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authorPaweł Kołodziejski2006-05-23 23:43:52 +0000
committerPaweł Kołodziejski2006-05-23 23:43:52 +0000
commit107073537e4ad24e294e28a2a62f8d3ad33008ff (patch)
tree9eade8ff944f701d2676aa2ddd94e3585be9c813 /engines/agi/sound.h
parent3a025038da6d351789d5daf29e4751678c47fed1 (diff)
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imported AGI engine
svn-id: r22588
Diffstat (limited to 'engines/agi/sound.h')
-rw-r--r--engines/agi/sound.h167
1 files changed, 167 insertions, 0 deletions
diff --git a/engines/agi/sound.h b/engines/agi/sound.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * Copyright (C) 1999-2001 Sarien Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef __AGI_SOUND_H
+#define __AGI_SOUND_H
+
+#include "agi/agi.h"
+
+namespace Agi {
+
+#define BUFFER_SIZE 410
+
+#define SOUND_EMU_NONE 0
+#define SOUND_EMU_PC 1
+#define SOUND_EMU_TANDY 2
+#define SOUND_EMU_MAC 3
+#define SOUND_EMU_AMIGA 4
+
+#define SOUND_PLAYING 0x01
+#define WAVEFORM_SIZE 64
+#define ENV_ATTACK 10000 /**< envelope attack rate */
+#define ENV_DECAY 1000 /**< envelope decay rate */
+#define ENV_SUSTAIN 100 /**< envelope sustain level */
+#define ENV_RELEASE 7500 /**< envelope release rate */
+#define NUM_CHANNELS 7 /**< number of sound channels */
+
+/**
+ * AGI engine sound driver structure.
+ */
+struct sound_driver {
+ char *description;
+ int (*init) (int16 * buffer);
+ void (*deinit) (void);
+};
+
+/**
+ * AGI sound resource structure.
+ */
+struct agi_sound {
+ uint32 flen; /**< size of raw data */
+ uint8 *rdata; /**< raw sound data */
+ uint8 flags; /**< sound flags */
+ uint16 type; /**< sound resource type */
+};
+
+/**
+ * AGI sound note structure.
+ */
+struct agi_note {
+ uint8 dur_lo; /**< LSB of note duration */
+ uint8 dur_hi; /**< MSB of note duration */
+ uint8 frq_0; /**< LSB of note frequency */
+ uint8 frq_1; /**< MSB of note frequency */
+ uint8 vol; /**< note volume */
+};
+
+/**
+ * AGI engine sound channel structure.
+ */
+struct channel_info {
+#define AGI_SOUND_SAMPLE 0x0001
+#define AGI_SOUND_MIDI 0x0002
+#define AGI_SOUND_4CHN 0x0008
+ uint32 type;
+ struct agi_note *ptr;
+#ifdef USE_PCM_SOUND
+ int16 *ins;
+ int32 size;
+ uint32 phase;
+#endif
+#define AGI_SOUND_LOOP 0x0001
+#define AGI_SOUND_ENVELOPE 0x0002
+ uint32 flags;
+#define AGI_SOUND_ENV_ATTACK 3
+#define AGI_SOUND_ENV_DECAY 2
+#define AGI_SOUND_ENV_SUSTAIN 1
+#define AGI_SOUND_ENV_RELEASE 0
+ uint32 adsr;
+ int32 timer;
+ uint32 end;
+ uint32 freq;
+ uint32 vol;
+ uint32 env;
+};
+
+void decode_sound(int);
+void unload_sound(int);
+void play_sound(void);
+int init_sound(void);
+void deinit_sound(void);
+void start_sound(int, int);
+void stop_sound(void);
+uint32 mix_sound(void);
+void __init_sound(void);
+int load_instruments(char *fname);
+
+extern struct sound_driver *snd;
+
+#endif /* __AGI_SOUND_H */
+
+#ifdef USE_PCM_SOUND
+
+} // End of namespace Agi
+
+#include "sound/audiostream.h"
+
+namespace Audio {
+class Mixer;
+} // End of namespace Audio
+
+namespace Agi {
+
+class AGIMusic : public Audio::AudioStream {
+public:
+ AGIMusic(Audio::Mixer * pMixer);
+ ~AGIMusic(void);
+ virtual void setVolume(uint8 volume);
+
+ // AudioStream API
+ int readBuffer(int16 * buffer, const int numSamples) {
+ premixerCall(buffer, numSamples / 2);
+ return numSamples;
+ }
+
+ bool isStereo() const {
+ return false;
+ }
+
+ bool endOfData() const {
+ return false;
+ }
+
+ int getRate() const {
+ return _sampleRate;
+ }
+
+private:
+ Audio::Mixer * _mixer;
+ uint32 _sampleRate;
+
+ void premixerCall(int16 * buf, uint len);
+};
+
+} // End of namespace Agi
+
+#endif