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author | Martin Kiewitz | 2016-01-29 15:43:45 +0100 |
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committer | Martin Kiewitz | 2016-01-29 15:43:45 +0100 |
commit | 0f15ec2ce827d157f4459b966088ec0792ff5be8 (patch) | |
tree | f18cbb1fc699ee074b0b3fddcc6e89eb3f947732 /engines/agi/agi.cpp | |
parent | 41620c95ccd771b78ead14bebaab0045079f95c4 (diff) | |
download | scummvm-rg350-0f15ec2ce827d157f4459b966088ec0792ff5be8.tar.gz scummvm-rg350-0f15ec2ce827d157f4459b966088ec0792ff5be8.tar.bz2 scummvm-rg350-0f15ec2ce827d157f4459b966088ec0792ff5be8.zip |
AGI: use Common::RenderMode instead of its own
AppleIIgs + Atari ST weren't available back then in the enum.
They now are, so I can use the Common one.
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r-- | engines/agi/agi.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 23a6474ee8..9902d99d04 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -283,31 +283,31 @@ void AgiBase::initRenderMode() { Common::RenderMode configRenderMode = Common::parseRenderMode(ConfMan.get("render_mode").c_str()); // Default to EGA PC rendering - _renderMode = RENDERMODE_EGA; + _renderMode = Common::kRenderEGA; switch (platform) { case Common::kPlatformDOS: switch (configRenderMode) { case Common::kRenderCGA: - _renderMode = RENDERMODE_CGA; + _renderMode = Common::kRenderCGA; break; // Hercules is not supported atm //case Common::kRenderHercA: //case Common::kRenderHercG: - // _renderMode = RENDERMODE_HERCULES; + // _renderMode = Common::kRenderHercG; // break; default: break; } break; case Common::kPlatformAmiga: - _renderMode = RENDERMODE_AMIGA; + _renderMode = Common::kRenderAmiga; break; case Common::kPlatformApple2GS: - _renderMode = RENDERMODE_APPLE_II_GS; + _renderMode = Common::kRenderApple2GS; break; case Common::kPlatformAtariST: - _renderMode = RENDERMODE_ATARI_ST; + _renderMode = Common::kRenderAtariST; break; default: break; @@ -316,13 +316,13 @@ void AgiBase::initRenderMode() { // If render mode is explicitly set, force rendermode switch (configRenderMode) { case Common::kRenderAmiga: - _renderMode = RENDERMODE_AMIGA; + _renderMode = Common::kRenderAmiga; break; case Common::kRenderApple2GS: - _renderMode = RENDERMODE_APPLE_II_GS; + _renderMode = Common::kRenderApple2GS; break; case Common::kRenderAtariST: - _renderMode = RENDERMODE_ATARI_ST; + _renderMode = Common::kRenderAtariST; break; default: break; @@ -330,7 +330,7 @@ void AgiBase::initRenderMode() { if (getFeatures() & (GF_AGI256 | GF_AGI256_2)) { // If current game is AGI256, switch (force) to VGA render mode - _renderMode = RENDERMODE_VGA; + _renderMode = Common::kRenderVGA; } } @@ -343,21 +343,21 @@ void AgiBase::initFont() { } switch (_renderMode) { - case RENDERMODE_AMIGA: + case Common::kRenderAmiga: loadFontAmigaPseudoTopaz(); //_fontData = fontData_Amiga; // use Amiga Topaz font break; - case RENDERMODE_APPLE_II_GS: + case Common::kRenderApple2GS: // Special font, stored in file AGIFONT loadFontAppleIIgs(); break; - case RENDERMODE_ATARI_ST: + case Common::kRenderAtariST: // TODO: Atari ST uses another font // Seems to be the standard Atari ST 8x8 system font - case RENDERMODE_CGA: - case RENDERMODE_EGA: - case RENDERMODE_VGA: + case Common::kRenderCGA: + case Common::kRenderEGA: + case Common::kRenderVGA: switch (getGameID()) { case GID_MICKEY: // load mickey mouse font from interpreter file |