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authorJordi Vilalta Prat2008-01-27 19:47:41 +0000
committerJordi Vilalta Prat2008-01-27 19:47:41 +0000
commit66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985 (patch)
treee27aadabecd8dd910884280e6559ff9c94c3d73c /engines/agi
parent278857698dc7b1623096fe1ad12511dc4c886c7e (diff)
downloadscummvm-rg350-66e9d4f5e8f35b28f8abd9ce53a0da4da3ce8985.tar.gz
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Removed trailing spaces.
svn-id: r30664
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/agi.cpp2
-rw-r--r--engines/agi/menu.h2
-rw-r--r--engines/agi/preagi_mickey.cpp4
-rw-r--r--engines/agi/preagi_mickey.h12
-rw-r--r--engines/agi/preagi_troll.cpp32
-rw-r--r--engines/agi/preagi_troll.h2
-rw-r--r--engines/agi/preagi_winnie.cpp32
-rw-r--r--engines/agi/predictive.cpp6
-rw-r--r--engines/agi/sound.h4
-rw-r--r--engines/agi/sprite.cpp2
-rw-r--r--engines/agi/sprite.h6
-rw-r--r--engines/agi/text.cpp2
-rw-r--r--engines/agi/view.cpp2
-rw-r--r--engines/agi/wagparser.h38
14 files changed, 73 insertions, 73 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 59beb087f2..f0c3f62e30 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -235,7 +235,7 @@ void AgiEngine::processEvents() {
// When used with a debug CRT library, isalpha will display a CRT assert
// if passed a parameter that isn't EOF or in the range of 0 through 0xFF.
if (key >= 0 && key <= 0xFF && isalpha(key)) {
- // Key is A-Z.
+ // Key is A-Z.
// Map Ctrl-A to 1, Ctrl-B to 2, etc.
if (event.kbd.flags & Common::KBD_CTRL) {
key = toupper(key) - 'A' + 1;
diff --git a/engines/agi/menu.h b/engines/agi/menu.h
index 0196c75583..d27dfa497d 100644
--- a/engines/agi/menu.h
+++ b/engines/agi/menu.h
@@ -81,7 +81,7 @@ private:
void drawMenuOptionHilite(int hMenu, int vMenu);
void newMenuSelected(int i);
bool mouseOverText(unsigned int line, unsigned int col, char *s);
-
+
};
} // End of namespace Agi
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index faf46f5a93..6944eee9f2 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -676,7 +676,7 @@ void Mickey::drawObj(ENUM_MSA_OBJECT iObj, int x0, int y0) {
if (iObj == IDI_MSA_OBJECT_CRYSTAL)
_vm->_picture->setPictureFlags(kPicFStep);
-
+
_vm->_picture->setOffset(x0, y0);
_vm->_picture->decodePicture(buffer, size, false, IDI_MSA_PIC_WIDTH, IDI_MSA_PIC_HEIGHT);
_vm->_picture->setOffset(0, 0);
@@ -892,7 +892,7 @@ void Mickey::drawLogo() {
}
_vm->_picture->showPic(10, 10, w, h);
-
+
delete [] buffer;
}
diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h
index 5e421d24ac..8d982dc401 100644
--- a/engines/agi/preagi_mickey.h
+++ b/engines/agi/preagi_mickey.h
@@ -43,7 +43,7 @@ namespace Agi {
#define IDS_MSA_CRYSTALS "%s CRYSTALS"
const char IDS_MSA_CRYSTAL_NO[][3] = {
- "NO", " 1", " 2", " 3", " 4", " 5", " 6", " 7", " 8", " 9"
+ "NO", " 1", " 2", " 3", " 4", " 5", " 6", " 7", " 8", " 9"
};
const char IDS_MSA_TEMP_C[][5] = {
