diff options
author | Matthew Hoops | 2013-05-02 18:26:58 -0400 |
---|---|---|
committer | Matthew Hoops | 2013-05-02 18:43:10 -0400 |
commit | 0031c41db855ac4bebd05ca1b2c1fa6694242979 (patch) | |
tree | 98f4e4bf20148171c3638476ed7f24a61a7a03c1 /engines/agi | |
parent | 8942a96bafaa8541383347318c19392ce949248a (diff) | |
download | scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.gz scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.tar.bz2 scummvm-rg350-0031c41db855ac4bebd05ca1b2c1fa6694242979.zip |
COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.
This also corrects sword2's platform to Windows.
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/cycle.cpp | 2 | ||||
-rw-r--r-- | engines/agi/detection.cpp | 2 | ||||
-rw-r--r-- | engines/agi/detection_tables.h | 66 | ||||
-rw-r--r-- | engines/agi/preagi_winnie.cpp | 6 |
4 files changed, 38 insertions, 38 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index 5daadbd1df..86f0b9e9db 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -412,7 +412,7 @@ int AgiEngine::runGame() { else setvar(vSoundgen, kAgiSoundTandy); break; - case Common::kPlatformPC: + case Common::kPlatformDOS: default: setvar(vComputer, kAgiComputerPC); setvar(vSoundgen, kAgiSoundPC); diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 5f7780bfe3..54a8b9e8b9 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -350,7 +350,7 @@ const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXX // Set the default values for the fallback descriptor's ADGameDescription part. g_fallbackDesc.desc.language = Common::UNK_LANG; - g_fallbackDesc.desc.platform = Common::kPlatformPC; + g_fallbackDesc.desc.platform = Common::kPlatformDOS; g_fallbackDesc.desc.flags = ADGF_NO_FLAGS; // Set default values for the fallback descriptor's AGIGameDescription part. diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h index 9d67b15adb..0c2c3ed3be 100644 --- a/engines/agi/detection_tables.h +++ b/engines/agi/detection_tables.h @@ -54,14 +54,14 @@ namespace Agi { ver \ } -#define BOOTER2(id,extra,fname,md5,size,ver,gid) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,Common::kPlatformPC,GType_V2) -#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformPC,GType_V2) -#define GAME3(id,extra,fname,md5,ver,gid) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformPC,GType_V3) +#define BOOTER2(id,extra,fname,md5,size,ver,gid) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2) +#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2) +#define GAME3(id,extra,fname,md5,ver,gid) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V3) #define GAME_P(id,extra,md5,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_V2) #define GAME_FP(id,extra,md5,ver,flags,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V2) -#define GAME_F(id,extra,md5,ver,flags,gid) GAME_FP(id,extra,md5,ver,flags,gid,Common::kPlatformPC) +#define GAME_F(id,extra,md5,ver,flags,gid) GAME_FP(id,extra,md5,ver,flags,gid,Common::kPlatformDOS) #define GAME_PS(id,extra,md5,size,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,Common::EN_ANY,ver,0,gid,platform,GType_V2) @@ -77,7 +77,7 @@ namespace Agi { #define GAME3_PS(id,extra,fname,md5,size,ver,flags,gid,platform) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,flags,gid,platform,GType_V3) -#define