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author | Paul Gilbert | 2015-06-05 22:41:53 -0400 |
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committer | Paul Gilbert | 2015-06-05 22:41:53 -0400 |
commit | 71604c3a46a427f858a0697ad1e75667a41ac503 (patch) | |
tree | 6bc7e292fec9f657e30e75a7e3312c6e31db2a5a /engines/agi/sprite.cpp | |
parent | 993b7af3559fa93b3f3bae44346f599a6527c512 (diff) | |
download | scummvm-rg350-71604c3a46a427f858a0697ad1e75667a41ac503.tar.gz scummvm-rg350-71604c3a46a427f858a0697ad1e75667a41ac503.tar.bz2 scummvm-rg350-71604c3a46a427f858a0697ad1e75667a41ac503.zip |
SHERLOCK: Fix initialization and syncing of map _overPos
This won't affect existing savegames, since we don't allow saving when
the map is active anyway. This is just in case we ever allow it.
Diffstat (limited to 'engines/agi/sprite.cpp')
0 files changed, 0 insertions, 0 deletions