" 20 ", " 480", "-200", " 430", "-185", "-230", "-130", "-150", "-215"
@@ -52,7 +52,7 @@ const char IDS_MSA_TEMP_F[][5] = {
" 68 ", " 897", "-328", " 807", "-301", "-382", "-202", "-238", "-355"
};
const char IDS_MSA_PLANETS[][10] = {
- "EARTH. ", "VENUS. ", "TRITON. ", "MERCURY.", "TITAN. ",
+ "EARTH. ", "VENUS. ", "TRITON. ", "MERCURY.", "TITAN. ",
"PLUTO. ", "IO. ", "MARS. ", "OBERON. "
};
@@ -111,7 +111,7 @@ const char IDS_MSA_INSERT_DISK[][40] = {
#define IDI_MSA_MSG_STAR_MAP_2 48
#define IDI_MSA_MSG_SPACESUIT_WEAR 11
#define IDI_MSA_MSG_SPACESUIT_REMOVE 13
-#define IDI_MSA_MSG_SPACESUIT_0 3
+#define IDI_MSA_MSG_SPACESUIT_0 3
#define IDI_MSA_MSG_SPACESUIT_CANT_WEAR_ON_EARTH 12
#define IDI_MSA_MSG_SHIP_LAUNCH 16
#define IDI_MSA_MSG_SHIP_LAND 22
@@ -387,7 +387,7 @@ const char IDS_MSA_NAME_DAT[][13] = {
};
const char IDS_MSA_NAME_PLANET[][10] = {
- "EARTH", "VENUS", "TRITON", "MERCURY", "TITAN",
+ "EARTH", "VENUS", "TRITON", "MERCURY", "TITAN",
"PLUTO", "IO", "MARS", "OBERON"
};
@@ -397,7 +397,7 @@ const char IDS_MSA_NAME_PLANET_2[][10] = {
};
const char IDS_MSA_ADDR_PLANET[][7] = {
- "OB", "B", "OOBBB", "O", "OOBB",
+ "OB", "B", "OOBBB", "O", "OOBB",
"OOOBBB", "OBB", "OOB", "OOOBB"
};
@@ -429,7 +429,7 @@ enum ENUM_MSA_ITEM {
};
const char IDS_MSA_NAME_ITEM[][15] = {
- "A FLASHLIGHT", "A ROPE ", "A BONE ", "A LETTER", "A CROWBAR", "A WRENCH",
+ "A FLASHLIGHT", "A ROPE ", "A BONE ", "A LETTER", "A CROWBAR", "A WRENCH",
"A MATTRESS", "A SCARF", "SUNGLASSES", "A SCALE ", "A ROCK "
};
diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp
index 89dfe23781..d4ec193376 100644
--- a/engines/agi/preagi_troll.cpp
+++ b/engines/agi/preagi_troll.cpp
@@ -55,7 +55,7 @@ void Troll::drawMenu(const char *szMenu, int iSel) {
bool Troll::getMenuSel(const char *szMenu, int *iSel, int nSel) {
Common::Event event;
int y;
-
+
drawMenu(szMenu, *iSel);
for (;;) {
@@ -122,7 +122,7 @@ bool Troll::getMenuSel(const char *szMenu, int *iSel, int nSel) {
_vm->_system->updateScreen();
_vm->_system->delayMillis(10);
}
-
+
return true;
}
@@ -193,7 +193,7 @@ void Troll::inventory() {
sprintf(tmp, IDS_TRO_TREASURE_4, _treasuresLeft);
_vm->drawStr(20, 10, kColorDefault, tmp);
break;
- }
+ }
pressAnyKey(6);
}
@@ -258,7 +258,7 @@ void Troll::credits() {
_vm->drawStr(15, 8, 10, IDS_TRO_CREDITS_4);
_vm->drawStr(17, 7, 12, IDS_TRO_CREDITS_5);
_vm->drawStr(19, 2, 14, IDS_TRO_CREDITS_6);
-
+
_vm->_gfx->doUpdate();
pressAnyKey();
@@ -274,7 +274,7 @@ void Troll::tutorial() {
_vm->printStr(IDS_TRO_TUTORIAL_0);
_vm->getSelection(kSelSpace);
-
+
_vm->clearScreen(0x55);
_vm->setDefaultTextColor(0x0F);
@@ -317,25 +317,25 @@ void Troll::tutorial() {
_vm->drawStr(6, 1, kColorDefault, IDS_TRO_TUTORIAL_9);
_vm->_gfx->doUpdate();
pressAnyKey();
-
+
_vm->clearScreen(0x19);
_vm->drawStr(7, 1, kColorDefault, IDS_TRO_TUTORIAL_10);
_vm->drawStr(8, 1, kColorDefault, IDS_TRO_TUTORIAL_11);
_vm->_gfx->doUpdate();
pressAnyKey();
-
+
_vm->clearScreen(0x6E);
