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authorMartin Kiewitz2016-02-03 01:41:32 +0100
committerMartin Kiewitz2016-02-03 01:41:32 +0100
commit702b66a49d27bb683e43083e6bf5efacf7cdd996 (patch)
tree3bc2e32e6d98e04f4f9219fef92ac095c618650f /engines/agi/systemui.h
parent8271058a4598e25096fe305f2c0beb7d2613e178 (diff)
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AGI: Make inner loop handlers consistent
Diffstat (limited to 'engines/agi/systemui.h')
-rw-r--r--engines/agi/systemui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/systemui.h b/engines/agi/systemui.h
index d399f35db2..2792d73452 100644
--- a/engines/agi/systemui.h
+++ b/engines/agi/systemui.h
@@ -71,7 +71,7 @@ public:
int16 askForRestoreGameSlot();
bool askForSaveGameDescription(int16 slotId, Common::String &newDescription);
- void savedGameSlot_CharPress(int16 newChar);
+ void savedGameSlot_KeyPress(uint16 newKey);
private:
int16 askForSavedGameSlot(const char *slotListText);