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authorFilippos Karapetis2009-01-18 22:02:22 +0000
committerFilippos Karapetis2009-01-18 22:02:22 +0000
commit7fba1e9aaf1803bd993a592faf015b0d9ac04777 (patch)
tree533e42eac66e3ee159db2570b091bfda34f5b58b /engines/agi/preagi_mickey.h
parent6b3d5db09f96dd449e4934fa57073a0fed8e86de (diff)
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Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
svn-id: r35916
Diffstat (limited to 'engines/agi/preagi_mickey.h')
-rw-r--r--engines/agi/preagi_mickey.h40
1 files changed, 2 insertions, 38 deletions
diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h
index ec23159fee..fd8f14b2d2 100644
--- a/engines/agi/preagi_mickey.h
+++ b/engines/agi/preagi_mickey.h
@@ -62,8 +62,7 @@ const char IDS_MSA_ERRORS[][40] = {
"MICKEY WOULDN'T WANT TO DO THAT!",
"WHICH DIRECTION?",
"THAT DOESN'T MAKE SENSE!",
- "MICKEY WOULDN'T WANT TO DO THAT!",
- "MICKEY TAKES THE ROPE"
+ "MICKEY WOULDN'T WANT TO DO THAT!"
};
// patch Mickey.exe offset 0x21E to value 0x01 to enable debug mode
@@ -76,17 +75,11 @@ const char IDS_MSA_INSERT_DISK[][40] = {
#define IDI_MSA_MAX_PLANET 9
#define IDI_MSA_MAX_DAT 10
-#define IDI_MSA_MAX_OBJ 32
-#define IDI_MSA_MAX_PIC 240
#define IDI_MSA_MAX_PIC_ROOM 224
-#define IDI_MSA_MAX_SOUND 8
#define IDI_MSA_MAX_ROOM 160
#define IDI_MSA_MAX_BUTTON 6
#define IDI_MSA_MAX_ITEM 11
-#define IDI_MSA_MAX_HINT 20
-#define IDI_MSA_MAX_PLANET_INFO 4
-#define IDI_MSA_MAX_AIR_SUPPLY 50
#define IDI_MSA_ANIM_DELAY 25
@@ -101,30 +94,13 @@ const char IDS_MSA_INSERT_DISK[][40] = {
#define IDI_MSA_ROW_INV_ITEMS 5
#define IDI_MSA_ROW_TEMPERATURE 21
#define IDI_MSA_ROW_PLANET 22
-#define IDI_MSA_ROW_BUTTONS 20
#define IDI_MSA_ROW_INSERT_DISK 23
#define IDI_MSA_COL_INV_TITLE 4
#define IDI_MSA_COL_INV_ITEMS 15
-#define IDI_MSA_COL_TEMPERATURE_C 15
-#define IDI_MSA_COL_TEMPERATURE_F 23
#define IDI_MSA_COL_PLANET 28
-#define IDI_MSA_COL_BUTTONS 22
#define IDI_MSA_COL_INSERT_DISK 1
-// messages
-
-#define IDI_MSA_MSG_STAR_MAP_0 46
-#define IDI_MSA_MSG_STAR_MAP_1 47
-#define IDI_MSA_MSG_STAR_MAP_2 48
-#define IDI_MSA_MSG_SPACESUIT_WEAR 11
-#define IDI_MSA_MSG_SPACESUIT_REMOVE 13
-#define IDI_MSA_MSG_SPACESUIT_0 3
-#define IDI_MSA_MSG_SPACESUIT_CANT_WEAR_ON_EARTH 12
-#define IDI_MSA_MSG_SHIP_LAUNCH 16
-#define IDI_MSA_MSG_SHIP_LAND 22
-#define IDI_MSA_MSG_MICKEY_ALREADY_HAS_ITEM 90
-
// screen
#define IDI_MSA_PIC_WIDTH 140
@@ -606,7 +582,6 @@ const int IDO_MSA_LOAD_GAME[] = {
const int IDO_MSA_AIR_SUPPLY[] = {
0x7D10, 0x7D31, 0x7D51, 0x7D9B
// be aware, low, dangerously low, out of air
- // 30, 20, 10, 0
};
const int IDI_MSA_AIR_SUPPLY[] = { 30, 20, 10, 0 };
@@ -645,26 +620,15 @@ const int IDO_MSA_NEXT_PIECE[IDI_MSA_MAX_PLANET][5] = {
#define IDO_MSA_INTRO 0x4679
#define IDO_MSA_GAME_STORY 0x6E9C
-#define IDO_MSA_CHECK_DISK_DRIVE 0x7885
-#define IDO_MSA_YOU_CAN_SEE_MICKEY_ALREADY 0x46D1
-#define IDO_MSA_THE_CABINET_IS_ALREADY_OPEN 0x46EF
-
#define IDO_MSA_PRESS_1_TO_9 0x7530
#define IDO_MSA_PRESS_YES_OR_NO 0x480D
#define IDO_MSA_TOO_MANY_BUTTONS_PRESSED 0x5DF7
-#define IDO_MSA_MICKEY_HAS_PRESSED 0x5D90
-
#define IDO_MSA_XL30_SPEAKING 0x4725
#define IDO_MSA_CRYSTAL_PIECE_FOUND 0x600C
-#define IDO_MSA_ROOM_TEXT 0x4B80
#define IDO_MSA_ROOM_TEXT_OFFSETS 0x8B01
-#define IDO_MSA_ROOM_OBJECT 0x475C
-#define IDO_MSA_ROOM_PICTURE 0x4AE4
#define IDO_MSA_ROOM_OBJECT_XY_OFFSETS 0x8EA8
-#define IDO_MSA_PIC_SHIP_LIGHT 0x8F38
-#define IDO_MSA_XTAL_ROOM_XY 0x97F8
#define IDO_MSA_ROOM_MENU_FIX 0x4a27
// offsets to offset arrays
@@ -790,7 +754,7 @@ protected:
bool mickeyHasItem(int item) {
if (_game.fItem[item]) {
- printDatMessage(IDI_MSA_MSG_MICKEY_ALREADY_HAS_ITEM);
+ printDatMessage(90); // Mickey already has item
return true;
} else {
return false;