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author | Paul Gilbert | 2012-10-31 09:34:38 +1100 |
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committer | Paul Gilbert | 2012-10-31 09:34:38 +1100 |
commit | 798ddfaab500bb212f620cf095328eee5eb140a4 (patch) | |
tree | 55b5d0b90affd88063c04b7ff62fea1616b83e80 /engines/advancedDetector.h | |
parent | ef663f95a516d8fe47a245653d418c047361281a (diff) | |
parent | fdc80fd952120ecb8a4941edd4c2e404cdc5fa33 (diff) | |
download | scummvm-rg350-798ddfaab500bb212f620cf095328eee5eb140a4.tar.gz scummvm-rg350-798ddfaab500bb212f620cf095328eee5eb140a4.tar.bz2 scummvm-rg350-798ddfaab500bb212f620cf095328eee5eb140a4.zip |
Merge branch 'master' into hopkins
Diffstat (limited to 'engines/advancedDetector.h')
-rw-r--r-- | engines/advancedDetector.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h index 8c19d03691..3eec33abe5 100644 --- a/engines/advancedDetector.h +++ b/engines/advancedDetector.h @@ -194,7 +194,7 @@ protected: /** * A map containing all the extra game GUI options the engine supports. - */ + */ const ADExtraGuiOptionsMap * const _extraGuiOptions; /** @@ -212,7 +212,7 @@ protected: * * Used to override gameid. * This is a recommended setting to prevent global gameid pollution. - * With this option set, the gameid effectively turns into engineid. + * With this option set, the gameid effectively turns into engineid. * * FIXME: This field actually removes a feature (gameid) in order to * address a more generic problem. We should find a better way to |