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authorPaweł Kołodziejski2006-05-23 23:43:52 +0000
committerPaweł Kołodziejski2006-05-23 23:43:52 +0000
commit107073537e4ad24e294e28a2a62f8d3ad33008ff (patch)
tree9eade8ff944f701d2676aa2ddd94e3585be9c813 /engines/agi/op_dbg.cpp
parent3a025038da6d351789d5daf29e4751678c47fed1 (diff)
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imported AGI engine
svn-id: r22588
Diffstat (limited to 'engines/agi/op_dbg.cpp')
-rw-r--r--engines/agi/op_dbg.cpp353
1 files changed, 353 insertions, 0 deletions
diff --git a/engines/agi/op_dbg.cpp b/engines/agi/op_dbg.cpp
new file mode 100644
index 0000000000..2a8af3bc68
--- /dev/null
+++ b/engines/agi/op_dbg.cpp
@@ -0,0 +1,353 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * Copyright (C) 1999-2001 Sarien Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "agi/agi.h"
+#include "agi/opcodes.h"
+
+namespace Agi {
+
+#define ip (game.logics[lognum].cIP)
+#define code (game.logics[lognum].data)
+
+#ifdef _L
+#undef _L
+#endif
+
+#ifdef USE_CONSOLE
+#define _L(a,b,c) { a, b, c }
+#else
+#define _L(a,b,c) { b, c }
+#endif
+
+struct agi_logicnames logic_names_test[] = {
+ _L("", 0, 0x00),
+ _L("equaln", 2, 0x80),
+ _L("equalv", 2, 0xC0),
+ _L("lessn", 2, 0x80),
+ _L("lessv", 2, 0xC0),
+ _L("greatern", 2, 0x80),
+ _L("greaterv", 2, 0xC0),
+ _L("isset", 1, 0x00),
+ _L("issetv", 1, 0x80),
+ _L("has", 1, 0x00),
+ _L("obj.in.room", 2, 0x40),
+ _L("posn", 5, 0x00),
+ _L("controller", 1, 0x00),
+ _L("have.key", 0, 0x00),
+
+ /* Not 0 args. Has variable number. */
+ _L("said", 0, 0x00),
+
+ _L("compare.strings", 2, 0x00),
+ _L("obj.in.box", 5, 0x00),
+ _L("center.posn", 5, 0x00),
+ _L("right.posn", 5, 0x00)
+};
+
+struct agi_logicnames logic_names_if[] = {
+ _L("OR", 0, 0x00),
+ _L("NOT", 0, 0x00),
+ _L("ELSE", 0, 0x00),
+ _L("IF", 0, 0x00)
+};
+
+struct agi_logicnames logic_names_cmd[] = {
+ _L("return", 0, 0x00), /* 00 */
+ _L("increment", 1, 0x80), /* 01 */
+ _L("decrement", 1, 0x80), /* 02 */
+ _L("assignn", 2, 0x80), /* 03 */
+ _L("assignv", 2, 0xC0), /* 04 */
+ _L("addn", 2, 0x80), /* 05 */
+ _L("addv", 2, 0xC0), /* 06 */
+ _L("subn", 2, 0x80), /* 07 */
+ _L("subv", 2, 0xC0), /* 08 */
+ _L("lindirectv", 2, 0xC0), /* 09 */
+ _L("rindirect", 2, 0xC0), /* 0A */
+ _L("lindirectn", 2, 0x80), /* 0B */
+ _L("set", 1, 0x00), /* 0C */
+ _L("reset", 1, 0x00), /* 0D */
+ _L("toggle", 1, 0x00), /* 0E */
+ _L("set.v", 1, 0x80), /* 0F */
+ _L("reset.v", 1, 0x80), /* 10 */
+ _L("toggle.v", 1, 0x80), /* 11 */
+ _L("new.room", 1, 0x00), /* 12 */
+ _L("new.room.v", 1, 0x80), /* 13 */
+ _L("load.logics", 1, 0x00), /* 14 */
+ _L("load.logics.v", 1, 0x80), /* 15 */
+ _L("call", 1, 0x00), /* 16 */