_vm->drawStr(9, 1, kColorDefault, IDS_TRO_TUTORIAL_12);
_vm->drawStr(10, 1, kColorDefault, IDS_TRO_TUTORIAL_13);
_vm->_gfx->doUpdate();
pressAnyKey();
-
+
_vm->clearScreen(0x4C);
_vm->drawStr(11, 1, kColorDefault, IDS_TRO_TUTORIAL_14);
_vm->drawStr(12, 1, kColorDefault, IDS_TRO_TUTORIAL_15);
_vm->_gfx->doUpdate();
pressAnyKey();
-
+
_vm->clearScreen(0x5D);
_vm->drawStr(13, 1, kColorDefault, IDS_TRO_TUTORIAL_16);
_vm->drawStr(14, 1, kColorDefault, IDS_TRO_TUTORIAL_17);
@@ -369,7 +369,7 @@ void Troll::intro() {
_vm->setDefaultTextColor(0x0f);
drawPic(45, false, true);
_vm->_gfx->doUpdate();
-
+
// wait for keypress and alternate message
waitAnyKeyIntro();
@@ -377,7 +377,7 @@ void Troll::intro() {
_vm->drawStr(22, 3, kColorDefault, IDS_TRO_INTRO_4);
_vm->drawStr(23, 6, kColorDefault, IDS_TRO_INTRO_5);
_vm->_gfx->doUpdate();
-
+
if (!_vm->getSelection(kSelYesNo))
tutorial();
@@ -391,7 +391,7 @@ void Troll::gameOver() {
drawPic(42, true, true);
playTune(4, 25);
-
+
printUserMessage(16);
printUserMessage(33);
@@ -533,7 +533,7 @@ void Troll::printUserMessage(int msgId) {
for (i = 0; i < _userMessages[msgId - 1].num; i++) {
_vm->drawStr(21 + i, 1, kColorDefault, _userMessages[msgId - 1].msg[i]);
}
-
+
if (msgId == 34) {
for (i = 0; i < 2; i++)
playTune(5, 11);
@@ -559,10 +559,10 @@ void Troll::gameLoop() {
memset(_roomStates, 0, sizeof(_roomStates));
memset(_inventory, 0, sizeof(_inventory));
-
+
while (!done) {
*menu = 0;
-
+
currentOption = 0;
numberOfOptions = drawRoom(menu);
@@ -614,7 +614,7 @@ void Troll::gameLoop() {
if (roomParam == 1)
haveFlashlight = true;
- _locMessagesIdx[_currentRoom] = IDO_TRO_LOCMESSAGES +
+ _locMessagesIdx[_currentRoom] = IDO_TRO_LOCMESSAGES +
(roomParam + 42) * 39;
pickupTreasure(roomParam);
diff --git a/engines/agi/preagi_troll.h b/engines/agi/preagi_troll.h
index 8519925e0a..b2764bcdb3 100644
--- a/engines/agi/preagi_troll.h
+++ b/engines/agi/preagi_troll.h
@@ -178,7 +178,7 @@ private:
int _moves;
bool _isTrollAway;
-
+
int _inventory[IDI_TRO_MAX_TREASURE];
bool _soundOn;
diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp
index af653d34c8..87d13bff3d 100644
--- a/engines/agi/preagi_winnie.cpp
+++ b/engines/agi/preagi_winnie.cpp
@@ -162,7 +162,7 @@ void Winnie::randomize() {
}
_game.iUsedObj[i] = iObj;
-
+
done = false;
while (!done) {
iRoom = _vm->rnd(IDI_WTP_MAX_ROOM_NORMAL);
@@ -201,8 +201,8 @@ void Winnie::intro() {
}
int Winnie::getObjInRoom(int iRoom) {
- for (int iObj = 1; iObj < IDI_WTP_MAX_ROOM_OBJ; iObj++)
- if (_game.iObjRoom[iObj] == iRoom)
+ for (int iObj = 1; iObj < IDI_WTP_MAX_ROOM_OBJ; iObj++)
+ if (_game.iObjRoom[iObj] == iRoom)
return iObj;
return 0;
}
@@ -267,12 +267,12 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
// check if NSEW directions should be displayed
if (hdr.roomNew[0])
- fCanSel[IDI_WTP_SEL_NORTH] = fCanSel[IDI_WTP_SEL_SOUTH] =
+ fCanSel[IDI_WTP_SEL_NORTH] = fCanSel[IDI_WTP_SEL_SOUTH] =
