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author | Jussi Pitkanen | 2011-06-14 11:57:01 +0300 |
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committer | Eugene Sandulenko | 2011-08-13 23:26:53 +0100 |
commit | 41dccce00cdd3c5e3692b2e8eb22de1ef0b9c1e1 (patch) | |
tree | c7d337985a49ab056645003cfcfb88e35b489883 /engines/agi | |
parent | a4e0cd53f01afeac9f6cf0467a6b4174bf64215e (diff) | |
download | scummvm-rg350-41dccce00cdd3c5e3692b2e8eb22de1ef0b9c1e1.tar.gz scummvm-rg350-41dccce00cdd3c5e3692b2e8eb22de1ef0b9c1e1.tar.bz2 scummvm-rg350-41dccce00cdd3c5e3692b2e8eb22de1ef0b9c1e1.zip |
AGI: Execute test commands only when needed
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/agi.h | 6 | ||||
-rw-r--r-- | engines/agi/op_test.cpp | 119 | ||||
-rw-r--r-- | engines/agi/opcodes.cpp | 5 | ||||
-rw-r--r-- | engines/agi/opcodes.h | 3 |
4 files changed, 61 insertions, 72 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 2b41514122..55c1ab32e8 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -634,12 +634,8 @@ struct AgiGame { Common::Rect mouseFence; /**< rectangle set by fence.mouse command */ - // IF conditions + // IF condition handling int endTest; - int orTest; - int orVal; - int notTest; - int testVal; int ec; }; diff --git a/engines/agi/op_test.cpp b/engines/agi/op_test.cpp index 0054fad6e8..7ccd30e42a 100644 --- a/engines/agi/op_test.cpp +++ b/engines/agi/op_test.cpp @@ -39,80 +39,63 @@ namespace Agi { #define testHas(obj) (state->_vm->objectGetLocation(obj) == EGO_OWNED) #define testObjInRoom(obj, v) (state->_vm->objectGetLocation(obj) == getvar(v)) -void cond_end(AgiGame *state, uint8 *p) { - state->endTest = true; - state->ec = true; -} - void cond_equal(AgiGame *state, uint8 *p) { if (p[0] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testEqual(p[0], p[1]); } void cond_equalv(AgiGame *state, uint8 *p) { if (p[0] == 11 || p[1] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testEqual(p[0], getvar(p[1])); } void cond_less(AgiGame *state, uint8 *p) { if (p[0] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testLess(p[0], p[1]); } void cond_lessv(AgiGame *state, uint8 *p) { if (p[0] == 11 || p[1] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testLess(p[0], getvar(p[1])); } void cond_greater(AgiGame *state, uint8 *p) { if (p[0] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testGreater(p[0], p[1]); } void cond_greaterv(AgiGame *state, uint8 *p) { if (p[0] == 11 || p[1] == 11) state->_vm->_timerHack++; - ip += 2; state->ec = testGreater(p[0], getvar(p[1])); } void cond_isset(AgiGame *state, uint8 *p) { - ip += 1; state->ec = testIsSet(p[0]); } void cond_issetv(AgiGame *state, uint8 *p) { - ip += 1; state->ec = testIsSet(getvar(p[1])); } void cond_has(AgiGame *state, uint8 *p) { - ip += 1; state->ec = testHas(p[0]); } void cond_obj_in_room(AgiGame *state, uint8 *p) { - ip += 2; state->ec = testObjInRoom(p[0], p[1]); } void cond_posn(AgiGame *state, uint8 *p) { - ip += 5; state->ec = state->_vm->testPosn(p[0], p[1], p[2], p[3], p[4]); } void cond_controller(AgiGame *state, uint8 *p) { - ip += 1; state->ec = state->_vm->testController(p[0]); } @@ -122,29 +105,23 @@ void cond_have_key(AgiGame *state, uint8 *p) { void cond_said(AgiGame *state, uint8 *p) { int ec = state->_vm->testSaid(p[0], p + 1); - ip += p[0] * 2; // skip num_words * 2 - ip++; // skip num_words opcode state->ec = ec; } void cond_compare_strings(AgiGame *state, uint8 *p) { debugC(7, kDebugLevelScripts, "comparing [%s], [%s]", state->strings[p[0]], state->strings[p[1]]); - ip += 2; state->ec = state->_vm->testCompareStrings(p[0], p[1]); } void cond_obj_in_box(AgiGame *state, uint8 *p) { - ip += 5; state->ec = state->_vm->testObjInBox(p[0], p[1], p[2], p[3], p[4]); } void cond_center_posn(AgiGame *state, uint8 *p) { - ip += 5; state->ec = state->_vm->testObjCenter(p[0], p[1], p[2], p[3], p[4]); } void cond_right_posn(AgiGame *state, uint8 *p) { - ip += 5; state->ec = state->_vm->testObjRight(p[0], p[1], p[2], p[3], p[4]); } @@ -164,22 +141,6 @@ void cond_unknown(AgiGame *state, uint8 *p) { state->endTest = true; } -void cond_not(AgiGame *state, uint8 *p) { - state->notTest = !state->notTest; -} - -void cond_or(AgiGame *state, uint8 *p) { - // if