+ _L("call.v", 1, 0x80), /* 17 */
+ _L("load.pic", 1, 0x80), /* 18 */
+ _L("draw.pic", 1, 0x80), /* 19 */
+ _L("show.pic", 0, 0x00), /* 1A */
+ _L("discard.pic", 1, 0x80), /* 1B */
+ _L("overlay.pic", 1, 0x80), /* 1C */
+ _L("show.pri.screen", 0, 0x00), /* 1D */
+ _L("load.view", 1, 0x00), /* 1E */
+ _L("load.view.v", 1, 0x80), /* 1F */
+ _L("discard.view", 1, 0x00), /* 20 */
+ _L("animate.obj", 1, 0x00), /* 21 */
+ _L("unanimate.all", 0, 0x00), /* 22 */
+ _L("draw", 1, 0x00), /* 23 */
+ _L("erase", 1, 0x00), /* 24 */
+ _L("position", 3, 0x00), /* 25 */
+ _L("position.v", 3, 0x60), /* 26 */
+ _L("get.posn", 3, 0x60), /* 27 */
+ _L("reposition", 3, 0x60), /* 28 */
+ _L("set.view", 2, 0x00), /* 29 */
+ _L("set.view.v", 2, 0x40), /* 2A */
+ _L("set.loop", 2, 0x00), /* 2B */
+ _L("set.loop.v", 2, 0x40), /* 2C */
+ _L("fix.loop", 1, 0x00), /* 2D */
+ _L("release.loop", 1, 0x00), /* 2E */
+ _L("set.cel", 2, 0x00), /* 2F */
+ _L("set.cel.v", 2, 0x40), /* 30 */
+ _L("last.cel", 2, 0x40), /* 31 */
+ _L("current.cel", 2, 0x40), /* 32 */
+ _L("current.loop", 2, 0x40), /* 33 */
+ _L("current.view", 2, 0x40), /* 34 */
+ _L("number.of.loops", 2, 0x40), /* 35 */
+ _L("set.priority", 2, 0x00), /* 36 */
+ _L("set.priority.v", 2, 0x40), /* 37 */
+ _L("release.priority", 1, 0x00), /* 38 */
+ _L("get.priority", 2, 0x40), /* 39 */
+ _L("stop.update", 1, 0x00), /* 3A */
+ _L("start.update", 1, 0x00), /* 3B */
+ _L("force.update", 1, 0x00), /* 3C */
+ _L("ignore.horizon", 1, 0x00), /* 3D */
+ _L("observe.horizon", 1, 0x00), /* 3E */
+ _L("set.horizon", 1, 0x00), /* 3F */
+ _L("object.on.water", 1, 0x00), /* 40 */
+ _L("object.on.land", 1, 0x00), /* 41 */
+ _L("object.on.anything", 1, 0x00), /* 42 */
+ _L("ignore.objs", 1, 0x00), /* 43 */
+ _L("observe.objs", 1, 0x00), /* 44 */
+ _L("distance", 3, 0x20), /* 45 */
+ _L("stop.cycling", 1, 0x00), /* 46 */
+ _L("start.cycling", 1, 0x00), /* 47 */
+ _L("normal.cycle", 1, 0x00), /* 48 */
+ _L("end.of.loop", 2, 0x00), /* 49 */
+ _L("reverse.cycle", 1, 0x00), /* 4A */
+ _L("reverse.loop", 2, 0x00), /* 4B */
+ _L("cycle.time", 2, 0x40), /* 4C */
+ _L("stop.motion", 1, 0x00), /* 4D */
+ _L("start.motion", 1, 0x00), /* 4E */
+ _L("step.size", 2, 0x40), /* 4F */
+ _L("step.time", 2, 0x40), /* 50 */
+ _L("move.obj", 5, 0x00), /* 51 */
+ _L("move.obj.v", 5, 0x70), /* 52 */
+ _L("follow.ego", 3, 0x00), /* 53 */
+ _L("wander", 1, 0x00), /* 54 */
+ _L("normal.motion", 1, 0x00), /* 55 */
+ _L("set.dir", 2, 0x40), /* 56 */
+ _L("get.dir", 2, 0x40), /* 57 */
+ _L("ignore.blocks", 1, 0x00), /* 58 */
+ _L("observe.blocks", 1, 0x00), /* 59 */
+ _L("block", 4, 0x00), /* 5A */
+ _L("unblock", 0, 0x00), /* 5B */
+ _L("get", 1, 0x00), /* 5C */
+ _L("get.v", 1, 0x80), /* 5D */
