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authorEugene Sandulenko2007-11-03 21:06:58 +0000
committerEugene Sandulenko2007-11-03 21:06:58 +0000
commitc640d1c604f219a5be5412d6c5ea8a85f44ec4b4 (patch)
tree5d6efb4954efb93e4d6e2f71a37486a666ee20ce /engines/agi/agi.h
parentc06905149286c3fbd803d3ca7522bbe66a6ad129 (diff)
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Patch #1825276: "DETECTION: advanced detector engine simplification"
svn-id: r29386
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r--engines/agi/agi.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index 358660619b..c1b649435c 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -656,7 +656,7 @@ public:
virtual int agiGetKeypressLow() = 0;
virtual int agiIsKeypressLow() = 0;
- AgiBase(OSystem *syst);
+ AgiBase(OSystem *syst, const AGIGameDescription *gameDesc);
#define INITIAL_IMAGE_STACK_SIZE 32
@@ -695,10 +695,8 @@ protected:
void shutdown();
void initialize();
- bool initGame();
-
public:
- AgiEngine(OSystem *syst);
+ AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc);
virtual ~AgiEngine();
int getGameId() {
return _gameId;