diff options
author | Nicola Mettifogo | 2007-09-19 08:40:12 +0000 |
---|---|---|
committer | Nicola Mettifogo | 2007-09-19 08:40:12 +0000 |
commit | 258901bab96f0050385a9912c8ea0fe2a41b2d6f (patch) | |
tree | a3ae8675b679c9f3b58ac8d97c79369502ea23c1 /engines/agi/agi.h | |
parent | a89694c0d61a75a960f5bec6c498659c988401cc (diff) | |
download | scummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.tar.gz scummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.tar.bz2 scummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.zip |
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r-- | engines/agi/agi.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index dfe149de4f..eac80ac9a3 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -26,7 +26,7 @@ #ifndef AGI_H #define AGI_H -#include "common/stdafx.h" + #include "common/scummsys.h" #include "common/endian.h" #include "common/util.h" @@ -352,7 +352,7 @@ public: amigaBlack = 0x00, ///< Accurate, is #000000 (24-bit RGB) amigaWhite = 0x0F, ///< Practically accurate, is close to #FFFFFF (24-bit RGB) amigaGreen = 0x02, ///< Quite accurate, should be #008A00 (24-bit RGB) - amigaOrange = 0x0C, ///< Inaccurate, too much blue, should be #FF7500 (24-bit RGB) + amigaOrange = 0x0C, ///< Inaccurate, too much blue, should be #FF7500 (24-bit RGB) amigaPurple = 0x0D, ///< Inaccurate, too much green, should be #FF00FF (24-bit RGB) amigaRed = 0x04, ///< Quite accurate, should be #BD0000 (24-bit RGB) amigaCyan = 0x0B, ///< Inaccurate, too much red, should be #00FFDE (24-bit RGB) @@ -505,10 +505,10 @@ struct AgiGame { #define SBUF256_OFFSET ((_WIDTH) * (_HEIGHT)) #define FROM_SBUF16_TO_SBUF256_OFFSET ((SBUF256_OFFSET) - (SBUF16_OFFSET)) #define FROM_SBUF256_TO_SBUF16_OFFSET ((SBUF16_OFFSET) - (SBUF256_OFFSET)) - uint8 *sbufOrig; /**< Pointer to the 160x336 AGI screen buffer that contains vertically two 160x168 screens (16 color and 256 color). */ + uint8 *sbufOrig; /**< Pointer to the 160x336 AGI screen buffer that contains vertically two 160x168 screens (16 color and 256 color). */ uint8 *sbuf16c; /**< 160x168 16 color (+control line & priority information) AGI screen buffer. Points at sbufOrig + SBUF16_OFFSET. */ uint8 *sbuf256c; /**< 160x168 256 color AGI screen buffer (For AGI256 and AGI256-2 support). Points at sbufOrig + SBUF256_OFFSET. */ - uint8 *sbuf; /**< Currently chosen AGI screen buffer (sbuf256c if AGI256 or AGI256-2 is used, otherwise sbuf16c). */ + uint8 *sbuf; /**< Currently chosen AGI screen buffer (sbuf256c if AGI256 or AGI256-2 is used, otherwise sbuf16c). */ /* player command line */ AgiWord egoWords[MAX_WORDS]; |