+ _L("drop", 1, 0x00), /* 5E */
+ _L("put", 2, 0x00), /* 5F */
+ _L("put.v", 2, 0x40), /* 60 */
+ _L("get.room.v", 2, 0xC0), /* 61 */
+ _L("load.sound", 1, 0x00), /* 62 */
+ _L("sound", 2, 0x00), /* 63 */
+ _L("stop.sound", 0, 0x00), /* 64 */
+ _L("print", 1, 0x00), /* 65 */
+ _L("print.v", 1, 0x80), /* 66 */
+ _L("display", 3, 0x00), /* 67 */
+ _L("display.v", 3, 0xE0), /* 68 */
+ _L("clear.lines", 3, 0x00), /* 69 */
+ _L("text.screen", 0, 0x00), /* 6A */
+ _L("graphics", 0, 0x00), /* 6B */
+ _L("set.cursor.char", 1, 0x00), /* 6C */
+ _L("set.text.attribute", 2, 0x00), /* 6D */
+ _L("shake.screen", 1, 0x00), /* 6E */
+ _L("configure.screen", 3, 0x00), /* 6F */
+ _L("status.line.on", 0, 0x00), /* 70 */
+ _L("status.line.off", 0, 0x00), /* 71 */
+ _L("set.string", 2, 0x00), /* 72 */
+ _L("get.string", 5, 0x00), /* 73 */
+ _L("word.to.string", 2, 0x00), /* 74 */
+ _L("parse", 1, 0x00), /* 75 */
+ _L("get.num", 2, 0x40), /* 76 */
+ _L("prevent.input", 0, 0x00), /* 77 */
+ _L("accept.input", 0, 0x00), /* 78 */
+ _L("set.key", 3, 0x00), /* 79 */
+ _L("add.to.pic", 7, 0x00), /* 7A */
+ _L("add.to.pic.v", 7, 0xFE), /* 7B */
+ _L("status", 0, 0x00), /* 7C */
+ _L("save.game", 0, 0x00), /* 7D */
+ _L("restore.game", 0, 0x00), /* 7E */
+ _L("init.disk", 0, 0x00), /* 7F */
+ _L("restart.game", 0, 0x00), /* 80 */
+ _L("show.obj", 1, 0x00), /* 81 */
+ _L("random", 3, 0x20), /* 82 */
+ _L("program.control", 0, 0x00), /* 83 */
+ _L("player.control", 0, 0x00), /* 84 */
+ _L("obj.status.v", 1, 0x80), /* 85 */
+ /* 0 args for AGI version 2.089 */
+ _L("quit", 1, 0x00), /* 86 */
+
+ _L("show.mem", 0, 0x00), /* 87 */
+ _L("pause", 0, 0x00), /* 88 */
+ _L("echo.line", 0, 0x00), /* 89 */
+ _L("cancel.line", 0, 0x00), /* 8A */
+ _L("init.joy", 0, 0x00), /* 8B */
+ _L("toggle.monitor", 0, 0x00), /* 8C */
+ _L("version", 0, 0x00), /* 8D */
+ _L("script.size", 1, 0x00), /* 8E */
+ _L("set.game.id", 1, 0x00), /* 8F */
+ _L("log", 1, 0x00), /* 90 */
+ _L("set.scan.start", 0, 0x00), /* 91 */
+ _L("reset.scan.start", 0, 0x00), /* 92 */
+ _L("reposition.to", 3, 0x00), /* 93 */
+ _L("reposition.to.v", 3, 0x60), /* 94 */
+ _L("trace.on", 0, 0x00), /* 95 */
+ _L("trace.info", 3, 0x00), /* 96 */
+
+ /* 3 args for AGI versions before 2.440 */
+ _L("print.at", 4, 0x00), /* 97 */
+ _L("print.at.v", 4, 0x80), /* 98 */
+
+ _L("discard.view.v", 1, 0x80), /* 99 */
+ _L("clear.text.rect", 5, 0x00), /* 9A */
+ _L("set.upper.left", 2, 0x00), /* 9B */
+ _L("set.menu", 1, 0x00), /* 9C */
+ _L("set.menu.item", 2, 0x00), /* 9D */
+ _L("submit.menu", 0, 0x00), /* 9E */
+ _L("enable.item", 1, 0x00), /* 9F */
+ _L("disable.item", 1, 0x00), /* A0 */
+ _L("menu.input", 0, 0x00), /* A1 */
+ _L("show.obj.v", 1, 0x01), /* A2 */
