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| author | David Corrales | 2007-07-08 16:58:54 +0000 |
|---|---|---|
| committer | David Corrales | 2007-07-08 16:58:54 +0000 |
| commit | 9bfe5d53540af7dc9bf0214202f4e35b272320ea (patch) | |
| tree | 69dcaf6f735e9fd0913a3e2f163852d4b9af87e3 /engines/agi/graphics.cpp | |
| parent | 256e4d9521b79160d1f9ed670656097a96dc5a34 (diff) | |
| parent | 17da12ca07a1f18f3fe1ef5b0c2c0cd9fd8359b4 (diff) | |
| download | scummvm-rg350-9bfe5d53540af7dc9bf0214202f4e35b272320ea.tar.gz scummvm-rg350-9bfe5d53540af7dc9bf0214202f4e35b272320ea.tar.bz2 scummvm-rg350-9bfe5d53540af7dc9bf0214202f4e35b272320ea.zip | |
Merged the FSNode branch with trunk r27681:27969
svn-id: r27970
Diffstat (limited to 'engines/agi/graphics.cpp')
| -rw-r--r-- | engines/agi/graphics.cpp | 161 |
1 files changed, 113 insertions, 48 deletions
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp index 2d64a4352e..54f1783d83 100644 --- a/engines/agi/graphics.cpp +++ b/engines/agi/graphics.cpp @@ -624,8 +624,7 @@ int GfxMgr::keypress() { /** * Initialize the color palette * This function initializes the color palette using the specified 16-color - * RGB palette and creates 16 extra palette entries with translucent colors - * for the interpreter console. + * RGB palette. * @param p A pointer to the 16-color RGB palette. */ void GfxMgr::initPalette(uint8 *p) { @@ -633,7 +632,6 @@ void GfxMgr::initPalette(uint8 *p) { for (i = 0; i < 48; i++) { _palette[i] = p[i]; - _palette[i + 48] = (p[i] + 0x30) >> 2; } } @@ -642,13 +640,13 @@ void GfxMgr::gfxSetPalette() { byte pal[256 * 4]; if (!(_vm->getFeatures() & (GF_AGI256 | GF_AGI256_2))) { - for (i = 0; i < 32; i++) { + for (i = 0; i < 16; i++) { pal[i * 4 + 0] = _palette[i * 3 + 0] << 2; pal[i * 4 + 1] = _palette[i * 3 + 1] << 2; pal[i * 4 + 2] = _palette[i * 3 + 2] << 2; pal[i * 4 + 3] = 0; } - g_system->setPalette(pal, 0, 32); + g_system->setPalette(pal, 0, 16); } else { for (i = 0; i < 256; i++) { pal[i * 4 + 0] = vgaPalette[i * 3 + 0]; @@ -715,19 +713,107 @@ void GfxMgr::gfxPutBlock(int x1, int y1, int x2, int y2) { g_system->copyRectToScreen(_screen + y1 * 320 + x1, 320, x1, y1, x2 - x1 + 1, y2 - y1 + 1); } -static const byte mouseCursorArrow[] = { - // This is the same arrow cursor that was later used in early SCI games - 0x00, 0x00, 0x40, 0x00, 0x60, 0x00, 0x70, 0x00, - 0x78, 0x00, 0x7C, 0x00, 0x7E, 0x00, 0x7F, 0x00, - 0x7F, 0x80, 0x7F, 0xC0, 0x7C, 0x00, 0x46, 0x00, - 0x06, 0x00, 0x03, 0x00, 0x03, 0x00, 0x01, 0x80, - 0xC0, 0x00, 0xA0, 0x00, 0x90, 0x00, 0x88, 0x00, - 0x84, 0x00, 0x82, 0x00, 0x81, 0x00, 0x80, 0x80, - 0x80, 0x40, 