FANMADE_ILVF(id,name,md5,lang,ver,features) GAME_LVFPNF(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformPC,GType_V2) +#define FANMADE_ILVF(id,name,md5,lang,ver,features) GAME_LVFPNF(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformDOS,GType_V2) #define FANMADE_ISVP(id,name,md5,size,ver,platform) GAME_LVFPNF(id,name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2) #define FANMADE_SVP(name,md5,size,ver,platform) FANMADE_ISVP("agi-fanmade",name,md5,size,ver,platform) @@ -128,7 +128,7 @@ static const AGIGameDescription gameDescriptions[] = { { NULL, 0, NULL, 0} }, Common::EN_ANY, - Common::kPlatformPC, + Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() }, @@ -149,7 +149,7 @@ static const AGIGameDescription gameDescriptions[] = { { NULL, 0, NULL, 0} }, Common::EN_ANY, - Common::kPlatformPC, + Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() }, @@ -170,7 +170,7 @@ static const AGIGameDescription gameDescriptions[] = { { NULL, 0, NULL, 0} }, Common::EN_ANY, - Common::kPlatformPC, + Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() }, @@ -191,7 +191,7 @@ static const AGIGameDescription gameDescriptions[] = { GAME("bc", "2.00 1987-06-14", "7f598d4712319b09d7bd5b3be10a2e4a", 0x2440, GID_BC), // Black Cauldron (Russian) - GAME_LPS("bc", "", "b7de782dfdf8ea7dde8064f09804bcf5", 357, Common::RU_RUS, 0x2440, GID_BC, Common::kPlatformPC), + GAME_LPS("bc", "", "b7de782dfdf8ea7dde8064f09804bcf5", 357, Common::RU_RUS, 0x2440, GID_BC, Common::kPlatformDOS), // Black Cauldron (PC 5.25") 2.10 11/10/88 [AGI 3.002.098] GAME3("bc", "2.10 1988-11-10 5.25\"", "bcdir", "0c5a9acbcc7e51127c34818e75806df6", 0x3149, GID_BC), @@ -218,7 +218,7 @@ static const AGIGameDescription gameDescriptions[] = { // reported by Filippos (thebluegr) in bugreport #1654500 // Menus not tested - GAME_PS("ddp", "1.0C 1986-06-09", "550971d196f65190a5c760d2479406ef", 132, 0x2272, GID_DDP, Common::kPlatformPC), + GAME_PS("ddp", "1.0C 1986-06-09", "550971d196f65190a5c760d2479406ef", 132, 0x2272, GID_DDP, Common::kPlatformDOS), // Gold Rush! (Amiga) 1.01 1/13/89 aka 2.05 3/9/89 # 2.316 GAME3_PS("goldrush", "1.01 1989-01-13 aka 2.05 1989-03-09", "dirs", "a1d4de3e75c2688c1e2ca2634ffc3bd8", 2399, 0x3149, 0, GID_GOLDRUSH, Common::kPlatformAmiga), @@ -311,7 +311,7 @@ static const AGIGameDescription gameDescriptions[] = { GAME("kq2", "2.2 1987-05-07 5.25\"/3.5\"", "b944c4ff18fb8867362dc21cc688a283", 0x2917, GID_KQ2), // King's Quest 2 (Russian) - GAME_LPS("kq2", "", "35211c574ececebdc723b23e35f99275", 543, Common::RU_RUS, 0x2917, GID_KQ2, Common::kPlatformPC), + GAME_LPS("kq2", "", "35211c574ececebdc723b23e35f99275", 543, Common::RU_RUS, 0x2917, GID_KQ2, Common::kPlatformDOS), // King's Quest 2 (CoCo3 360k) [AGI 2.023] GAME_PS("kq2", "", "b944c4ff18fb8867362dc21cc688a283", 543, 0x2440, GID_KQ2, Common::kPlatformCoCo3), @@ -344,10 +344,10 @@ static const AGIGameDescription gameDescriptions[] = { // King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272] // Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game - GAME_FP("kq3", "1.01 1986-11-08", "9c2b34e7ffaa89c8e2ecfeb3695d444b", 0x2272, GF_ESCPAUSE, GID_KQ3, Common::kPlatformPC), + GAME_FP("kq3", "1.01 1986-11-08", "9c2b34e7ffaa89c8e2ecfeb3695d444b", 0x2272, GF_ESCPAUSE, GID_KQ3, Common::kPlatformDOS), // King's Quest 3 (Russian) - GAME_LFPS("kq3", "", "5856dec6ccb9c4b70aee21044a19270a", 390, Common::RU_RUS, 0x2272, GF_ESCPAUSE, GID_KQ3, Common::kPlatformPC), + GAME_LFPS("kq3", "", "5856dec6ccb9c4b70aee21044a19270a", 390, Common::RU_RUS, 0x2272, GF_ESCPAUSE, GID_KQ3, Common::kPlatformDOS), // King's Quest 3 (PC 5.25") 2.00 5/25/87 [AGI 2.435] GAME("kq3", "2.00 1987-05-25 5.25\"", "18aad8f7acaaff760720c5c6885b6bab", 0x2440, GID_KQ3), @@ -396,10 +396,10 @@ static const AGIGameDescription gameDescriptions[] = { GAME("lsl1", "1.00 1987-06-01 5.25\"/3.5\"", "1fe764e66857e7f305a5f03ca3f4971d", 0x2440, GID_LSL1), // Leisure Suit Larry 1 Polish - GAME_LPS("lsl1", "2.00 2001-12-11", "7ba1fccc46d27c141e704706c1d0a85f", 303, Common::PL_POL, 0x2440, GID_LSL1, Common::kPlatformPC), + GAME_LPS("lsl1", "2.00 2001-12-11", "7ba1fccc46d27c141e704706c1d0a85f", 303, Common::PL_POL, 0x2440, GID_LSL1, Common::kPlatformDOS), // Leisure Suit Larry 1 Polish - Demo - GAME_LPS("lsl1", "Demo", "3b2f564306c401dff6334441df967ddd", 666, Common::PL_POL, 0x2917, GID_LSL1, Common::kPlatformPC), + GAME_LPS("lsl1", "Demo", "3b2f564306c401dff6334441df967ddd", 666, Common::PL_POL, 0x2917, GID_LSL1, Common::kPlatformDOS), // Leisure Suit Larry 1 (ST) 1.04 6/18/87 GAME_P("lsl1", "1.04 1987-06-18", "8b579f8673fe9448c2538f5ed9887cf0", 0x2440, GID_LSL1, Common::kPlatformAtariST), @@ -427,10 +427,10 @@ static const AGIGameDescription gameDescriptions[] = { // reported by Filippos (thebluegr) in bugreport #1654500 // Manhunter NY (PC 5.25") 1.22 8/31/88 [AGI 3.002.107] - GAME3_PS("mh1", "1.22 1988-08-31", "mhdir", "0c7b86f05fe02c2e26cff1b07450b82a", 2123, 0x3149, 0, GID_MH1, Common::kPlatformPC), + GAME3_PS("mh1", "1.22 1988-08-31", "mhdir", "0c7b86f05fe02c2e26cff1b07450b82a", 2123, 0x3149, 0, GID_MH1, Common::kPlatformDOS), // Manhunter NY (PC 3.5") 1.22 8/31/88 [AGI 3.002.102] - GAME3_PS("mh1", "1.22 1988-08-31", "mhdir", "5b625329021ad49fd0c1d6f2d6f54bba", 2141, 0x3149, 0, GID_MH1, Common::kPlatformPC), + GAME3_PS("mh1", "1.22 1988-08-31", "mhdir", "5b625329021ad49fd0c1d6f2d6f54bba", 2141, 0x3149, 0, GID_MH1, Common::kPlatformDOS), // Manhunter NY (CoCo3 720k) [AGI 2.023] GAME_PS("mh1", "", "b968285caf2f591c78dd9c9e26ab8974", 495, 0x2440, GID_MH1, Common::kPlatformCoCo3), @@ -458,7 +458,7 @@ static const AGIGameDescription gameDescriptions[] = { // Mickey's Space Adventure // Preagi game - GAMEpre_P("mickey", "", "1.pic", "b6ec04c91a05df374792872c4d4ce66d", 0x0000, GID_MICKEY, Common::kPlatformPC), + GAMEpre_P("mickey", "", "1.pic", "b6ec04c91a05df374792872c4d4ce66d", 0x0000, GID_MICKEY, Common::kPlatformDOS), #if 0 // Mixed-Up Mother Goose (Amiga) 1.1 @@ -495,7 +495,7 @@ static const AGIGameDescription gameDescriptions[] = { GAME("pq1", "2.0A 1987-10-23", "b9dbb305092851da5e34d6a9f00240b1", 0x2917, GID_PQ1), // Police Quest 1 (Russian) - GAME_LPS("pq1", "", "604cc8041d24c4c7e5fa8baf386ef76e", 360, Common::RU_RUS, 0x2917, GID_PQ1, Common::kPlatformPC), + GAME_LPS("pq1", "", "604cc8041d24c4c7e5fa8baf386ef76e", 360, Common::RU_RUS, 0x2917, GID_PQ1, Common::kPlatformDOS), // Police Quest 1 2.0G 12/3/87 GAME("pq1", "2.0G 1987-12-03 5.25\"/ST", "231f3e28170d6e982fc0ced4c98c5c1c", 0x2440, GID_PQ1), @@ -516,11 +516,11 @@ static const AGIGameDescription