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authorMax Horn2010-07-17 18:38:42 +0000
committerMax Horn2010-07-17 18:38:42 +0000
commit1d4c82885ddcc0442671c863eef643aef2dc7dda (patch)
treeaba7524c27208b07bbf2e0e598b3d1b9fd21d769 /engines/agi/console.h
parent625af1260b2b6a28b57726564547d740fce35cad (diff)
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DEBUGGER: Simplify how our console debugger works / is used
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963
Diffstat (limited to 'engines/agi/console.h')
-rw-r--r--engines/agi/console.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/engines/agi/console.h b/engines/agi/console.h
index e8eccbe50a..e79db42054 100644
--- a/engines/agi/console.h
+++ b/engines/agi/console.h
@@ -46,11 +46,6 @@ struct AgiDebug {
class Console : public GUI::Debugger {
public:
Console(AgiEngine *vm);
- virtual ~Console();
-
-protected:
- virtual void preEnter();
- virtual void postEnter();
private:
bool Cmd_SetVar(int argc, const char **argv);
@@ -80,10 +75,6 @@ public:
PreAGI_Console(PreAgiEngine *vm);
virtual ~PreAGI_Console() {}
-protected:
- virtual void preEnter() {}
- virtual void postEnter() {}
-
private:
PreAgiEngine *_vm;
};
@@ -94,10 +85,6 @@ public:
Mickey_Console(PreAgiEngine *vm, Mickey *mickey);
virtual ~Mickey_Console() {}
-protected:
- virtual void preEnter() {}
- virtual void postEnter() {}
-
private:
Mickey *_mickey;
@@ -112,10 +99,6 @@ public:
Winnie_Console(PreAgiEngine *vm, Winnie *winnie);
virtual ~Winnie_Console() {}
-protected:
- virtual void preEnter() {}
- virtual void postEnter() {}
-
private:
Winnie *_winnie;