diff options
author | Torbjörn Andersson | 2009-01-06 23:29:58 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2009-01-06 23:29:58 +0000 |
commit | 9a9c1a40d9b9eb40747633eae8b8e242042626c9 (patch) | |
tree | fdfd49fcbbf590aa4333beb7afcb3390f36bd4d3 /engines/agi/op_cmd.cpp | |
parent | 4b24b4d06fc36ed55222ed03b5dfa078eefadfeb (diff) | |
download | scummvm-rg350-9a9c1a40d9b9eb40747633eae8b8e242042626c9.tar.gz scummvm-rg350-9a9c1a40d9b9eb40747633eae8b8e242042626c9.tar.bz2 scummvm-rg350-9a9c1a40d9b9eb40747633eae8b8e242042626c9.zip |
Added a few more shouldQuit() checks. It's now possible to quit while, for
instance, Leisure Suit Larry is waiting for you to enter your age.
svn-id: r35761
Diffstat (limited to 'engines/agi/op_cmd.cpp')
-rw-r--r-- | engines/agi/op_cmd.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index 186002e8cc..70587820f7 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -1331,7 +1331,7 @@ cmd(get_string) { do { g_agi->mainCycle(); - } while (game.inputMode == INPUT_GETSTRING); + } while (game.inputMode == INPUT_GETSTRING && !g_agi->shouldQuit()); } cmd(get_num) { @@ -1349,7 +1349,7 @@ cmd(get_num) { do { g_agi->mainCycle(); - } while (game.inputMode == INPUT_GETSTRING); + } while (game.inputMode == INPUT_GETSTRING && !g_agi->shouldQuit()); _v[p1] = atoi(game.strings[MAX_STRINGS]); debugC(4, kDebugLevelScripts, "[%s] -> %d", game.strings[MAX_STRINGS], _v[p1]); |