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author | Torbjörn Andersson | 2007-08-04 06:18:28 +0000 |
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committer | Torbjörn Andersson | 2007-08-04 06:18:28 +0000 |
commit | 3447c0e264c5850b9a2fb3cf4500a984501aa59a (patch) | |
tree | 4c0eea2ab995bb4d4a0583e9ccd947a616ea2241 /engines/agi/agi.h | |
parent | feb07bb1d8f2db08dc0d06a3948bb1010132c2ce (diff) | |
download | scummvm-rg350-3447c0e264c5850b9a2fb3cf4500a984501aa59a.tar.gz scummvm-rg350-3447c0e264c5850b9a2fb3cf4500a984501aa59a.tar.bz2 scummvm-rg350-3447c0e264c5850b9a2fb3cf4500a984501aa59a.zip |
Tell the user if saving a game fails. (I haven't tested the saveGameSimple()
function, since I don't know when it's used.) This should fix bug #1767237
("AGI: Saving games to non existing path").
svn-id: r28441
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r-- | engines/agi/agi.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 942c4df72e..f37b61478e 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -156,6 +156,7 @@ enum AGIErrors { errNoLoopsInView, errViewDataError, errNoGameList, + errIOError, errUnk = 127 }; |