or_test is ON and we hit 0xFC, end of OR, then - // or is STILL false so break. - if (state->orTest) { - state->orTest = false; - state->testVal &= state->orVal; - } else { - state->orTest = true; - state->orVal = false; - } -} - uint8 AgiEngine::testCompareStrings(uint8 s1, uint8 s2) { char ms1[MAX_STRINGLEN]; char ms2[MAX_STRINGLEN]; @@ -349,49 +310,87 @@ uint8 AgiEngine::testSaid(uint8 nwords, uint8 *cc) { int AgiEngine::testIfCode(int lognum) { AgiGame *state = &_game; uint8 op = 0; - uint16 lastIp = ip; uint8 p[16] = { 0 }; state->ec = true; - state->notTest = false; - state->orTest = false; + int notTest = false; + int orTest = false; + int orVal = false; state->endTest = false; - state->testVal = true; + int testVal = true; + int skipTest = false; + int skipOr = false; while (!(shouldQuit() || _restartGame) && !state->endTest) { if (_debug.enabled && (_debug.logic0 || lognum)) debugConsole(lognum, lTEST_MODE, NULL); - lastIp = ip; op = *(code + ip++); memmove(p, (code + ip), 16); - _agiCondCommands[op](state, p); - if (op == 0xFF || op == 0xFD || op == 0xFC) + // Execute test command if needed + switch (op) { + case 0xFC: + skipOr = false; + if (orTest) { + orTest = false; + testVal &= orVal; + if (!orVal) + skipTest = true; + } else { + orTest = true; + orVal = false; + } continue; + case 0xFD: + notTest = true; + continue; + case 0x00: + case 0xFF: + state->endTest = true; + continue; + + default: + if (!skipTest && !skipOr) { + _agiCondCommands[op](state, p); + + // not is only enabled for 1 test command + if (notTest) + state->ec = !state->ec; + notTest = false; + + if (orTest) { + orVal |= state->ec; + if (state->ec) + skipOr = true; + } else { + testVal &= state->ec; + if (!state->ec) + skipTest = true; + } + } + break; + } - // not is only enabled for 1 test command - if (state->notTest) - state->ec = !state->ec; - state->notTest = false; - - if (state->orTest) - state->orVal |= state->ec; - else - state->testVal &= state->ec; + // Skip the instruction + if (op <= 0x13) { + if (op == 0x0E) // said() + ip += *(code + ip) * 2 + 1; + else + ip += logicNamesTest[op].argumentsLength(); + } } - // Execute the following IF block if the condition is true, otherwise - // skip the block. - if (state->testVal) + // Skip the following IF block if the condition evaluates as false + if (testVal) ip += 2; else ip += READ_LE_UINT16(code + ip) + 2; if (_debug.enabled && (_debug.logic0 || lognum)) - debugConsole(lognum, 0xFF, state->testVal ? "=true" : "=false"); + debugConsole(lognum, 0xFF, testVal ? "=true" : "=false"); - return state->testVal; + return testVal; } } // End of namespace Agi diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp index aef7684226..301f22a3c5 100644 --- a/engines/agi/opcodes.cpp +++ b/engines/agi/opcodes.cpp @@ -26,7 +26,7 @@ namespace Agi { AgiInstruction logicNamesTest[] = { - { "", "", &cond_end }, // 00 + { "", "", NULL }, // 00 { "equaln", "vn", &cond_equal }, // 01 { "equalv", "vv", &cond_equalv }, // 02 { "lessn", "vn", &cond_less }, // 03 @@ -239,9 +239,6 @@ void AgiEngine::setupOpcodes() { _agiCondCommands[i] = &cond_unknown; for (int i = 0; i <= ARRAYSIZE(logicNamesTest); ++i) _agiCondCommands[i] = logicNamesTest[i].func; - _agiCondCommands[0xFF] = &cond_end; - _agiCondCommands[0xFD] = &cond_not; - _agiCondCommands[0xFC] = &cond_or; for (int i = 0; i < ARRAYSIZE(logicNamesCmd); ++i) _agiCommands[i] = logicNamesCmd[i].func; diff --git a/engines/agi/opcodes.h b/engines/agi/opcodes.h index 6007aa17df..075bd27f61 100644 --- a/engines/agi/opcodes.h +++ b/engines/agi/opcodes.h @@ -221,7 +221,6 @@ void cmd_mouse_posn(AgiGame *state, uint8 *p); void cmd_release_key(AgiGame *state, uint8 *p); void cmd_adj_ego_move_to_x_y(AgiGame *state, uint8 *p); -void cond_end(AgiGame *state, uint8 *p); void cond_equal(AgiGame *state, uint8 *p); void cond_equalv(AgiGame *state, uint8 *p); void cond_less(AgiGame *state, uint8 *p); @@ -242,8 +241,6 @@ void cond_center_posn(AgiGame *state, uint8 *p); void cond_right_posn(AgiGame *state, uint8 *p); void cond_unknown_13(AgiGame *state, uint8 *p); void cond_unknown(AgiGame *state, uint8 *p); -void cond_not(AgiGame *state, uint8 *p); -void cond_or(AgiGame *state, uint8 *p); } // End of namespace Agi |