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author | Torbjörn Andersson | 2007-01-27 05:23:56 +0000 |
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committer | Torbjörn Andersson | 2007-01-27 05:23:56 +0000 |
commit | 0fdd4b6481617b6c865d1dff9deeb9d0cb006079 (patch) | |
tree | 5e38a554079c5a6a67971036a936df689684a55c /engines/agi/sound.cpp | |
parent | 3c8b67f3cfdd2e595d03acef618017b1d996649d (diff) | |
download | scummvm-rg350-0fdd4b6481617b6c865d1dff9deeb9d0cb006079.tar.gz scummvm-rg350-0fdd4b6481617b6c865d1dff9deeb9d0cb006079.tar.bz2 scummvm-rg350-0fdd4b6481617b6c865d1dff9deeb9d0cb006079.zip |
Moved the setupPremix() calls to initSound() and deinitSound(), instead of the
sound manager's constructor/destructor. Maybe this will fix the rare crashes on
startup?
svn-id: r25225
Diffstat (limited to 'engines/agi/sound.cpp')
-rw-r--r-- | engines/agi/sound.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp index 1c8ece04fa..4d334dfd07 100644 --- a/engines/agi/sound.cpp +++ b/engines/agi/sound.cpp @@ -332,11 +332,14 @@ int SoundMgr::initSound() { /*loadInstruments("demo.sys"); */ #endif + _mixer->setupPremix(this); + return r; } void SoundMgr::deinitSound() { debugC(3, kDebugLevelSound, "()"); + _mixer->setupPremix(NULL); free(sndBuffer); } @@ -714,7 +717,6 @@ SoundMgr::SoundMgr(AgiEngine *agi, Audio::Mixer *pMixer) { _vm = agi; _mixer = pMixer; _sampleRate = pMixer->getOutputRate(); - _mixer->setupPremix(this); } void SoundMgr::premixerCall(int16 *data, uint len) { @@ -726,7 +728,6 @@ void SoundMgr::setVolume(uint8 volume) { } SoundMgr::~SoundMgr() { - _mixer->setupPremix(NULL); } } // End of namespace Agi |