diff options
author | Martin Kiewitz | 2015-05-19 12:39:39 +0200 |
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committer | Martin Kiewitz | 2015-05-19 12:39:39 +0200 |
commit | a709596b48b93e46b36f2142f6d781a5198fe8a2 (patch) | |
tree | 1774842709e6300a1dfb5297ff10f9725291a190 /engines/agi | |
parent | aba98e910c9acea7063e1d21072c9943b5f26f8c (diff) | |
download | scummvm-rg350-a709596b48b93e46b36f2142f6d781a5198fe8a2.tar.gz scummvm-rg350-a709596b48b93e46b36f2142f6d781a5198fe8a2.tar.bz2 scummvm-rg350-a709596b48b93e46b36f2142f6d781a5198fe8a2.zip |
AGI: implement original sierra font, fix bug #6405
custom font is still used for fanmade games
i cannot test preAGI games, because I don't own
those.
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/agi.cpp | 9 | ||||
-rw-r--r-- | engines/agi/agi.h | 4 | ||||
-rw-r--r-- | engines/agi/font.h | 271 | ||||
-rw-r--r-- | engines/agi/graphics.cpp | 6 | ||||
-rw-r--r-- | engines/agi/graphics.h | 2 | ||||
-rw-r--r-- | engines/agi/preagi.cpp | 8 | ||||
-rw-r--r-- | engines/agi/text.cpp | 4 |
7 files changed, 292 insertions, 12 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp index 85a8e175bd..2b5d7137bc 100644 --- a/engines/agi/agi.cpp +++ b/engines/agi/agi.cpp @@ -515,6 +515,8 @@ AgiBase::AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) : Engine(sys _rnd = new Common::RandomSource("agi"); _sound = 0; + _fontData = NULL; + initFeatures(); initVersion(); } @@ -569,6 +571,13 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas _game.mouseEnabled = false; } + // We are currently using the custom font for all fanmade games + if (!(getFeatures() & (GF_FANMADE | GF_AGDS))) { + _fontData = fontData_Sierra; // original Sierra font + } else { + _fontData = fontData_FanGames; // our (own?) custom font, that supports umlauts etc. + } + _game._vm = this; _game.clockEnabled = false; diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 2cf70b3c89..04e02dcf87 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -781,6 +781,8 @@ protected: void initRenderMode(); + const uint8 *_fontData; + public: GfxMgr *_gfx; @@ -840,6 +842,8 @@ public: bool canLoadGameStateCurrently(); bool canSaveGameStateCurrently(); + + const uint8 *getFontData() { return _fontData; }; }; typedef void (*AgiCommand)(AgiGame *state, uint8 *p); diff --git a/engines/agi/font.h b/engines/agi/font.h index c77d8cf0c3..0e6b15f06b 100644 --- a/engines/agi/font.h +++ b/engines/agi/font.h @@ -26,7 +26,7 @@ namespace Agi { // 8x8 font patterns -static const uint8 curFont[] = { +static const uint8 fontData_Sierra[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x7E, // cursor hollow 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, // cursor solid @@ -59,6 +59,267 @@ static const uint8 curFont[] = { 0x00, 0x24, 0x42, 0xFF, 0x42, 0x24, 0x00, 0x00, 0x00, 0x10, 0x38, 0x7C, 0xFE, 0xFE, 0x00, 0x00, 0x00, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00, + // original sierra font starts here + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x20 Space + 0x30, 0x78, 0x78, 0x30, 0x30, 0x00, 0x30, 0x00, + 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0x00, + 0x30, 0x7C, 0xC0, 0x78, 0x0C, 0xF8, 0x30, 0x00, + 0x00, 0xC6, 0xCC, 0x18, 0x30, 0x66, 0xC6, 0x00, + 0x38, 0x6C, 0x38, 0x76, 0xDC, 0xCC, 0x76, 0x00, + 0x60, 0x60, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00, + 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00, + 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00, + 0x00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x60, + 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00, + 