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authorMax Horn2009-01-30 05:10:24 +0000
committerMax Horn2009-01-30 05:10:24 +0000
commit7cb437b56f95bff06b0c79be93cd619b95662346 (patch)
tree6c466852a68c135a92ed7abb816c358b0042c57c /engines/agi/agi.cpp
parent7b50c293e6c509142e204e1aa11d51204cda9073 (diff)
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Renamed SpecialDebugLevel to DebugChannel
svn-id: r36142
Diffstat (limited to 'engines/agi/agi.cpp')
-rw-r--r--engines/agi/agi.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 42a53424ae..bf409a2210 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -630,16 +630,16 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
_rnd = new Common::RandomSource();
syst->getEventManager()->registerRandomSource(*_rnd, "agi");
- Common::addSpecialDebugLevel(kDebugLevelMain, "Main", "Generic debug level");
- Common::addSpecialDebugLevel(kDebugLevelResources, "Resources", "Resources debugging");
- Common::addSpecialDebugLevel(kDebugLevelSprites, "Sprites", "Sprites debugging");
- Common::addSpecialDebugLevel(kDebugLevelInventory, "Inventory", "Inventory debugging");
- Common::addSpecialDebugLevel(kDebugLevelInput, "Input", "Input events debugging");
- Common::addSpecialDebugLevel(kDebugLevelMenu, "Menu", "Menu debugging");
- Common::addSpecialDebugLevel(kDebugLevelScripts, "Scripts", "Scripts debugging");
- Common::addSpecialDebugLevel(kDebugLevelSound, "Sound", "Sound debugging");
- Common::addSpecialDebugLevel(kDebugLevelText, "Text", "Text output debugging");
- Common::addSpecialDebugLevel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
+ Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
+ Common::addDebugChannel(kDebugLevelResources, "Resources", "Resources debugging");
+ Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprites debugging");
+ Common::addDebugChannel(kDebugLevelInventory, "Inventory", "Inventory debugging");
+ Common::addDebugChannel(kDebugLevelInput, "Input", "Input events debugging");
+ Common::addDebugChannel(kDebugLevelMenu, "Menu", "Menu debugging");
+ Common::addDebugChannel(kDebugLevelScripts, "Scripts", "Scripts debugging");
+ Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debugging");
+ Common::addDebugChannel(kDebugLevelText, "Text", "Text output debugging");
+ Common::addDebugChannel(kDebugLevelSavegame, "Savegame", "Saving & restoring game debugging");
memset(&_game, 0, sizeof(struct AgiGame));