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authorMartin Kiewitz2016-01-31 20:53:36 +0100
committerMartin Kiewitz2016-01-31 20:53:36 +0100
commitfd9c46831df3bcd09bc6f85d5e41c2beb3f7c024 (patch)
tree7e85bd08b17c976e78d628fe0da427726ba0ccf3 /engines/agi/sound_pcjr.h
parent9acbe6f3f42a35becf3dcff04d758b3286c05c7e (diff)
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AGI: remove timer hack, implement in game timer
in game timer is now updated, when scripts read in game timer VM variables and during main loop. ScummVM total play time feature is used for it. Game cycle syncing is done at the same time.
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