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x80, 0x00, + 0x7C, 0xC6, 0xCE, 0xDE, 0xF6, 0xE6, 0x7C, 0x00, // 0x30 + 0x30, 0x70, 0x30, 0x30, 0x30, 0x30, 0xFC, 0x00, + 0x78, 0xCC, 0x0C, 0x38, 0x60, 0xCC, 0xFC, 0x00, + 0x78, 0xCC, 0x0C, 0x38, 0x0C, 0xCC, 0x78, 0x00, + 0x1C, 0x3C, 0x6C, 0xCC, 0xFE, 0x0C, 0x1E, 0x00, + 0xFC, 0xC0, 0xF8, 0x0C, 0x0C, 0xCC, 0x78, 0x00, + 0x38, 0x60, 0xC0, 0xF8, 0xCC, 0xCC, 0x78, 0x00, + 0xFC, 0xCC, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x00, + 0x78, 0xCC, 0xCC, 0x78, 0xCC, 0xCC, 0x78, 0x00, + 0x78, 0xCC, 0xCC, 0x7C, 0x0C, 0x18, 0x70, 0x00, + 0x00, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x00, + 0x00, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x60, + 0x18, 0x30, 0x60, 0xC0, 0x60, 0x30, 0x18, 0x00, + 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFC, 0x00, 0x00, + 0x60, 0x30, 0x18, 0x0C, 0x18, 0x30, 0x60, 0x00, + 0x78, 0xCC, 0x0C, 0x18, 0x30, 0x00, 0x30, 0x00, + 0x7C, 0xC6, 0xDE, 0xDE, 0xDE, 0xC0, 0x78, 0x00, // 0x40 + 0x30, 0x78, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0x00, + 0xFC, 0x66, 0x66, 0x7C, 0x66, 0x66, 0xFC, 0x00, + 0x3C, 0x66, 0xC0, 0xC0, 0xC0, 0x66, 0x3C, 0x00, + 0xF8, 0x6C, 0x66, 0x66, 0x66, 0x6C, 0xF8, 0x00, + 0xFE, 0x62, 0x68, 0x78, 0x68, 0x62, 0xFE, 0x00, + 0xFE, 0x62, 0x68, 0x78, 0x68, 0x60, 0xF0, 0x00, + 0x3C, 0x66, 0xC0, 0xC0, 0xCE, 0x66, 0x3E, 0x00, + 0xCC, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0xCC, 0x00, + 0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, + 0x1E, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, 0x00, + 0xE6, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0xE6, 0x00, + 0xF0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xFE, 0x00, + 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00, + 0xC6, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6, 0xC6, 0x00, + 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00, + 0xFC, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xF0, 0x00, // 0x50 + 0x78, 0xCC, 0xCC, 0xCC, 0xDC, 0x78, 0x1C, 0x00, + 0xFC, 0x66, 0x66, 0x7C, 0x6C, 0x66, 0xE6, 0x00, + 0x78, 0xCC, 0xE0, 0x70, 0x1C, 0xCC, 0x78, 0x00, + 0xFC, 0xB4, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, + 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xFC, 0x00, + 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00, + 0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, 0x00, + 0xC6, 0xC6, 0x6C, 0x38, 0x38, 0x6C, 0xC6, 0x00, + 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x78, 0x00, + 0xFE, 0xC6, 0x8C, 0x18, 0x32, 0x66, 0xFE, 0x00, + 0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00, + 0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x02, 0x00, + 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00, + 0x10, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, + 0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x60 + 0x00, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00, + 0xE0, 0x60, 0x60, 0x7C, 0x66, 0x66, 0xDC, 0x00, + 0x00, 0x00, 0x78, 0xCC, 0xC0, 0xCC, 0x78, 0x00, + 0x1C, 0x0C, 0x0C, 0x7C, 0xCC, 0xCC, 0x76, 0x00, + 0x00, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00, + 0x38, 0x6C, 0x60, 0xF0, 0x60, 0x60, 0xF0, 0x00, + 0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8, + 0xE0, 0x60, 0x6C, 0x76, 0x66, 0x66, 0xE6, 0x00, + 0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00, + 0x0C, 0x00, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, + 0xE0, 0x60, 0x66, 0x6C, 0x78, 0x6C, 0xE6, 0x00, + 0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00, + 0x00, 0x00, 0xCC, 0xFE, 0xFE, 0xD6, 0xC6, 0x00, + 0x00, 0x00, 0xF8, 0xCC, 0xCC, 0xCC, 0xCC, 0x00, + 