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author | Eugene Sandulenko | 2009-06-06 17:40:27 +0000 |
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committer | Eugene Sandulenko | 2009-06-06 17:40:27 +0000 |
commit | 3ba873c72bbd2546583987ade7f8ab517ef8502a (patch) | |
tree | b1f26877e5b1ee260ce0afb0975de616acc319e4 /engines/agi | |
parent | a7049e5b3d4d165b59cb509101050177944828ec (diff) | |
download | scummvm-rg350-3ba873c72bbd2546583987ade7f8ab517ef8502a.tar.gz scummvm-rg350-3ba873c72bbd2546583987ade7f8ab517ef8502a.tar.bz2 scummvm-rg350-3ba873c72bbd2546583987ade7f8ab517ef8502a.zip |
Fix bug #2026570: "SQ2: Prompt disappears when it shouldn't"
svn-id: r41242
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/text.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp index 63f93802a7..dad1add53a 100644 --- a/engines/agi/text.cpp +++ b/engines/agi/text.cpp @@ -630,10 +630,14 @@ void AgiEngine::writeStatus() { clearLines(_game.lineStatus, _game.lineStatus, 0); flushLines(_game.lineStatus, _game.lineStatus); +#if 0 + // FIXME: Breaks wrist watch prompt in SQ2 + // Clear the user input line as well when clearing the status line // Fixes bug #1893564 - AGI: Texts messed out in Naturette 1 clearLines(_game.lineUserInput, _game.lineUserInput, 0); flushLines(_game.lineUserInput, _game.lineUserInput); +#endif return; } |