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author | Max Horn | 2009-01-30 05:10:24 +0000 |
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committer | Max Horn | 2009-01-30 05:10:24 +0000 |
commit | 7cb437b56f95bff06b0c79be93cd619b95662346 (patch) | |
tree | 6c466852a68c135a92ed7abb816c358b0042c57c /engines/agi/agi.cpp | |
parent | 7b50c293e6c509142e204e1aa11d51204cda9073 (diff) | |
download | scummvm-rg350-7cb437b56f95bff06b0c79be93cd619b95662346.tar.gz scummvm-rg350-7cb437b56f95bff06b0c79be93cd619b95662346.tar.bz2 scummvm-rg350-7cb437b56f95bff06b0c79be93cd619b95662346.zip |
Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r-- | engines/agi/agi.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 42a53424ae..bf409a2210 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -630,16 +630,16 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas _rnd = new Common::RandomSource(); syst->getEventManager()->registerRandomSource(*_rnd, "agi"); - Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level"); - Common::addSpecialDebugLevel(kDebugLevelResources, "Resources", "Resources debugging"); - Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprites debugging"); - Common::addSpecialDebugLevel(kDebugLevelInventory, "Inventory", "Inventory debugging"); - Common::addSpecialDebugLevel(kDebugLevelInput, "Input", "Input events debugging"); - Common::addSpecialDebugLevel(kDebugLevelMenu, "Menu", "Menu debugging"); - Common::addSpecialDebugLevel(kDebugLevelScripts, "Scripts", "Scripts debugging"); - Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging"); - Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging"); - Common::addSpecialDebugLevel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging"); + Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level"); + Common::addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging"); + Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging"); + Common::addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging"); + Common::addDebugChannel(kDebugLevelInput, "Input", "Input events debugging"); + Common::addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging"); + Common::addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging"); + Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging"); + Common::addDebugChannel(kDebugLevelText, "Text", "Text output debugging"); + Common::addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging"); memset(&_game, 0, sizeof(struct AgiGame)); |