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authorEugene Sandulenko2009-06-16 21:59:20 +0000
committerEugene Sandulenko2009-06-16 21:59:20 +0000
commit3bfca53709a8373da3ed6daaac07fd613f4bba59 (patch)
treee67b40ed412e7dd7be94c8b71cb08e04f6988edc /engines/agi/agi.cpp
parent0b4725d142f56665f9b032e393db1d010b2bde05 (diff)
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Disable music for CoCo3 games. It has different format.
svn-id: r41598
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r--engines/agi/agi.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 0676c0f8e4..218d2f117d 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -729,6 +729,8 @@ void AgiEngine::initialize() {
// because Apple IIGS AGI games use only Apple IIGS specific sound resources.
if (getPlatform() == Common::kPlatformApple2GS) {
_soundemu = SOUND_EMU_APPLE2GS;
+ } else if (getPlatform() == Common::kPlatformCoCo3) {
+ _soundemu = 0; // FIXME: Implement CoCo3 sound support
} else {
switch (MidiDriver::detectMusicDriver(MDT_PCSPK)) {
case MD_PCSPK: