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authorKari Salminen2008-04-03 18:31:30 +0000
committerKari Salminen2008-04-03 18:31:30 +0000
commit25ff17419385b827e5bcf7106e48dd312e825dbd (patch)
tree3b9a748a76ac62dda3dae7482825088417c7d340 /engines/agi
parent84105227f2d3bee7ba1526012e578ee0c364bbdb (diff)
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After further testing it seems Apple IIGS midi playing speed is actually 60 ticks per second. Hurrah!
svn-id: r31367
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/sound.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index d8fa8bcdb9..322cefde08 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -554,8 +554,8 @@ void SoundMgr::playMidiSound() {
}
uint8 deltaTime = readByte;
- uint32 ticksPerMinute = 3495; // Approximation based on tests with Apple IIGS KQ1 and SQ1 under MESS 0.124a
- g_midiMillis += (deltaTime * 1000 * 60) / ticksPerMinute;
+ uint32 ticksPerSec = 60; // Approximation based on tests with Apple IIGS KQ1 and SQ1 under MESS 0.124a
+ g_midiMillis += (deltaTime * 1000) / ticksPerSec;
// Check for end of MIDI sequence marker (This time it after reading delta-time)
if (*p == MIDI_BYTE_STOP_SEQUENCE) {