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author | Christopher Page | 2008-06-24 21:15:30 +0000 |
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committer | Christopher Page | 2008-06-24 21:15:30 +0000 |
commit | f878820bbee1e7e4659ca601872674082334fa63 (patch) | |
tree | d1b05985a2b1758e8648fe86a64a5ef2562f1765 /engines/agi/agi.h | |
parent | 65abece4c67c4fb574caac717fff24bfb5f31d69 (diff) | |
download | scummvm-rg350-f878820bbee1e7e4659ca601872674082334fa63.tar.gz scummvm-rg350-f878820bbee1e7e4659ca601872674082334fa63.tar.bz2 scummvm-rg350-f878820bbee1e7e4659ca601872674082334fa63.zip |
Created Global Main Menu Dialog. Made a uniform _quit flag for engines. So far agi, agos, and cine are now using the new _quit flag.
svn-id: r32770
Diffstat (limited to 'engines/agi/agi.h')
-rw-r--r-- | engines/agi/agi.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 9240d562af..9f12ccd57c 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -530,7 +530,6 @@ struct AgiGame { /* internal flags */ int playerControl; /**< player is in control */ - int quitProgNow; /**< quit now */ int statusLine; /**< status line on/off */ int clockEnabled; /**< clock is on/off */ int exitAllLogics; /**< break cycle after new.room */ |