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authorEugene Sandulenko2007-01-12 02:29:20 +0000
committerEugene Sandulenko2007-01-12 02:29:20 +0000
commit1403c8e6b020c0e934a2ab2115da1ba37ca828cd (patch)
tree440007f77df7e178de1f44104099fe17ba2aac00 /engines/agi/agi.cpp
parent5e29ed6e6ed2c6e49464d1c1b6dc7f9269f122b8 (diff)
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Slighty modified patch #1631229: "Revamp of AGI savegame system"
svn-id: r25069
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r--engines/agi/agi.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index db7e17d9ca..877777ddf0 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -43,7 +43,6 @@
#include "agi/opcodes.h"
#include "agi/keyboard.h"
#include "agi/menu.h"
-#include "agi/savegame.h"
#include "agi/sound.h"
@@ -531,6 +530,7 @@ AgiEngine::AgiEngine(OSystem *syst) : Engine(syst) {
Common::addSpecialDebugLevel(kDebugLevelScripts, "Scripts", "Scripts debugging");
Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging");
Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging");
+ Common::addSpecialDebugLevel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
memset(&game, 0, sizeof(struct agi_game));
@@ -587,7 +587,6 @@ void AgiEngine::initialize() {
_sound = new SoundMgr(this, _mixer);
_picture = new PictureMgr(this, _gfx);
_sprites = new SpritesMgr(this, _gfx);
- _saveGameMgr = new SaveGameMgr(this, _sprites, _gfx, _sound, _picture);
_gfx->initMachine();