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author | Eugene Sandulenko | 2010-06-15 10:36:54 +0000 |
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committer | Eugene Sandulenko | 2010-06-15 10:36:54 +0000 |
commit | ceb2909e0ad0ee4db8846bc2e6e9009364e24731 (patch) | |
tree | 555f051c683192e1a7e150bc4cd198fafa41c4f4 /engines/agi/module.mk | |
parent | 0fe65d3e5fcabaac354ffb67cb1970e3e0f5f270 (diff) | |
download | scummvm-rg350-ceb2909e0ad0ee4db8846bc2e6e9009364e24731.tar.gz scummvm-rg350-ceb2909e0ad0ee4db8846bc2e6e9009364e24731.tar.bz2 scummvm-rg350-ceb2909e0ad0ee4db8846bc2e6e9009364e24731.zip |
AGI: Split all sound generators into separate modules.
Now the sound subsystem of the engine finally is possible to grasp.
Also now it is obvious why CoCo3 sounds are not functioning.
svn-id: r49757
Diffstat (limited to 'engines/agi/module.mk')
-rw-r--r-- | engines/agi/module.mk | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/module.mk b/engines/agi/module.mk index db640c02b5..2339d1019f 100644 --- a/engines/agi/module.mk +++ b/engines/agi/module.mk @@ -31,8 +31,10 @@ MODULE_OBJS := \ saveload.o \ sound.o \ sound_2gs.o \ + sound_coco3.o \ sound_midi.o \ sound_pcjr.o \ + sound_sarien.o \ sprite.o \ text.o \ view.o \ |