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author | Martin Kiewitz | 2016-02-01 14:51:03 +0100 |
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committer | Martin Kiewitz | 2016-02-01 14:51:03 +0100 |
commit | cf5133742cf0cb9d6d56ffa478a62bb8324019ae (patch) | |
tree | 1b29e6b223f9928d62302b2925244428a7a2ee74 /engines/agi/systemui.h | |
parent | 68ff933206e091f0cd9712a903228cb9d0801db6 (diff) | |
download | scummvm-rg350-cf5133742cf0cb9d6d56ffa478a62bb8324019ae.tar.gz scummvm-rg350-cf5133742cf0cb9d6d56ffa478a62bb8324019ae.tar.bz2 scummvm-rg350-cf5133742cf0cb9d6d56ffa478a62bb8324019ae.zip |
AGI: Improve original save/load menus
Description is trimmed for the verify window, width is now accurate
Actual save filename is now also shown, just like in the original
Cleanup
Diffstat (limited to 'engines/agi/systemui.h')
-rw-r--r-- | engines/agi/systemui.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/systemui.h b/engines/agi/systemui.h index 725196d223..d399f35db2 100644 --- a/engines/agi/systemui.h +++ b/engines/agi/systemui.h @@ -75,9 +75,9 @@ public: private: int16 askForSavedGameSlot(const char *slotListText); - bool askForSavedGameVerification(const char *verifyText, const char *description); + bool askForSavedGameVerification(const char *verifyText, const char *actualDescription, int16 slotId); - void createSavedGameDisplayText(char *destDisplayText, const char *actualDescription, int16 slotId); + void createSavedGameDisplayText(char *destDisplayText, const char *actualDescription, int16 slotId, bool fillUpWithSpaces); void clearSavedGameSlots(); void readSavedGameSlots(bool filterNonexistant, bool withAutoSaveSlot); void figureOutAutomaticSavedGameSlot(const char *automaticSaveDescription, int16 &matchedGameSlotId, int16 &freshGameSlotId); |