aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/agi.h
diff options
context:
space:
mode:
authorNicola Mettifogo2007-09-19 08:40:12 +0000
committerNicola Mettifogo2007-09-19 08:40:12 +0000
commit258901bab96f0050385a9912c8ea0fe2a41b2d6f (patch)
treea3ae8675b679c9f3b58ac8d97c79369502ea23c1 /engines/agi/agi.h
parenta89694c0d61a75a960f5bec6c498659c988401cc (diff)
downloadscummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.tar.gz
scummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.tar.bz2
scummvm-rg350-258901bab96f0050385a9912c8ea0fe2a41b2d6f.zip
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r--engines/agi/agi.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index dfe149de4f..eac80ac9a3 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -26,7 +26,7 @@
#ifndef AGI_H
#define AGI_H
-#include "common/stdafx.h"
+
#include "common/scummsys.h"
#include "common/endian.h"
#include "common/util.h"
@@ -352,7 +352,7 @@ public:
amigaBlack = 0x00, ///< Accurate, is #000000 (24-bit RGB)
amigaWhite = 0x0F, ///< Practically accurate, is close to #FFFFFF (24-bit RGB)
amigaGreen = 0x02, ///< Quite accurate, should be #008A00 (24-bit RGB)
- amigaOrange = 0x0C, ///< Inaccurate, too much blue, should be #FF7500 (24-bit RGB)
+ amigaOrange = 0x0C, ///< Inaccurate, too much blue, should be #FF7500 (24-bit RGB)
amigaPurple = 0x0D, ///< Inaccurate, too much green, should be #FF00FF (24-bit RGB)
amigaRed = 0x04, ///< Quite accurate, should be #BD0000 (24-bit RGB)
amigaCyan = 0x0B, ///< Inaccurate, too much red, should be #00FFDE (24-bit RGB)
@@ -505,10 +505,10 @@ struct AgiGame {
#define SBUF256_OFFSET ((_WIDTH) * (_HEIGHT))
#define FROM_SBUF16_TO_SBUF256_OFFSET ((SBUF256_OFFSET) - (SBUF16_OFFSET))
#define FROM_SBUF256_TO_SBUF16_OFFSET ((SBUF16_OFFSET) - (SBUF256_OFFSET))
- uint8 *sbufOrig; /**< Pointer to the 160x336 AGI screen buffer that contains vertically two 160x168 screens (16 color and 256 color). */
+ uint8 *sbufOrig; /**< Pointer to the 160x336 AGI screen buffer that contains vertically two 160x168 screens (16 color and 256 color). */
uint8 *sbuf16c; /**< 160x168 16 color (+control line & priority information) AGI screen buffer. Points at sbufOrig + SBUF16_OFFSET. */
uint8 *sbuf256c; /**< 160x168 256 color AGI screen buffer (For AGI256 and AGI256-2 support). Points at sbufOrig + SBUF256_OFFSET. */
- uint8 *sbuf; /**< Currently chosen AGI screen buffer (sbuf256c if AGI256 or AGI256-2 is used, otherwise sbuf16c). */
+ uint8 *sbuf; /**< Currently chosen AGI screen buffer (sbuf256c if AGI256 or AGI256-2 is used, otherwise sbuf16c). */
/* player command line */
AgiWord egoWords[MAX_WORDS];