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author | Max Horn | 2011-06-14 18:15:47 +0200 |
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committer | Max Horn | 2011-06-14 18:52:11 +0200 |
commit | 5016645345630e485be55d005ba4bb7cd1e4b589 (patch) | |
tree | cbb6c980617d7bf910b7bc021c8e34ed6a8352cd /engines/advancedDetector.h | |
parent | 01f806c2dbd06d42c8e56b0a46493cf5d5a68a11 (diff) | |
download | scummvm-rg350-5016645345630e485be55d005ba4bb7cd1e4b589.tar.gz scummvm-rg350-5016645345630e485be55d005ba4bb7cd1e4b589.tar.bz2 scummvm-rg350-5016645345630e485be55d005ba4bb7cd1e4b589.zip |
DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback
Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 300ce7bbb5..13fb4b3fb6 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -117,16 +117,14 @@ struct ADFileBasedFallback { enum ADFlags { /** - * Warn user about new variant if his version was detected with fallback - */ - kADFlagPrintWarningOnFileBasedFallback = (1 << 1), - /** * Store value of extra field in config file, and use it as a hint * on subsequent runs. Could be used when there is no way to autodetect * game (when more than one game sits in same directory), and user picks * up a variant manually. + * In addition, this is useful if two variants of a game sharing the same + * gameid are contained in a single directory. */ - kADFlagUseExtraAsHint = (1 << 2) + kADFlagUseExtraAsHint = (1 << 0) }; |