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authorMartin Kiewitz2016-02-01 14:51:03 +0100
committerMartin Kiewitz2016-02-01 14:51:03 +0100
commitcf5133742cf0cb9d6d56ffa478a62bb8324019ae (patch)
tree1b29e6b223f9928d62302b2925244428a7a2ee74 /engines/agi/systemui.h
parent68ff933206e091f0cd9712a903228cb9d0801db6 (diff)
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AGI: Improve original save/load menus
Description is trimmed for the verify window, width is now accurate Actual save filename is now also shown, just like in the original Cleanup
Diffstat (limited to 'engines/agi/systemui.h')
-rw-r--r--engines/agi/systemui.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/systemui.h b/engines/agi/systemui.h
index 725196d223..d399f35db2 100644
--- a/engines/agi/systemui.h
+++ b/engines/agi/systemui.h
@@ -75,9 +75,9 @@ public:
private:
int16 askForSavedGameSlot(const char *slotListText);
- bool askForSavedGameVerification(const char *verifyText, const char *description);
+ bool askForSavedGameVerification(const char *verifyText, const char *actualDescription, int16 slotId);
- void createSavedGameDisplayText(char *destDisplayText, const char *actualDescription, int16 slotId);
+ void createSavedGameDisplayText(char *destDisplayText, const char *actualDescription, int16 slotId, bool fillUpWithSpaces);
void clearSavedGameSlots();
void readSavedGameSlots(bool filterNonexistant, bool withAutoSaveSlot);
void figureOutAutomaticSavedGameSlot(const char *automaticSaveDescription, int16 &matchedGameSlotId, int16 &freshGameSlotId);