0x00, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0x78, 0x00, + 0x00, 0x00, 0xDC, 0x66, 0x66, 0x7C, 0x60, 0xF0, // 0x70 + 0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0x1E, + 0x00, 0x00, 0xDC, 0x76, 0x66, 0x60, 0xF0, 0x00, + 0x00, 0x00, 0x7C, 0xC0, 0x78, 0x0C, 0xF8, 0x00, + 0x10, 0x30, 0x7C, 0x30, 0x30, 0x34, 0x18, 0x00, + 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00, + 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00, + 0x00, 0x00, 0xC6, 0xD6, 0xFE, 0xFE, 0x6C, 0x00, + 0x00, 0x00, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0x00, + 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8, + 0x00, 0x00, 0xFC, 0x98, 0x30, 0x64, 0xFC, 0x00, + 0x1C, 0x30, 0x30, 0xE0, 0x30, 0x30, 0x1C, 0x00, + 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, + 0xE0, 0x30, 0x30, 0x1C, 0x30, 0x30, 0xE0, 0x00, + 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + // custom font starting here at 0x80 + 0x1E, 0x36, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00, // 0x80 + 0x7C, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00, + 0x7C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x00, + 0x7E, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00, + 0x38, 0x6C, 0x6C, 0x6C, 0x6C, 0x6C, 0xFE, 0xC6, + 0x7E, 0x60, 0x60, 0x7C, 0x60, 0x60, 0x7E, 0x00, + 0xDB, 0xDB, 0x7E, 0x3C, 0x7E, 0xDB, 0xDB, 0x00, + 0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0x00, + 0x66, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x66, 0x00, + 0x3C, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x66, 0x00, + 0x66, 0x6C, 0x78, 0x70, 0x78, 0x6C, 0x66, 0x00, + 0x1E, 0x36, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, + 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00, + 0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0x00, + 0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00, + 0x7E, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, + 0x7C, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x00, + 0x3C, 0x66, 0x60, 0x60, 0x60, 0x66, 0x3C, 0x00, + 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, + 0x66, 0x66, 0x66, 0x3E, 0x06, 0x66, 0x3C, 0x00, + 0x7E, 0xDB, 0xDB, 0xDB, 0x7E, 0x18, 0x18, 0x00, + 0x66, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x66, 0x00, + 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7F, 0x03, + 0x66, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x06, 0x00, + 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x00, + 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x03, + 0xE0, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00, + 0xC6, 0xC6, 0xC6, 0xF6, 0xDE, 0xDE, 0xF6, 0x00, + 0x60, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00, + 0x78, 0x8C, 0x06, 0x3E, 0x06, 0x8C, 0x78, 0x00, + 0xCE, 0xDB, 0xDB, 0xFB, 0xDB, 0xDB, 0xCE, 0x00, + 0x3E, 0x66, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x00, + 0x00, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x3A, 0x00, + 0x00, 0x3C, 0x60, 0x3C, 0x66, 0x66, 0x3C, 0x00, + 0x00, 0x00, 0x7C, 0x66, 0x7C, 0x66, 0x7C, 0x00, + 0x00, 0x00, 0x7E, 0x60, 0x60, 0x60, 0x60, 0x00, + 0x00, 0x00, 0x3C, 0x6C, 0x6C, 0x6C, 0xFE, 0xC6, + 0x00, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00, + 0x00, 0x00, 0xDB, 0x7E, 0x3C, 0x7E, 0xDB, 0x00, + 0x00, 0x00, 0x3C, 0x66, 0x0C, 0x66, 0x3C, 0x00, + 0x00, 0x00, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x00, + 0x00, 0x18, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x00, + 0x00, 0x00, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0x00, + 0x00, 0x00, 0x1E, 0x36, 0x66, 0x66, 0x66, 0x00, + 0x00, 0x00, 0xC6, 0xFE, 0xFE, 0xD6, 0xC6, 0x00, + 