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authorTorbjörn Andersson2008-12-19 17:31:14 +0000
committerTorbjörn Andersson2008-12-19 17:31:14 +0000
commitc6bd85e370b2f533e207457c4b40fe55ef823494 (patch)
tree1fb42c01ea6e4aafa8cbbffbb2320d2181846269 /engines/agi
parent1477116d9bc3b283674ef5d9489c153bfdd5f062 (diff)
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Allow quitting/returning to launcher while in the save/load dialog. I don't
know if there are other such spots that need to be fixed as well. svn-id: r35442
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/saveload.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index 3788ae7a81..a551394697 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -564,7 +564,7 @@ int AgiEngine::selectSlot() {
int oldFirstSlot = _firstSlot + 1;
int oldActive = active + 1;
- for (;;) {
+ while (!shouldQuit()) {
int sbPos = 0;
// Use the extreme scrollbar positions only if the extreme
@@ -739,7 +739,6 @@ int AgiEngine::saveGameDialog() {
sprintf(fileName, "%s", getSavegameFilename(slot));
-
do {
drawWindow(hp, vp, GFX_WIDTH - hp, GFX_HEIGHT - vp);
printText("Select a slot in which you wish to\nsave the game:",