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author | D G Turner | 2018-11-13 08:25:58 +0000 |
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committer | D G Turner | 2018-11-13 08:27:46 +0000 |
commit | 61526fa317fec043acf90bb1bfbb08e96681689e (patch) | |
tree | c2a8d4bf494049514b4adb3a88ec72ec86e49760 /engines/agi | |
parent | b203b61b38e812e47a81f9ed283b1d738e93753a (diff) | |
download | scummvm-rg350-61526fa317fec043acf90bb1bfbb08e96681689e.tar.gz scummvm-rg350-61526fa317fec043acf90bb1bfbb08e96681689e.tar.bz2 scummvm-rg350-61526fa317fec043acf90bb1bfbb08e96681689e.zip |
AGI: Fix Fall Through Compiler Warning
This fairly clearly intentional and thus no FIXME comment is added for
this.
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index 0584aab683..b55f279610 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -843,6 +843,7 @@ void MickeyEngine::drawRoomAnimation() { case IDI_MSA_PLANET_VENUS: if (_gameStateMickey.iRmMenu[_gameStateMickey.iRoom] != 2) break; + // fall through default: drawObj( IDI_MSA_OBJECT_CRYSTAL, |