aboutsummaryrefslogtreecommitdiff
path: root/engines/agi/saveload.cpp
diff options
context:
space:
mode:
authorMartin Kiewitz2016-02-03 03:07:50 +0100
committerMartin Kiewitz2016-02-03 03:07:50 +0100
commitcc55cb13d3a673b21691c0fab58cf1385c7998e8 (patch)
tree1f604bc78b3807a8c1038a54611c756086e58ff2 /engines/agi/saveload.cpp
parent34117170f2955e854a93925a652af37575361b44 (diff)
downloadscummvm-rg350-cc55cb13d3a673b21691c0fab58cf1385c7998e8.tar.gz
scummvm-rg350-cc55cb13d3a673b21691c0fab58cf1385c7998e8.tar.bz2
scummvm-rg350-cc55cb13d3a673b21691c0fab58cf1385c7998e8.zip
AGI: Remove _game.state, not needed anymore
Diffstat (limited to 'engines/agi/saveload.cpp')
-rw-r--r--engines/agi/saveload.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index b39f1c7320..c2d9de8bb2 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -110,8 +110,7 @@ int AgiEngine::saveGame(const Common::String &fileName, const Common::String &de
out->writeUint32BE(playTime);
debugC(5, kDebugLevelMain | kDebugLevelSavegame, "Writing play time (%d)", playTime);
- out->writeByte(_game.state);
- debugC(5, kDebugLevelMain | kDebugLevelSavegame, "Writing game state (%d)", _game.state);
+ out->writeByte(2); // was _game.state, 2 = STATE_RUNNING
strcpy(gameIDstring, _game.id);
out->write(gameIDstring, 8);
@@ -387,7 +386,7 @@ int AgiEngine::loadGame(const Common::String &fileName, bool checkId) {
}
}
- _game.state = (State)in->readByte();
+ in->readByte(); // was _game.state, not needed anymore
in->read(loadId, 8);
if (strcmp(loadId, _game.id) != 0 && checkId) {