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author | Thierry Crozat | 2015-05-10 16:04:26 +0100 |
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committer | Thierry Crozat | 2015-05-10 16:14:55 +0100 |
commit | 0cb0a09c02f20626bbcf2bb89341b02b7b3ff12c (patch) | |
tree | 165b7437ee302cbd5aa97b6ea1fcafdfdd0a8ff6 /engines/agi/menu.cpp | |
parent | 830f8c42f51016ca7056b391478359453473042c (diff) | |
download | scummvm-rg350-0cb0a09c02f20626bbcf2bb89341b02b7b3ff12c.tar.gz scummvm-rg350-0cb0a09c02f20626bbcf2bb89341b02b7b3ff12c.tar.bz2 scummvm-rg350-0cb0a09c02f20626bbcf2bb89341b02b7b3ff12c.zip |
AGI: Change the way the mixer volume is handled in the PCjr player
Instead of factoring the volume into the tone attenuation it now scales
the volume table. This way it still uses the full table when playing
at a low volume and therefore keeps the 16 attenuation levels.
Also use kMusicSoundType instead of kSFXSoundType to be coherent with what
the MIDI output is doing (volume for both music and SFX is controlled by
the Music volume slider).
Diffstat (limited to 'engines/agi/menu.cpp')
0 files changed, 0 insertions, 0 deletions