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authorEugene Sandulenko2010-06-15 10:28:40 +0000
committerEugene Sandulenko2010-06-15 10:28:40 +0000
commit4dddfd44ceb8de712e51e83738f897ea9f9d3444 (patch)
tree09bb863f375863425449ef4ae4d09dfcff015619 /engines/agi
parent968f959158ced8c1820b847e4c2b3a85d82d6e61 (diff)
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AGI: Fix bug #2960584.
Bug #2960584: "AGI: (Fan) SQ0: Music lost on saving (and loading)". Actually music did not loop at all. Our looping code was broken. svn-id: r49735
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/sound.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index ca5d42d981..1b76b1ee40 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -411,6 +411,8 @@ void SoundMgr::stopSound() {
debugC(3, kDebugLevelSound, "stopSound() --> %d", _playingSound);
+ _vm->setflag(_endflag, true);
+
_endflag = -1;
if (_vm->_soundemu != SOUND_EMU_APPLE2GS) {
for (i = 0; i < NUM_CHANNELS; i++)