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author | Colin Snover | 2016-07-02 19:11:59 -0500 |
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committer | Colin Snover | 2016-07-02 22:29:28 -0500 |
commit | 57a53420c366d327581cee72181bd6bed8d8e7c7 (patch) | |
tree | 2b6764e380c97c215837167a4f0a6244d1cb9e42 /engines/agi/font.cpp | |
parent | da48b1bbea94e8ae83b51125c998ff27a4358ddd (diff) | |
download | scummvm-rg350-57a53420c366d327581cee72181bd6bed8d8e7c7.tar.gz scummvm-rg350-57a53420c366d327581cee72181bd6bed8d8e7c7.tar.bz2 scummvm-rg350-57a53420c366d327581cee72181bd6bed8d8e7c7.zip |
SCI32: Expose graphics throttling code
Controls that manage their own event loops and call frameOut
directly generally need to sleep in order to avoid 100% CPU,
just like the main VM event loop.
Diffstat (limited to 'engines/agi/font.cpp')
0 files changed, 0 insertions, 0 deletions