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author | Eugene Sandulenko | 2007-01-12 02:29:20 +0000 |
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committer | Eugene Sandulenko | 2007-01-12 02:29:20 +0000 |
commit | 1403c8e6b020c0e934a2ab2115da1ba37ca828cd (patch) | |
tree | 440007f77df7e178de1f44104099fe17ba2aac00 /engines/agi/agi.cpp | |
parent | 5e29ed6e6ed2c6e49464d1c1b6dc7f9269f122b8 (diff) | |
download | scummvm-rg350-1403c8e6b020c0e934a2ab2115da1ba37ca828cd.tar.gz scummvm-rg350-1403c8e6b020c0e934a2ab2115da1ba37ca828cd.tar.bz2 scummvm-rg350-1403c8e6b020c0e934a2ab2115da1ba37ca828cd.zip |
Slighty modified patch #1631229: "Revamp of AGI savegame system"
svn-id: r25069
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r-- | engines/agi/agi.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index db7e17d9ca..877777ddf0 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -43,7 +43,6 @@ #include "agi/opcodes.h" #include "agi/keyboard.h" #include "agi/menu.h" -#include "agi/savegame.h" #include "agi/sound.h" @@ -531,6 +530,7 @@ AgiEngine::AgiEngine(OSystem *syst) : Engine(syst) { Common::addSpecialDebugLevel(kDebugLevelScripts, "Scripts", "Scripts debugging"); Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging"); Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging"); + Common::addSpecialDebugLevel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging"); memset(&game, 0, sizeof(struct agi_game)); @@ -587,7 +587,6 @@ void AgiEngine::initialize() { _sound = new SoundMgr(this, _mixer); _picture = new PictureMgr(this, _gfx); _sprites = new SpritesMgr(this, _gfx); - _saveGameMgr = new SaveGameMgr(this, _sprites, _gfx, _sound, _picture); _gfx->initMachine(); |