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author | Christopher Page | 2008-07-07 23:24:12 +0000 |
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committer | Christopher Page | 2008-07-07 23:24:12 +0000 |
commit | 61d25a912ed1a8ca864e7c4dc564624947f3b2fe (patch) | |
tree | edbbb3197f5f6ac67ee7d43c2246dd77e7cff671 /engines/agi/cycle.cpp | |
parent | a4f56de13ac2a7daaf5654c75f07ad6331f375e6 (diff) | |
download | scummvm-rg350-61d25a912ed1a8ca864e7c4dc564624947f3b2fe.tar.gz scummvm-rg350-61d25a912ed1a8ca864e7c4dc564624947f3b2fe.tar.bz2 scummvm-rg350-61d25a912ed1a8ca864e7c4dc564624947f3b2fe.zip |
Agi works with the new GMM implementation
svn-id: r32953
Diffstat (limited to 'engines/agi/cycle.cpp')
-rw-r--r-- | engines/agi/cycle.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index dc0e50cff2..e12efb6a2e 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -24,6 +24,7 @@ */ +#include "common/events.h" #include "agi/agi.h" #include "agi/sprite.h" @@ -116,7 +117,7 @@ void AgiEngine::interpretCycle() { oldSound = getflag(fSoundOn); _game.exitAllLogics = false; - while (runLogic(0) == 0 && !_quit) { + while (runLogic(0) == 0 && !_eventMan->shouldQuit()) { _game.vars[vWordNotFound] = 0; _game.vars[vBorderTouchObj] = 0; _game.vars[vBorderCode] = 0; @@ -353,10 +354,10 @@ int AgiEngine::playGame() { _game.vars[vKey] = 0; } - if (_quit == 0xff) + if (_eventMan->shouldQuit() == 0xff) ec = errRestartGame; - } while (_quit == 0); + } while (_eventMan->shouldQuit() == 0); _sound->stopSound(); |