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author | Matthew Hoops | 2007-09-11 21:39:16 +0000 |
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committer | Matthew Hoops | 2007-09-11 21:39:16 +0000 |
commit | f4414ac084f08ed4e1e8b2b4cbd649588ef33820 (patch) | |
tree | 190b85afd687f56cf7576e70d556304588b44f22 /engines/agi/agi.h | |
parent | be013e6c45c7547ac8c57d9061293eb5e82602e2 (diff) | |
download | scummvm-rg350-f4414ac084f08ed4e1e8b2b4cbd649588ef33820.tar.gz scummvm-rg350-f4414ac084f08ed4e1e8b2b4cbd649588ef33820.tar.bz2 scummvm-rg350-f4414ac084f08ed4e1e8b2b4cbd649588ef33820.zip |
remove the rest of the PreAGI loader
svn-id: r28895
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r-- | engines/agi/agi.h | 32 |
1 files changed, 1 insertions, 31 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 6a83670619..c9fd0d59a9 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -556,33 +556,6 @@ public: virtual int getIntVersion() = 0; }; -class AgiLoader_preagi : public AgiLoader { -private: - int _intVersion; - PreAgiEngine *_vm; - - int loadDir(AgiDir *agid, Common::File *fp, uint32 offs, uint32 len); - uint8 *loadVolRes(AgiDir *agid); - -public: - - AgiLoader_preagi(PreAgiEngine *vm) { - _vm = vm; - _intVersion = 0; - } - - virtual int init(); - virtual int deinit(); - virtual int detectGame(); - virtual int loadResource(int, int); - virtual int unloadResource(int, int); - virtual int loadObjects(const char *); - virtual int loadWords(const char *); - virtual int version(); - virtual void setIntVersion(int); - virtual int getIntVersion(); -}; - class AgiLoader_v2 : public AgiLoader { private: int _intVersion; @@ -677,7 +650,6 @@ public: AgiDebug _debug; AgiGame _game; Common::RandomSource *_rnd; - AgiLoader *_loader; /* loader */ virtual void agiTimerLow() = 0; virtual int agiGetKeypressLow() = 0; @@ -772,6 +744,7 @@ public: GfxMgr *_gfx; SoundMgr *_sound; PictureMgr *_picture; + AgiLoader *_loader; /* loader */ void clearImageStack(); void recordImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, @@ -974,9 +947,6 @@ public: int agiGetKeypressLow() { return 0; } int agiIsKeypressLow() { return 0; } - int preAgiLoadResource(int r, int n); - int preAgiUnloadResource(int r, int n); - PreAgiEngine(OSystem *syst); virtual ~PreAgiEngine(); int getGameId() { |