diff options
author | Torbjörn Andersson | 2010-09-18 10:55:16 +0000 |
---|---|---|
committer | Torbjörn Andersson | 2010-09-18 10:55:16 +0000 |
commit | c91a07229a8bd841e6b6e77d977254c388a2e407 (patch) | |
tree | 8eb84ab7f181f42447e14f76f4bb06889a2df246 /engines/agi | |
parent | 6fed6a75d53259f90b69ca951275e11d6c98042a (diff) | |
download | scummvm-rg350-c91a07229a8bd841e6b6e77d977254c388a2e407.tar.gz scummvm-rg350-c91a07229a8bd841e6b6e77d977254c388a2e407.tar.bz2 scummvm-rg350-c91a07229a8bd841e6b6e77d977254c388a2e407.zip |
JANITORIAL: Removed most punctuation at end of warning() and error()
Our warning() and error() functions always add an exclamation mark
to the end of the message anyway.
svn-id: r52791
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/lzw.cpp | 2 | ||||
-rw-r--r-- | engines/agi/predictive.cpp | 2 | ||||
-rw-r--r-- | engines/agi/saveload.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/agi/lzw.cpp b/engines/agi/lzw.cpp index 60bd8f4fca..f645cb16d3 100644 --- a/engines/agi/lzw.cpp +++ b/engines/agi/lzw.cpp @@ -107,7 +107,7 @@ uint8 *LZWDecoder::decodeString(uint8 *buffer, uint32 code) { *buffer++ = appendCharacter[code]; code = prefixCode[code]; if (i++ >= 4000) { - error("lzw: error in code expansion."); + error("lzw: error in code expansion"); } } *buffer = code; diff --git a/engines/agi/predictive.cpp b/engines/agi/predictive.cpp index 153fec641a..820aad3883 100644 --- a/engines/agi/predictive.cpp +++ b/engines/agi/predictive.cpp @@ -518,7 +518,7 @@ void AgiEngine::loadDict() { _predictiveDictLine = (char **)calloc(1, sizeof(char *) * lines); if (_predictiveDictLine == NULL) { - warning("Cannot allocate memory for line index buffer."); + warning("Cannot allocate memory for line index buffer"); return; } _predictiveDictLine[0] = _predictiveDictText; diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 88b14dcfe2..386a6b1135 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -333,7 +333,7 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) { debug(0, "Saved game MD5: \"%s\"", md5); if (!getGameMD5()) { - warning("Since your game was only detected via the fallback detector, there is no possibility to assure the save is compatible with your game version."); + warning("Since your game was only detected via the fallback detector, there is no possibility to assure the save is compatible with your game version"); debug(0, "The game used for saving is \"%s\".", md5); } else if (strcmp(md5, getGameMD5())) { |