fCanSel[IDI_WTP_SEL_EAST] = fCanSel[IDI_WTP_SEL_WEST] = true;
// check if object in room or player carrying one
setTakeDrop();
-
+
// check which rows have a menu option
for (iSel = 0; iSel < IDI_WTP_MAX_OPTION; iSel++) {
opcode = *(buffer + pc++);
@@ -291,7 +291,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) {
printStrWinnie((char *)(buffer + pc));
if (_vm->getSelection(kSelBackspace) == 1)
return IDI_WTP_PAR_OK;
- else
+ else
return IDI_WTP_PAR_BACK;
}
@@ -558,7 +558,7 @@ void Winnie::dropObj(int iRoom) {
// increase amount of objects returned, decrease amount of objects missing
_game.nObjMiss--;
_game.nObjRet++;
-
+
// xor the dropped object with 0x80 to signify it has been dropped in the right place
for (int i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++) {
if (_game.iUsedObj[i] == _game.iObjHave) {
@@ -569,10 +569,10 @@ void Winnie::dropObj(int iRoom) {
// set flag according to dropped object's id
_game.fGame[iCode] = 1;
-
+
// player is carrying nothing
_game.iObjHave = 0;
-
+
if (!_game.nObjMiss) {
// all objects returned, tell player to find party
playSound(IDI_WTP_SND_FANFARE);
@@ -605,7 +605,7 @@ void Winnie::dropObj(int iRoom) {
void Winnie::dropObjRnd() {
if (!_game.iObjHave)
return;
-
+
int iRoom = 0;
bool done = false;
@@ -708,7 +708,7 @@ void Winnie::drawMenu(char *szMenu, int iSel, int fCanSel[]) {
_vm->drawStr(IDI_WTP_ROW_OPTION_4, IDI_WTP_COL_TAKE, IDA_DEFAULT, IDS_WTP_TAKE);
if (fCanSel[IDI_WTP_SEL_DROP])
_vm->drawStr(IDI_WTP_ROW_OPTION_4, IDI_WTP_COL_DROP, IDA_DEFAULT, IDS_WTP_DROP);
-
+
switch(iSel) {
case IDI_WTP_SEL_OPT_1:
case IDI_WTP_SEL_OPT_2:
@@ -812,7 +812,7 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
if (fCanSel[IDI_WTP_SEL_NORTH] && hotspotNorth.contains(event.mouse.x, event.mouse.y)) {
_vm->_gfx->setCursorPalette(true);
} else if (fCanSel[IDI_WTP_SEL_SOUTH] && hotspotSouth.contains(event.mouse.x, event.mouse.y)) {
- _vm->_gfx->setCursorPalette(true);
+ _vm->_gfx->setCursorPalette(true);
} else if (fCanSel[IDI_WTP_SEL_WEST] && hotspotWest.contains(event.mouse.x, event.mouse.y)) {
_vm->_gfx->setCursorPalette(true);
} else if (fCanSel[IDI_WTP_SEL_EAST] && hotspotEast.contains(event.mouse.x, event.mouse.y)) {
@@ -974,7 +974,7 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) {
}
break;
}
- default:
+ default:
if (!event.kbd.flags) { // if the control/alt/shift keys are not pressed
keyHelp();
clrMenuSel(iSel, fCanSel);
@@ -1062,7 +1062,7 @@ void Winnie::drawObjPic(int iObj, int x0, int y0) {
uint8 *buffer = (uint8 *)malloc(2048);
uint32 objSize = readObj(iObj, buffer);
parseObjHeader(&objhdr, buffer, sizeof(WTP_OBJ_HDR));
-
+
_vm->_picture->setOffset(x0, y0);
_vm->_picture->decodePicture(buffer + objhdr.ofsPic - _objOffset, objSize, 0, IDI_WTP_PIC_WIDTH, IDI_WTP_PIC_HEIGHT);
_vm->_picture->setOffset(0, 0);
@@ -1191,7 +1191,7 @@ void Winnie::loadGame() {
// Note that the original saves variables as 16-bit integers, but only 8 bits are used.
