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authorNicola Mettifogo2008-01-09 21:46:57 +0000
committerNicola Mettifogo2008-01-09 21:46:57 +0000
commitbdf440fdaebf74e07ff6889c15b11ab61a8c7e59 (patch)
tree40a673b0049bd8d0a6e6e096145b59c2cc2cb0ff /engines/agi/text.cpp
parent29d1749db5496f37dc053ccecba3fc1a7606289d (diff)
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Replaced the remaining old string code with the new label code. All the text is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer.
svn-id: r30360
Diffstat (limited to 'engines/agi/text.cpp')
0 files changed, 0 insertions, 0 deletions