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author | Eugene Sandulenko | 2010-06-15 10:28:01 +0000 |
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committer | Eugene Sandulenko | 2010-06-15 10:28:01 +0000 |
commit | 4c617e8282dedf2f3c5d8c344851310665cc0be5 (patch) | |
tree | ecd5c808e27df0a54036a15714d786d265398ae5 /engines/agi | |
parent | 316e171e67ddf01f9ae36b06c075b7d2ea46ad3c (diff) | |
download | scummvm-rg350-4c617e8282dedf2f3c5d8c344851310665cc0be5.tar.gz scummvm-rg350-4c617e8282dedf2f3c5d8c344851310665cc0be5.tar.bz2 scummvm-rg350-4c617e8282dedf2f3c5d8c344851310665cc0be5.zip |
AGI: Fixed named fanmade games detection.
svn-id: r49733
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/detection_tables.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h index 96cb12cdd2..8ec3bb031b 100644 --- a/engines/agi/detection_tables.h +++ b/engines/agi/detection_tables.h @@ -80,12 +80,12 @@ using Common::GUIO_NONE; #define GAME3_PS(id,name,fname,md5,size,ver,flags,gid,platform) GAME_LVFPN(id,name,fname,md5,size,Common::EN_ANY,ver,flags,gid,platform,GType_V3) -#define FANMADE_ILVF(id,name,md5,lang,ver,features) GAME_LVFPNF(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformPC,GType_V2) +#define FANMADE_ILVF(id,name,md5,lang,ver,features) GAME_LVFPN(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformPC,GType_V2) -#define FANMADE_ISVP(id,name,md5,size,ver,platform) GAME_LVFPNF(id,name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2) -#define FANMADE_SVP(name,md5,size,ver,platform) FANMADE_ISVP("agi-fanmade",name,md5,size,ver,platform) +#define FANMADE_ISVP(id,name,md5,size,ver,platform) GAME_LVFPN(id,name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2) +#define FANMADE_SVP(name,md5,size,ver,platform) GAME_LVFPNF("agi-fanmade",name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2) -#define FANMADE_LVF(name,md5,lang,ver,features) FANMADE_ILVF("agi-fanmade",name,md5,lang,ver,features) +#define FANMADE_LVF(name,md5,lang,ver,features) GAME_LVFPNF("agi-fanmade",name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformPC,GType_V2) #define FANMADE_LF(name,md5,lang,features) FANMADE_LVF(name,md5,lang,0x2917,features) #define FANMADE_IF(id,name,md5,features) FANMADE_ILVF(id,name,md5,Common::EN_ANY,0x2917,features) |