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author | Sven Hesse | 2012-06-27 04:42:36 +0200 |
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committer | Sven Hesse | 2012-06-27 05:14:18 +0200 |
commit | 2c760cb15e27de29ef9262cb6e2a102d8dbe3935 (patch) | |
tree | ff8a65fcd1d1d70fc75f04696e6efdd6c6a7e47b /engines/advancedDetector.h | |
parent | 63e13c5d2c48c0a9aba72a0f63dc4aa515972da5 (diff) | |
download | scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.gz scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.tar.bz2 scummvm-rg350-2c760cb15e27de29ef9262cb6e2a102d8dbe3935.zip |
DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes
Since we need a FSNode parent for Mac resource forks, we need to change
signature of detectGameFilebased(), too.
Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 91cb54c396..3e18a6aa18 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -302,9 +302,11 @@ protected: * In case of a tie, the entry coming first in the list is chosen. * * @param allFiles a map describing all present files + * @param fslist a list of nodes for all present files * @param fileBasedFallback a list of ADFileBasedFallback records, zero-terminated + * @param filesProps if not 0, return a map of properties for all detected files here */ - const ADGameDescription *detectGameFilebased(const FileMap &allFiles, const ADFileBasedFallback *fileBasedFallback) const; + const ADGameDescription *detectGameFilebased(const FileMap &allFiles, const Common::FSList &fslist, const ADFileBasedFallback *fileBasedFallback, ADFilePropertiesMap *filesProps = 0) const; // TODO void updateGameDescriptor(GameDescriptor &desc, const ADGameDescription *realDesc) const; |