0x80, 0x20, 0x82, 0x00, 0xA9, 0x00, - 0xC9, 0x00, 0x04, 0x80, 0x04, 0x80, 0x02, 0x40 +/** + * A black and white SCI-style arrow cursor (11x16). + * 0 = Transparent. + * 1 = Black (#000000 in 24-bit RGB). + * 2 = White (#FFFFFF in 24-bit RGB). + */ +static const byte sciMouseCursor[] = { + 1,1,0,0,0,0,0,0,0,0,0, + 1,2,1,0,0,0,0,0,0,0,0, + 1,2,2,1,0,0,0,0,0,0,0, + 1,2,2,2,1,0,0,0,0,0,0, + 1,2,2,2,2,1,0,0,0,0,0, + 1,2,2,2,2,2,1,0,0,0,0, + 1,2,2,2,2,2,2,1,0,0,0, + 1,2,2,2,2,2,2,2,1,0,0, + 1,2,2,2,2,2,2,2,2,1,0, + 1,2,2,2,2,2,2,2,2,2,1, + 1,2,2,2,2,2,1,0,0,0,0, + 1,2,1,0,1,2,2,1,0,0,0, + 1,1,0,0,1,2,2,1,0,0,0, + 0,0,0,0,0,1,2,2,1,0,0, + 0,0,0,0,0,1,2,2,1,0,0, + 0,0,0,0,0,0,1,2,2,1,0 +}; + +/** + * RGBA-palette for the black and white SCI-style arrow cursor. + */ +static const byte sciMouseCursorPalette[] = { + 0x00, 0x00, 0x00, 0x00, // Black + 0xFF, 0xFF, 0xFF, 0x00 // White +}; + +/** + * An Amiga-style arrow cursor (8x11). + * 0 = Transparent. + * 1 = Black (#000000 in 24-bit RGB). + * 2 = Red (#DE2021 in 24-bit RGB). + * 3 = Light red (#FFCFAD in 24-bit RGB). + */ +static const byte amigaMouseCursor[] = { + 2,3,1,0,0,0,0,0, + 2,2,3,1,0,0,0,0, + 2,2,2,3,1,0,0,0, + 2,2,2,2,3,1,0,0, + 2,2,2,2,2,3,1,0, + 2,2,2,2,2,2,3,1, + 2,0,2,2,3,1,0,0, + 0,0,0,2,3,1,0,0, + 0,0,0,2,2,3,1,0, + 0,0,0,0,2,3,1,0, + 0,0,0,0,2,2,3,1 +}; + +/** + * RGBA-palette for the Amiga-style arrow cursor + * and the Amiga-style busy cursor. + */ +static const byte amigaMouseCursorPalette[] = { + 0x00, 0x00, 0x00, 0x00, // Black + 0xDE, 0x20, 0x21, 0x00, // Red + 0xFF, 0xCF, 0xAD, 0x00 // Light red }; /** + * An Amiga-style busy cursor showing an hourglass (13x16). + * 0 = Transparent. + * 1 = Black (#000000 in 24-bit RGB). + * 2 = Red (#DE2021 in 24-bit RGB). + * 3 = Light red (#FFCFAD in 24-bit RGB). + */ +static const byte busyAmigaMouseCursor[] = { + 1,1,1,1,1,1,1,1,1,1,1,1,1, + 1,2,2,2,2,2,2,2,2,2,2,2,1, + 1,2,2,2,2,2,2,2,2,2,2,2,1, + 0,1,3,3,3,3,3,3,3,3,3,1,0, + 0,0,1,3,3,3,3,3,3,3,1,0,0, + 0,0,0,1,3,3,3,3,3,1,0,0,0, + 0,0,0,0,1,3,3,3,1,0,0,0,0, + 0,0,0,0,0,1,3,1,0,0,0,0,0, + 0,0,0,0,0,1,3,1,0,0,0,0,0, + 0,0,0,0,1,2,3,2,1,0,0,0,0, + 0,0,0,1,2,2,3,2,2,1,0,0,0, + 0,0,1,2,2,2,3,2,2,2,1,0,0, + 0,1,2,2,2,3,3,3,2,2,2,1,0, + 1,3,3,3,3,3,3,3,3,3,3,3,1, + 1,3,3,3,3,3,3,3,3,3,3,3,1, + 1,1,1,1,1,1,1,1,1,1,1,1,1 +}; + +void GfxMgr::setCursor(bool amigaStyleCursor) { + if (!amigaStyleCursor) { + CursorMan.replaceCursorPalette(sciMouseCursorPalette, 1, ARRAYSIZE(sciMouseCursorPalette) / 4); + CursorMan.replaceCursor(sciMouseCursor, 11, 16, 1, 1, 0); + } else { // amigaStyleCursor + CursorMan.replaceCursorPalette(amigaMouseCursorPalette, 