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author | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
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committer | Johannes Schickel | 2010-10-13 03:57:44 +0000 |
commit | 75e8452b6e6a2bf4fb2f588aa00b428a60d873b5 (patch) | |
tree | f29541d55309487a94bd1d38e8b53bb3dde9aec6 /engines/agi/cycle.cpp | |
parent | 48ee83b88957dab86bc763e9ef21a70179fa8679 (diff) | |
parent | e9f50882ea5b6beeefa994040be9d3bab6a1f107 (diff) | |
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OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.
Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.
svn-id: r53399
Diffstat (limited to 'engines/agi/cycle.cpp')
-rw-r--r-- | engines/agi/cycle.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index b7eba22298..57bcabb188 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -387,6 +387,8 @@ int AgiEngine::runGame() { if (_restartGame) { setflag(fRestartGame, true); + _game.lastController = 0; + setvar(vTimeDelay, 2); // "normal" speed _restartGame = false; } |