0x00, 0x00, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00, + 0x00, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00, + 0x00, 0x00, 0x7E, 0x66, 0x66, 0x66, 0x66, 0x00, + 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, + 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, + 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, + 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x18, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, + 0x18, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, + 0x36, 0x36, 0x36, 0xF6, 0x36, 0x36, 0x36, 0x36, + 0x00, 0x00, 0x00, 0xFE, 0x36, 0x36, 0x36, 0x36, + 0x00, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18, + 0x36, 0xF6, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36, + 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, + 0x00, 0xFE, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36, + 0x36, 0xF6, 0x06, 0xFE, 0x00, 0x00, 0x00, 0x00, + 0x36, 0x36, 0x36, 0xFE, 0x00, 0x00, 0x00, 0x00, + 0x18, 0xF8, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xF8, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x18, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00, + 0x18, 0x18, 0x18, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x18, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, + 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x18, 0x18, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, + 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36, 0x36, + 0x36, 0x37, 0x30, 0x3F, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3F, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, + 0x36, 0xF7, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xFF, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36, + 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36, + 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x36, 0xF7, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36, + 0x18, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x36, 0x36, 0x36, 0xFF, 0x00, 0x00, 0x00, 0x00, + 0x00, 0xFF, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18, + 0x00, 0x00, 0x00, 0xFF, 0x36, 0x36, 0x36, 0x36, + 0x36, 0x36, 0x36, 0x3F, 0x00, 0x00, 0x00, 0x00, + 0x18, 0x1F, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18, + 0x00, 0x00, 0x00, 0x3F, 0x36, 0x36, 0x36, 0x36, + 0x36, 0x36, 0x36, 0xFF, 0x36, 0x36, 0x36, 0x36, + 0x18, 0xFF, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x18, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x1F, 0x18, 0x18, 0x18, 0x18, + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, + 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, + 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, + 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x7C, 0x66, 0x66, 0x7C, 0x60, 0x00, + 0x00, 0x00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0x00, + 0x00, 0x00, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x00, + 0x00, 0x00, 0x66, 0x66, 0x3E, 0x06, 0x7C, 0x00, + 0x00, 0x00, 0x7E, 0xDB, 0xDB, 0x7E, 0x18, 0x00, + 0x00, 0x00, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x00, + 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x7F, 0x03, + 0x00, 0x00, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x00, + 0x00, 0x00, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x00, + 0x00, 0x00, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x03, + 0x00, 0x00, 0xE0, 0x60, 0x7C, 0x66, 0x7C, 0x00, + 0x00, 0x00, 0xC6, 0xC6, 0xF6, 0xDE, 0xF6, 0x00, + 0x00, 0x00, 0x60, 0x60, 0x7C, 0x66, 0x7C, 0x00, + 0x00, 0x00, 0x7C, 0x06, 0x3E, 0x06, 0x7C, 0x00, + 0x00, 0x00, 0xCE, 0xDB, 0xFB, 0xDB, 0xCE, 0x00, + 0x00, 0x00, 0x3E, 0x66, 0x3E, 0x36, 0x66, 0x00, + 0x00, 0x00, 0xFE, 0x00, 0xFE, 0x00, 0xFE, 0x00, + 0x10, 0x10, 0x7C, 0x10, 0x10, 0x00, 0x7C, 0x00, + 0x00, 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, + 0x00, 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, + 0x0E, 0x1B, 0x1B, 0x18, 0x18, 0x18, 0x18, 0x18, + 0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0xD8, 0x70, + 0x00, 0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18, + 0x00, 0x76, 0xDC, 0x00, 0x76, 0xDC, 0x00, 0x00, + 0x00, 0x38, 0x6C, 0x6C, 0x38, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00, + 0x03, 0x02, 0x06, 0x04, 0xCC, 0x68, 0x38, 0x10, + 0x3C, 0x42, 0x99, 0xA1, 0xA1, 0x99, 0x42, 0x3C, + 0x30, 0x48, 0x10, 0x20, 0x78, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x7C, 0x7C, 0x7C, 0x7C, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x7E, 0x00 +}; + +static const uint8 fontData_FanGames[] = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7E, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x7E, /* cursor hollow */ + 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, /* cursor solid */ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* cursor empty */ + 0x10, 0x38, 0x7C, 0xFE, 0x7C, 0x38, 0x10, 0x00, + 0x3C, 0x3C, 0x18, 0xFF, 0xE7, 0x18, 0x3C, 0x00, + 0x10, 0x38, 0x7C, 0xFE, 0xEE, 0x10, 0x38, 0x00, + 0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x00, 0x00, + 0xFF, 0xFF, 0xE7, 0xC3, 0xC3, 0xE7, 0xFF, 0xFF, + 0x00, 0x3C, 0x66, 0x42, 0x42, 0x66, 0x3C, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* \n */ + 0x0F, 0x07, 0x0F, 0x7D, 0xCC, 0xCC, 0xCC, 0x78, + 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18, + 0x08, 0x0C, 0x0A, 0x0A, 0x08, 0x78, 0xF0, 0x00, + 0x18, 0x14, 0x1A, 0x16, 0x72, 0xE2, 0x0E, 0x1C, + 0x10, 0x54, 0x38, 0xEE, 0x38, 0x54, 0x10, 0x00, + 0x80, 0xE0, 0xF8, 0xFE, 0xF8, 0xE0, 0x80, 0x00, + 0x02, 0x0E, 0x3E, 0xFE, 0x3E, 0x0E, 0x02, 0x00, + 0x18, 0x3C, 0x5A, 0x18, 0x5A, 0x3C, 0x18, 0x00, + 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00, + 0x7F, 0xDB, 0xDB, 0xDB, 0x7B, 0x1B, 0x1B, 0x00, + 0x1C, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70, + 0x00, 0x00, 0x00, 0x00, 0x7E, 0x7E, 0x7E, 0x00, + 0x18, 0x3C, 0x5A, 0x18, 0x5A, 0x3C, 0x18, 0x7E, + 0x18, 0x3C, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x00, + 0x18, 0x18, 0x18, 0x18, 0x5A, 0x3C, 0x18, 0x00, + 0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00, + 0x00, 0x30, 0x60, 0xFE, 0x60, 0x30, 0x00, 0x00, + 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xFE, 0x00, 0x00, + 0x00, 0x24, 0x42, 0xFF, 0x42, 0x24, 0x00, 0x00, + 0x00, 0x10, 0x38, 0x7C, 0xFE, 0xFE, 0x00, 0x00, + 0x00, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00, 0x6C, 0x24, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, @@ -154,9 +415,7 @@ static const uint8 curFont[] = { 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, 0xE0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xE0, 0x00, 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - //0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0x00, - 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, //replacement 0x7F - + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, /*replacement 0x7F */ 0x1E, 0x36, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00, 0x7C, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00, 0x7C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x00, @@ -287,7 +546,7 @@ static const uint8 curFont[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x7E, 0x00 }; -static const uint8 mickey_fontdata[] = { +static const uint8 fontData_Mickey[] = { 0x00, 0x36, 0x7F, 0x7F, 0x3E, 0x1C, 0x08, 0x00, 0x00, 0x00, 0x3F, 0x20, 0x2F, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, @@ -546,7 +805,7 @@ static const uint8 mickey_fontdata[] = { 0x10, 0x18, 0x1C, 0x1E, 0x1C, 0x18, 0x10, 0x00, }; -static const uint8 ibm_fontdata[] = { +static const uint8 fontData_IBM[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x81, 0xA5, 0x81, 0xBD, 0x99, 0x81, 0x7E, 0x7E, 0xFF, 0xDB, 0xFF, 0xC3, 0xE7, 0xFF, 0x7E, diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp index 2b1bd8c829..32d0fdc06a 100644 --- a/engines/agi/graphics.cpp +++ b/engines/agi/graphics.cpp @@ -616,6 +616,8 @@ void GfxMgr::putTextCharacter(int l, int x, int y, unsigned char c, int fg, int int x1, y1, xx, yy, cc; const uint8 *p; + assert(font); + p = font + ((unsigned int)c * CHAR_LINES); for (y1 = 0; y1 < CHAR_LINES; y1++) { for (x1 = 0; x1 < CHAR_COLS; x1++) { @@ -699,7 +701,7 @@ void GfxMgr::printCharacter(int x, int y, char c, int fg, int bg) { x *= CHAR_COLS; y *= CHAR_LINES; - putTextCharacter(0, x, y, c, fg, bg); + putTextCharacter(0, x, y, c, fg, bg, false, _vm->getFontData()); // redundant! already inside put_text_character! // flush_block (x, y, x + CHAR_COLS - 1, y + CHAR_LINES - 1); } @@ -754,7 +756,7 @@ void GfxMgr::rawDrawButton(int x, int y, const char *s, int fgcolor, int bgcolor drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOR); while (*s) { - putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor); + putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor, false, _vm->getFontData()); x += CHAR_COLS; } diff --git a/engines/agi/graphics.h b/engines/agi/graphics.h index 15668fbed3..506a9d93d6 100644 --- a/engines/agi/graphics.h +++ b/engines/agi/graphics.h @@ -56,7 +56,7 @@ public: void gfxPutBlock(int x1, int y1, int x2, int y2); - void putTextCharacter(int, int, int, unsigned char, int, int, bool checkerboard = false, const uint8 *font = curFont); + void putTextCharacter(int, int, int, unsigned char, int, int, bool checkerboard = false, const uint8 *font = fontData_Sierra); void shakeScreen(int); void shakeStart(); void shakeEnd(); diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp index daadb5ffef..c368c7b195 100644 --- a/engines/agi/preagi.cpp +++ b/engines/agi/preagi.cpp @@ -59,6 +59,12 @@ void PreAgiEngine::initialize() { _gfx = new GfxMgr(this); _picture = new PictureMgr(this, _gfx); + if (getGameID() == GID_MICKEY) { + _fontData = fontData_Mickey; + } else { + _fontData = fontData_IBM; + } + _gfx->initMachine(); _game.gameFlags = 0; @@ -137,7 +143,7 @@ void PreAgiEngine::drawStr(int row, int col, int attr, const char *buffer) { break; default: - _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, getGameID() == GID_MICKEY ? mickey_fontdata : ibm_fontdata); + _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, _fontData); if (++col == 320 / 8) { col = 0; diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp index eb48857bf2..16c8284ce0 100644 --- a/engines/agi/text.cpp +++ b/engines/agi/text.cpp @@ -50,7 +50,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff, // FR: strings with len == 1 were not printed if (len == 1) { - _gfx->putTextCharacter(l, xoff + foff, yoff, *msg, fg, bg, checkerboard); + _gfx->putTextCharacter(l, xoff + foff, yoff, *msg, fg, bg, checkerboard, _fontData); maxx = 1; minx = 0; ofoff = foff; @@ -74,7 +74,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff, if (xpos >= GFX_WIDTH) continue; - _gfx->putTextCharacter(l, xpos, ypos, *m, fg, bg, checkerboard); + _gfx->putTextCharacter(l, xpos, ypos, *m, fg, bg, checkerboard, _fontData); if (x1 > maxx) maxx = x1; |