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authorMartin Kiewitz2016-01-29 15:43:45 +0100
committerMartin Kiewitz2016-01-29 15:43:45 +0100
commit0f15ec2ce827d157f4459b966088ec0792ff5be8 (patch)
treef18cbb1fc699ee074b0b3fddcc6e89eb3f947732 /engines/agi/agi.cpp
parent41620c95ccd771b78ead14bebaab0045079f95c4 (diff)
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AGI: use Common::RenderMode instead of its own
AppleIIgs + Atari ST weren't available back then in the enum. They now are, so I can use the Common one.
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r--engines/agi/agi.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 23a6474ee8..9902d99d04 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -283,31 +283,31 @@ void AgiBase::initRenderMode() {
Common::RenderMode configRenderMode = Common::parseRenderMode(ConfMan.get("render_mode").c_str());
// Default to EGA PC rendering
- _renderMode = RENDERMODE_EGA;
+ _renderMode = Common::kRenderEGA;
switch (platform) {
case Common::kPlatformDOS:
switch (configRenderMode) {
case Common::kRenderCGA:
- _renderMode = RENDERMODE_CGA;
+ _renderMode = Common::kRenderCGA;
break;
// Hercules is not supported atm
//case Common::kRenderHercA:
//case Common::kRenderHercG:
- // _renderMode = RENDERMODE_HERCULES;
+ // _renderMode = Common::kRenderHercG;
// break;
default:
break;
}
break;
case Common::kPlatformAmiga:
- _renderMode = RENDERMODE_AMIGA;
+ _renderMode = Common::kRenderAmiga;
break;
case Common::kPlatformApple2GS:
- _renderMode = RENDERMODE_APPLE_II_GS;
+ _renderMode = Common::kRenderApple2GS;
break;
case Common::kPlatformAtariST:
- _renderMode = RENDERMODE_ATARI_ST;
+ _renderMode = Common::kRenderAtariST;
break;
default:
break;
@@ -316,13 +316,13 @@ void AgiBase::initRenderMode() {
// If render mode is explicitly set, force rendermode
switch (configRenderMode) {
case Common::kRenderAmiga:
- _renderMode = RENDERMODE_AMIGA;
+ _renderMode = Common::kRenderAmiga;
break;
case Common::kRenderApple2GS:
- _renderMode = RENDERMODE_APPLE_II_GS;
+ _renderMode = Common::kRenderApple2GS;
break;
case Common::kRenderAtariST:
- _renderMode = RENDERMODE_ATARI_ST;
+ _renderMode = Common::kRenderAtariST;
break;
default:
break;
@@ -330,7 +330,7 @@ void AgiBase::initRenderMode() {
if (getFeatures() & (GF_AGI256 | GF_AGI256_2)) {
// If current game is AGI256, switch (force) to VGA render mode
- _renderMode = RENDERMODE_VGA;
+ _renderMode = Common::kRenderVGA;
}
}
@@ -343,21 +343,21 @@ void AgiBase::initFont() {
}
switch (_renderMode) {
- case RENDERMODE_AMIGA:
+ case Common::kRenderAmiga:
loadFontAmigaPseudoTopaz();
//_fontData = fontData_Amiga; // use Amiga Topaz font
break;
- case RENDERMODE_APPLE_II_GS:
+ case Common::kRenderApple2GS:
// Special font, stored in file AGIFONT
loadFontAppleIIgs();
break;
- case RENDERMODE_ATARI_ST:
+ case Common::kRenderAtariST:
// TODO: Atari ST uses another font
// Seems to be the standard Atari ST 8x8 system font
- case RENDERMODE_CGA:
- case RENDERMODE_EGA:
- case RENDERMODE_VGA:
+ case Common::kRenderCGA:
+ case Common::kRenderEGA:
+ case Common::kRenderVGA:
switch (getGameID()) {
case GID_MICKEY:
// load mickey mouse font from interpreter file