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authorWillem Jan Palenstijn2015-07-22 22:37:40 +0200
committerWillem Jan Palenstijn2015-07-22 22:43:42 +0200
commit6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch)
tree503d50902bad2d800165593039d08d5ccf0c98ab /engines/agi/sound_pcjr.cpp
parent5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff)
parent4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff)
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Merge branch 'master' into mm
Conflicts: engines/access/access.cpp engines/access/asurface.h engines/access/bubble_box.cpp engines/access/bubble_box.h engines/access/martian/martian_game.cpp engines/access/player.cpp engines/access/player.h engines/access/resources.cpp engines/access/screen.cpp engines/access/screen.h engines/access/sound.cpp engines/access/sound.h
Diffstat (limited to 'engines/agi/sound_pcjr.cpp')
-rw-r--r--engines/agi/sound_pcjr.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/engines/agi/sound_pcjr.cpp b/engines/agi/sound_pcjr.cpp
index 51b2d067a4..ea7a2789e0 100644
--- a/engines/agi/sound_pcjr.cpp
+++ b/engines/agi/sound_pcjr.cpp
@@ -120,8 +120,6 @@ SoundGenPCJr::SoundGenPCJr(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm, pMi
else
_dissolveMethod = 0;
- _dissolveMethod = 3;
-
memset(_channel, 0, sizeof(_channel));
memset(_tchannel, 0, sizeof(_tchannel));
@@ -207,9 +205,6 @@ int SoundGenPCJr::volumeCalc(SndGenChan *chan) {
chan->attenuationCopy = attenuation;
attenuation &= 0x0F;
- attenuation += _mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 17;
- if (attenuation > 0x0F)
- attenuation = 0x0F;
}
}
//if (computer_type == 2) && (attenuation < 8)
@@ -411,7 +406,7 @@ int SoundGenPCJr::chanGen(int chan, int16 *stream, int len) {
if (tpcm->noteCount <= 0) {
// get new tone data
if ((tpcm->avail) && (getNextNote(chan) == 0)) {
- tpcm->atten = _channel[chan].attenuation;
+ tpcm->atten = volumeCalc(&_channel[chan]);
tpcm->freqCount = _channel[chan].freqCount;
tpcm->genType = _channel[chan].genType;
@@ -477,8 +472,9 @@ int SoundGenPCJr::fillSquare(ToneChan *t, int16 *buf, int len) {
count = len;
+ int16 amp = (int16)(volTable[t->atten] * _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / Audio::Mixer::kMaxMixerVolume);
while (count > 0) {
- *(buf++) = t->sign ? volTable[t->atten] : -volTable[t->atten];
+ *(buf++) = t->sign ? amp : -amp;
count--;
// get next sample
@@ -515,8 +511,9 @@ int SoundGenPCJr::fillNoise(ToneChan *t, int16 *buf, int len) {
count = len;
+ int16 amp = (int16)(volTable[t->atten] * _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / Audio::Mixer::kMaxMixerVolume);
while (count > 0) {
- *(buf++) = t->sign ? volTable[t->atten] : -volTable[t->atten];
+ *(buf++) = t->sign ? amp : -amp;
count--;
// get next sample