// Since we read the save file data as little-endian, we skip the first byte of each
// variable
-
+
infile->seek(0); // Jump back to the beginning of the file
infile->readUint16LE(); // skip unused field
@@ -1222,7 +1222,7 @@ void Winnie::loadGame() {
for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
_game.iObjRoom[i] = infile->readByte();
- // Note that saved games from the original interpreter have 2 more 16-bit fields here
+ // Note that saved games from the original interpreter have 2 more 16-bit fields here
// which are ignored
delete infile;
diff --git a/engines/agi/predictive.cpp b/engines/agi/predictive.cpp
index 7f41c27a6a..d96a5f3a0a 100644
--- a/engines/agi/predictive.cpp
+++ b/engines/agi/predictive.cpp
@@ -49,7 +49,7 @@ uint8 countWordsInString(char *str) {
if (!str)
return 0;
- ptr = strchr(str, ' ');
+ ptr = strchr(str, ' ');
if (!ptr) {
debug("Invalid dictionary line");
return 0;
@@ -111,7 +111,7 @@ bool AgiEngine::predictiveDialog(void) {
"(7)pqrs", "(8)tuv", "(9)wxyz",
"(#)next", "add",
"<",
- "Cancel", "OK",
+ "Cancel", "OK",
"Pre", "(0) ", NULL
};
const int colors[] = {
@@ -198,7 +198,7 @@ bool AgiEngine::predictiveDialog(void) {
|| (mode == kModeAbc && _currentWord.size() && _currentWord.lastChar() != ' '))) { // Next
color2 = 7;
}
-
+
// needs fixing, or remove it!
bool _addIsActive = false; // FIXME: word adding is not implemented
if (i == 10 && !_addIsActive) { // Add
diff --git a/engines/agi/sound.h b/engines/agi/sound.h
index 5d9bfda445..2e6902111c 100644
--- a/engines/agi/sound.h
+++ b/engines/agi/sound.h
@@ -129,9 +129,9 @@ struct IIgsOscillatorList {
IIgsOscillator osc[MAX_OSCILLATORS]; ///< The oscillators
/** Indexing operators for easier access to the oscillators. */
- const IIgsOscillator &operator()(uint index) const { return osc[index]; }
+ const IIgsOscillator &operator()(uint index) const { return osc[index]; }
IIgsOscillator &operator()(uint index) { return osc[index]; }
-
+
/** Reads an Apple IIGS oscillator list from the given stream. */
bool read(Common::SeekableReadStream &stream, uint oscillatorCount, bool ignoreAddr = false);
bool finalize(Common::SeekableReadStream &uint8Wave);
diff --git a/engines/agi/sprite.cpp b/engines/agi/sprite.cpp
index 3126fb66af..2735809ac5 100644
--- a/engines/agi/sprite.cpp
+++ b/engines/agi/sprite.cpp
@@ -57,7 +57,7 @@ void *SpritesMgr::poolAlloc(int size) {
uint8 *x;
/* Adjust size to 32-bit boundary to prevent data misalignment
- * errors.
+ * errors.
*/
size = (size + 3) & ~3;
diff --git a/engines/agi/sprite.h b/engines/agi/sprite.h
index 401446249b..3f9b329076 100644
--- a/engines/agi/sprite.h
+++ b/engines/agi/sprite.h
@@ -59,7 +59,7 @@ private:
int blitCel(int x, int y, int spr, ViewCel *c, bool agi256_2);
void objsSaveArea(Sprite *s);
void objsRestoreArea(Sprite *s);
-
+
FORCEINLINE int prioToY(int p);
Sprite *newSprite(VtEntry *v);
void sprAddlist(SpriteList &l, VtEntry *v);
@@ -69,10 +69,10 @@ private:
void freeList(SpriteList &l);
void commitSprites(SpriteList &l);
void eraseSprites(SpriteList &l);
- void blitSprites(SpriteList &l);
+ void blitSprites(SpriteList &l);
static bool testUpdating(VtEntry *v, AgiEngine *);
static bool testNotUpdating(VtEntry *v, AgiEngine *);
-
+
public:
SpritesMgr(AgiEngine *agi, GfxMgr *gfx);
~SpritesMgr();
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index aea1468dcb..abaf763872 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -91,7 +91,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff,
}
x1++;
-
+
/* DF: changed the len-1 to len... */
if (x1 == len && m[1] != '\n')
y1++, x1 = foff = 0;
diff --git a/engines/agi/view.cpp b/engines/agi/view.cpp
index 2eb11c9b91..07387161e8 100644
--- a/engines/agi/view.cpp
+++ b/engines/agi/view.cpp
@@ -45,7 +45,7 @@ void AgiEngine::lSetCel(VtEntry *v, int n) {
// WORKAROUND: This is a very nasty hack to fix a bug in the KQ4 introduction
// In its original form, it caused a lot of regressions, including KQ4 bugs and crashes
// Refer to Sarien bug #588899 for the original issue
- // Modifying this workaround to only work for a specific view in the KQ4 intro fixes several
+ // Modifying this workaround to only work for a specific view in the KQ4 intro fixes several
// ScummVM bugs. Refer to bugs #1660486, #1660169, #1660192, #1660162 and #1660354
// FIXME: Remove this workaround and investigate the reason for the erroneous actor behavior
// in the KQ4 introduction
diff --git a/engines/agi/wagparser.h b/engines/agi/wagparser.h
index 1fc554d522..2f4003315f 100644
--- a/engines/agi/wagparser.h
+++ b/engines/agi/wagparser.h
@@ -26,7 +26,7 @@
namespace Agi {
/**
- * WagProperty represents a single property from WinAGI's *.wag file.
+ * WagProperty represents a single property from WinAGI's *.wag file.
* A property consists of a header and of data.
* The header consists of the following:
* - Property code (Integer/Enumeration, 1 byte)
@@ -62,7 +62,7 @@ public:
PC_VIEW = 240,
PC_UNDEFINED = 0x100 ///< An undefined property code (Added for ScummVM).
};
-
+
/**
* Property types taken from WinAGI 1.1.21's source code file WinAGI/AGIObjects.bas.
* At the moment these aren't really at all needed by ScummVM. Just here if anyone decides to use them.
@@ -97,7 +97,7 @@ public:
* No property header or property data in it.
*/
WagProperty();
-
+
/**
* Destructor. Releases allocated memory if any etc. The usual.
*/
@@ -119,7 +119,7 @@ protected:
* Sets the default values for member variables.
*/
void setDefaults();
-
+
/**
* Delete's the property's data from memory if we have it, otherwise does nothing.
*/
@@ -138,7 +138,7 @@ public:
* @return True if reading was a success, false otherwise.
*/
bool read(Common::SeekableReadStream &stream);
-
+
/**
* Clears the property.
* After this the property is empty. No header or data.
@@ -146,7 +146,7 @@ public:
void clear();
// Public access functions
-public:
+public:
/**
* Was the property read ok from the source stream?
*/
@@ -157,25 +157,25 @@ public:
* @return The property's code if readOk(), PC_UNDEFINED otherwise.
*/
enum WagPropertyCode getCode() const { return _propCode; };
-
+
/**
* Return the property's type.
* @return The property's type if readOk(), PT_UNDEFINED otherwise.
- */
+ */
enum WagPropertyType getType() const { return _propType; };
-
+
/**
* Return the property's number.
* @return The property's number if readOk(), 0 otherwise.
- */
+ */
byte getNumber() const { return _propNum; };
-
+
/**
* Return the property's data's length.
* @return The property's data's length if readOk(), 0 otherwise.
*/
uint16 getSize() const { return _propSize; }
-
+
/**
* Return property's data. Constant access version.
* Can be used as a C-style string (i.e. this is guaranteed to have a trailing zero).
@@ -200,16 +200,16 @@ protected:
*/
class WagFileParser {
// Constants, type definitions, enumerations etc.
-public:
- static const uint WINAGI_VERSION_LENGTH = 16; ///< WinAGI's version string's length (Always 16)
+public:
+ static const uint WINAGI_VERSION_LENGTH = 16; ///< WinAGI's version string's length (Always 16)
typedef Common::Array<WagProperty> PropertyList; ///< A type definition for an array of *.wag file properties
-
+
public:
/**
* Constructor. Creates a WagFileParser object in a default state.
*/
WagFileParser();
-
+
/**
* Destructor.
*/
@@ -220,7 +220,7 @@ public:
* @note After this you can access the loaded properties using getProperty() and getProperties() etc.
* @param filename Name of the file to be parsed.
* @return True if parsed successfully, false otherwise.
- */
+ */
bool parse(const char *filename);
/**
@@ -229,7 +229,7 @@ public:
* @return The list of loaded properties.
*/
const PropertyList &getProperties() const { return _propList; };
-
+
/**
* Get property with the given property code.
* @note Use only after a call to parse() first.
@@ -257,7 +257,7 @@ public:
* @return AGI interpreter version number if successful, 0 otherwise.
*/
uint16 convertToAgiVersionNumber(const WagProperty &version);
-
+
/**
* Was the file parsed successfully?
* @return True if file was parsed successfully, false otherwise.