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authorMartin Kiewitz2016-02-10 19:54:03 +0100
committerMartin Kiewitz2016-02-10 19:54:03 +0100
commitccf328d725c4b4b0747c7af9b5d57c50dd4ba8d2 (patch)
tree1ea2d826aa1af1cad1d2668852207ee23bd258a7 /engines/agi/saveload.cpp
parentb443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c (diff)
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AGI: Cleanup
Diffstat (limited to 'engines/agi/saveload.cpp')
-rw-r--r--engines/agi/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index 1bf0dbcc02..a57465a61e 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -704,7 +704,7 @@ int AgiEngine::loadGame(const Common::String &fileName, bool checkId) {
_text->promptRedraw();
// copy everything over (we should probably only copy over the remaining parts of the screen w/o play screen
- _gfx->copyDisplayRectToScreen(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT);
+ _gfx->copyDisplayToScreen();
// Sync volume settings from ScummVM system settings, so that VM volume variable is overwritten
setVolumeViaSystemSetting();