gameDescriptions[] = { // Space Quest 1 (PC 360k) 1.1A [AGI 2.272] // The original game did not have menus, they are enabled under ScummVM - GAME_FP("sq1", "1.1A 1986-11-13", "8d8c20ab9f4b6e4817698637174a1cb6", 0x2272, GF_MENUS, GID_SQ1, Common::kPlatformPC), + GAME_FP("sq1", "1.1A 1986-11-13", "8d8c20ab9f4b6e4817698637174a1cb6", 0x2272, GF_MENUS, GID_SQ1, Common::kPlatformDOS), // Space Quest 1 (PC 720k) 1.1A [AGI 2.272] // The original game did not have menus, they are enabled under ScummVM - GAME_FP("sq1", "1.1A 720kb", "0a92b1be7daf3bb98caad3f849868aeb", 0x2272, GF_MENUS, GID_SQ1, Common::kPlatformPC), + GAME_FP("sq1", "1.1A 720kb", "0a92b1be7daf3bb98caad3f849868aeb", 0x2272, GF_MENUS, GID_SQ1, Common::kPlatformDOS), // Space Quest 1 (Amiga) 1.2 # 2.082 // The original game did not have menus, they are enabled under ScummVM @@ -534,10 +534,10 @@ static const AGIGameDescription gameDescriptions[] = { // Space Quest 1 (PC) 1.0X [AGI 2.089] // Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game - GAME_FP("sq1", "1.0X 1986-09-24", "af93941b6c51460790a9efa0e8cb7122", 0x2089, GF_ESCPAUSE, GID_SQ1, Common::kPlatformPC), + GAME_FP("sq1", "1.0X 1986-09-24", "af93941b6c51460790a9efa0e8cb7122", 0x2089, GF_ESCPAUSE, GID_SQ1, Common::kPlatformDOS), // Space Quest 1 (Russian) - GAME_LFPS("sq1", "", "a279eb8ddbdefdb1ea6adc827a1d632a", 372, Common::RU_RUS, 0x2089, GF_ESCPAUSE, GID_SQ1, Common::kPlatformPC), + GAME_LFPS("sq1", "", "a279eb8ddbdefdb1ea6adc827a1d632a", 372, Common::RU_RUS, 0x2089, GF_ESCPAUSE, GID_SQ1, Common::kPlatformDOS), // Space Quest 1 (PC 5.25"/3.5") 2.2 [AGI 2.426/2.917] GAME("sq1", "2.2 1987-05-07 5.25\"/3.5\"", "5d67630aba008ec5f7f9a6d0a00582f4", 0x2440, GID_SQ1), @@ -584,17 +584,17 @@ static const AGIGameDescription gameDescriptions[] = { // reported by Filippos (thebluegr) in bugreport #1654500 // Space Quest 2 (PC 5.25") 2.0A [AGI 2.912] - GAME_PS("sq2", "2.0A 1987-11-06 5.25\"", "ad7ce8f800581ecc536f3e8021d7a74d", 423, 0x2917, GID_SQ2, Common::kPlatformPC), + GAME_PS("sq2", "2.0A 1987-11-06 5.25\"", "ad7ce8f800581ecc536f3e8021d7a74d", 423, 0x2917, GID_SQ2, Common::kPlatformDOS), // reported by RadG (radg123) in bug report #3260349 // Space Quest 2 (Spanish) - GAME_LPS("sq2", "", "1ae7640dd4d253c3ac2d708d61a35379", 426, Common::ES_ESP, 0x2917, GID_SQ2, Common::kPlatformPC), + GAME_LPS("sq2", "", "1ae7640dd4d253c3ac2d708d61a35379", 426, Common::ES_ESP, 0x2917, GID_SQ2, Common::kPlatformDOS), // Space Quest 2 (Russian) - GAME_LPS("sq2", "", "ba21c8934caf28e3ba45ce7d1cd6b041", 423, Common::RU_RUS, 0x2917, GID_SQ2, Common::kPlatformPC), + GAME_LPS("sq2", "", "ba21c8934caf28e3ba45ce7d1cd6b041", 423, Common::RU_RUS, 0x2917, GID_SQ2, Common::kPlatformDOS), // Space Quest 2 (PC 3.5") 2.0A [AGI 2.912] - GAME_PS("sq2", "2.0A 1987-11-06 3.5\"", "6c25e33d23b8bed42a5c7fa63d588e5c", 423, 0x2917, GID_SQ2, Common::kPlatformPC), + GAME_PS("sq2", "2.0A 1987-11-06 3.5\"", "6c25e33d23b8bed42a5c7fa63d588e5c", 423, 0x2917, GID_SQ2, Common::kPlatformDOS), // Space Quest 2 (PC 5.25"/ST) 2.0C/A [AGI 2.915] // Menus not tested @@ -610,10 +610,10 @@ static const AGIGameDescription gameDescriptions[] = { GAME_PS("sq2", "updated", "d24f19b047e65e1763eff4b46f3d50df", 768, 0x2440, GID_SQ2, Common::kPlatformCoCo3), // Troll's Tale - GAMEpre_PS("troll", "", "troll.img", "62903f264b3d849be4214b3a5c42a2fa", 184320, 0x0000, GID_TROLL, Common::kPlatformPC), + GAMEpre_PS("troll", "", "troll.img", "62903f264b3d849be4214b3a5c42a2fa", 184320, 0x0000, GID_TROLL, Common::kPlatformDOS), // Winnie the Pooh in the Hundred Acre Wood - GAMEpre_P("winnie", "", "title.pic", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformPC), + GAMEpre_P("winnie", "", "title.pic", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformDOS), // Winnie the Pooh in the Hundred Acre Wood (Amiga) GAMEpre_P("winnie", "", "title", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformAmiga), @@ -707,10 +707,10 @@ static const AGIGameDescription gameDescriptions[] = { FANMADE("Good Man (demo v3.41)", "3facd8a8f856b7b6e0f6c3200274d88c"), GAME_LVFPNF("agi-fanmade", "Groza (russian) [AGDS sample]", "logdir", "421da3a18004122a966d64ab6bd86d2e", -1, - Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformPC,GType_V2), + Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformDOS,GType_V2), GAME_LVFPNF("agi-fanmade", "Get Outta Space Quest", "logdir", "aaea5b4a348acb669d13b0e6f22d4dc9", -1, - Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformPC,GType_V2), + Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformDOS,GType_V2), FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE), FANMADE("Hank's Quest (v1.0 English) - Victim of Society", "64c15b3d0483d17888129100dc5af213"), @@ -857,7 +857,7 @@ static const AGIGameDescription gameDescriptions[] = { "V - The Graphical Adventure (Demo 2)", AD_ENTRY1s("vdir", "c71f5c1e008d352ae9040b77fcf79327", 3080), Common::EN_ANY, - Common::kPlatformPC, + Common::kPlatformDOS, ADGF_USEEXTRAASTITLE, GUIO0() }, @@ -885,7 +885,7 @@ static AGIGameDescription g_fallbackDesc = { "", AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor Common::UNK_LANG, - Common::kPlatformPC, + Common::kPlatformDOS, ADGF_NO_FLAGS, GUIO0() }, diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp index 06a6988bc5..bbe9ddd0c6 100644 --- a/engines/agi/preagi_winnie.cpp +++ b/engines/agi/preagi_winnie.cpp @@ -90,7 +90,7 @@ void WinnieEngine::parseObjHeader(WTP_OBJ_HDR *objHdr, byte *buffer, int len) { uint32 WinnieEngine::readRoom(int iRoom, uint8 *buffer, WTP_ROOM_HDR &roomHdr) { Common::String fileName; - if (getPlatform() == Common::kPlatformPC) + if (getPlatform() == Common::kPlatformDOS) fileName = Common::String::format(IDS_WTP_ROOM_DOS, iRoom); else if (getPlatform() == Common::kPlatformAmiga) fileName = Common::String::format(IDS_WTP_ROOM_AMIGA, iRoom); @@ -123,7 +123,7 @@ uint32 WinnieEngine::readRoom(int iRoom, uint8 *buffer, WTP_ROOM_HDR &roomHdr) { uint32 WinnieEngine::readObj(int iObj, uint8 *buffer) { Common::String fileName; - if (getPlatform() == Common::kPlatformPC) + if (getPlatform() == Common::kPlatformDOS) fileName = Common::String::format(IDS_WTP_OBJ_DOS, iObj); else if (getPlatform() == Common::kPlatformAmiga) fileName = Common::String::format(IDS_WTP_OBJ_AMIGA, iObj); @@ -1118,7 +1118,7 @@ void WinnieEngine::drawRoomPic() { bool WinnieEngine::playSound(ENUM_WTP_SOUND iSound) { // TODO: Only DOS sound is supported, currently - if (getPlatform() != Common::kPlatformPC) { + if (getPlatform() != Common::kPlatformDOS) { warning("STUB: playSound(%d)", iSound); return false; } |