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authorMatthew Hoops2007-09-06 10:48:00 +0000
committerMatthew Hoops2007-09-06 10:48:00 +0000
commitcea837ef7d5d772d9f1785fd87a07780e527edb3 (patch)
treed3ee0f85ce3a4ee3927ee00652727dc41c346a1b /engines/agi/preagi_common.cpp
parentf8a9c41a8cae10d372814d2944d03b5a4cd70bb3 (diff)
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WIP Winnie the Pooh code (PreAGI). Shows only the intro currently
svn-id: r28865
Diffstat (limited to 'engines/agi/preagi_common.cpp')
-rw-r--r--engines/agi/preagi_common.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/preagi_common.cpp b/engines/agi/preagi_common.cpp
index dab6a827f5..7db1013a42 100644
--- a/engines/agi/preagi_common.cpp
+++ b/engines/agi/preagi_common.cpp
@@ -67,7 +67,7 @@ void PreAgiEngine::drawStr(int row, int col, int attr, const char *buffer) {
break;
default:
- _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, mickey_fontdata);
+ _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, getGameID() == GID_MICKEY ? mickey_fontdata : ibm_fontdata);
if (++col == 320 / 8) {
col = 0;