+ _L("open.dialogue", 0, 0x00), /* A3 */
+ _L("close.dialogue", 0, 0x00), /* A4 */
+ _L("mul.n", 2, 0x80), /* A5 */
+ _L("mul.v", 2, 0xC0), /* A6 */
+ _L("div.n", 2, 0x80), /* A7 */
+ _L("div.v", 2, 0xC0), /* A8 */
+ _L("close.window", 0, 0x00), /* A9 */
+
+ _L("set.simple", 1, 0x00), /* AA */
+ _L("push.script", 0, 0x00), /* AB */
+ _L("pop.script", 0, 0x00), /* AC */
+ _L("hold.key", 0, 0x00), /* AD */
+ _L("set.pri.base", 1, 0x00), /* AE */
+ _L("discard.sound", 1, 0x00), /* AF */
+
+ /* 1 arg for AGI version 3.002.086 */
+ _L("hide.mouse", 0, 0x00), /* B0 */
+
+ _L("allow.menu", 1, 0x00), /* B1 */
+ _L("show.mouse", 0, 0x00), /* B2 */
+ _L("fence.mouse", 4, 0x00), /* B3 */
+ _L("mouse.posn", 2, 0x00), /* B4 */
+ _L("release.key", 0, 0x00), /* B5 */
+ _L("adj.ego.move.to.xy", 0, 0x00), /* B6 */
+ _L(NULL, 0, 0x00)
+};
+
+#ifdef USE_CONSOLE
+
+void debug_console(int lognum, int mode, char *str) {
+ struct agi_logicnames *x;
+ uint8 a, c, z;
+
+ if (str) {
+ report(" %s\n", str);
+ return;
+ }
+
+ report("%03d:%04x ", lognum, ip);
+
+ switch (*(code + ip)) {
+ case 0xFC:
+ case 0xFD:
+ case 0xFE:
+ case 0xFF:
+ x = logic_names_if;
+
+ if (debug_.opcodes) {
+ report("%02X %02X %02X %02X %02X %02X %02X %02X %02X\n"
+ " ",
+ (uint8) * (code + (0 + ip)) & 0xFF,
+ (uint8) * (code + (1 + ip)) & 0xFF,
+ (uint8) * (code + (2 + ip)) & 0xFF,
+ (uint8) * (code + (3 + ip)) & 0xFF,
+ (uint8) * (code + (4 + ip)) & 0xFF,
+ (uint8) * (code + (5 + ip)) & 0xFF,
+ (uint8) * (code + (6 + ip)) & 0xFF,
+ (uint8) * (code + (7 + ip)) & 0xFF,
+ (uint8) * (code + (8 + ip)) & 0xFF);
+ }
+ report("%s ", (x + *(code + ip) - 0xFC)->name);
+ break;
+ default:
+ x = mode == lCOMMAND_MODE ? logic_names_cmd : logic_names_test;
+ a = (unsigned char)(x + *(code + ip))->num_args;
+ c = (unsigned char)(x + *(code + ip))->arg_mask;
+
+ if (debug_.opcodes) {
+ report("%02X %02X %02X %02X %02X %02X %02X %02X %02X\n"
+ " ",
+ (uint8) * (code + (0 + ip)) & 0xFF,
+ (uint8) * (code + (1 + ip)) & 0xFF,
+ (uint8) * (code + (2 + ip)) & 0xFF,
+ (uint8) * (code + (3 + ip)) & 0xFF,
+ (uint8) * (code + (4 + ip)) & 0xFF,
+ (uint8) * (code + (5 + ip)) & 0xFF,
+ (uint8) * (code + (6 + ip)) & 0xFF,
+ (uint8) * (code + (7 + ip)) & 0xFF,
+ (uint8) * (code + (8 + ip)) & 0xFF);
+ }
+ report("%s ", (x + *(code + ip))->name);
+
+ for (z = 1; a > 0;) {
+ if (~c & 0x80) {
+ report("%d", *(code + (ip + z)));
+ } else {
+ report("v%d[%d]", *(code + (ip + z)), getvar(*(code + (ip + z))));
+ }
+ c <<= 1;
+ z++;
+ if (--a > 0)
+ report(",");
+ }
+ break;
+ }
+
+ report("\n");
+}
+
+#else
+
+void debug_console(int lognum, int mode, char *str) {
+ /* dummy */
+}
+
+#endif /* USE_CONSOLE */
+
+} // End of namespace Agi