1, ARRAYSIZE(amigaMouseCursorPalette) / 4); + CursorMan.replaceCursor(amigaMouseCursor, 8, 11, 1, 1, 0); + } +} + +/** * Initialize graphics device. * * @see deinit_video() @@ -743,31 +829,7 @@ int GfxMgr::initVideo() { gfxSetPalette(); - byte mouseCursor[16 * 16]; - const byte *src = mouseCursorArrow; - for (int i = 0; i < 32; ++i) { - int offs = i * 8; - for (byte mask = 0x80; mask != 0; mask >>= 1) { - if (src[0] & mask) { - mouseCursor[offs] = 2; - } else if (src[32] & mask) { - mouseCursor[offs] = 0; - } else { - mouseCursor[offs] = 0xFF; - } - ++offs; - } - ++src; - } - - const byte cursorPalette[] = { - 0, 0, 0, 0, - 0, 0, 0, 0, - 255, 255, 255, 0 - }; - - CursorMan.replaceCursorPalette(cursorPalette, 0, 3); - CursorMan.replaceCursor(mouseCursor, 16, 16, 1, 1); + setCursor(_vm->_renderMode == Common::kRenderAmiga); return errOK; } @@ -804,23 +866,26 @@ int GfxMgr::deinitMachine() { * @param x x coordinate of the row start (AGI coord.) * @param y y coordinate of the row start (AGI coord.) * @param n number of pixels in the row - * @param p pointer to the row start in the AGI screen + * @param p pointer to the row start in the AGI screen (Always use sbuf16c as base, not sbuf256c) + * FIXME: CGA rendering doesn't work correctly with AGI256 or AGI256-2. */ void GfxMgr::putPixelsA(int x, int y, int n, uint8 *p) { + const uint rShift = _vm->_debug.priority ? 4 : 0; // Priority information is in the top 4 bits of a byte taken from sbuf16c. + + // Choose the correct screen to read from. If AGI256 or AGI256-2 is used and we're not trying to show the priority information, + // then choose the 256 color screen, otherwise choose the 16 color screen (Which also has the priority information). + p += _vm->getFeatures() & (GF_AGI256 | GF_AGI256_2) && !_vm->_debug.priority ? FROM_SBUF16_TO_SBUF256_OFFSET : 0; + if (_vm->_renderMode == Common::kRenderCGA) { for (x *= 2; n--; p++, x += 2) { register uint16 q = (cgaMap[(*p & 0xf0) >> 4] << 4) | cgaMap[*p & 0x0f]; - if (_vm->_debug.priority) - q >>= 4; - *(uint16 *)&_agiScreen[x + y * GFX_WIDTH] = q & 0x0f0f; + *(uint16 *)&_agiScreen[x + y * GFX_WIDTH] = (q >> rShift) & 0x0f0f; } } else { - const uint16 mask = _vm->getFeatures() & (GF_AGI256 | GF_AGI256_2) ? 0xffff : 0x0f0f; + const uint16 mask = _vm->getFeatures() & (GF_AGI256 | GF_AGI256_2) && !_vm->_debug.priority ? 0xffff : 0x0f0f; for (x *= 2; n--; p++, x += 2) { register uint16 q = ((uint16) * p << 8) | *p; - if (_vm->_debug.priority) - q >>= 4; - *(uint16 *)&_agiScreen[x + y * GFX_WIDTH] = q & mask; + *(uint16 *)&_agiScreen[x + y * GFX_WIDTH] = (q >> rShift) & mask; } } } |
