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authorNorbert Lange2009-08-16 16:39:34 +0000
committerNorbert Lange2009-08-16 16:39:34 +0000
commitc96affd0c1e5480fe1a4a3d3e82583c795570d21 (patch)
tree3f3a71bc02976024345c5c3e44534055d9c9c4cd /engines/agi
parent2b147c57161cdacf3cdc5bc572ce46160cbd6b5e (diff)
parentce30a513acdaab2ca5eacd136cc80ade1beabb3a (diff)
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merge with trunk
svn-id: r43443
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/detection.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 553e42f88e..8760adb19e 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -364,7 +364,10 @@ static const AGIGameDescription gameDescriptions[] = {
GAME_P("kq3", "2.0A 1988-08-28 (CE)", "ac30b7ca5a089b5e642fbcdcbe872c12", 0x2917, GID_KQ3, Common::kPlatformApple2GS),
// King's Quest 3 (Amiga) 2.15 11/15/89 # 2.333
- GAME3_PS("kq3", "2.15 1989-11-15", "dirs", "8e35bded2bc5cf20f5eec2b15523b155", 1805, 0x3086, 0, GID_KQ3, Common::kPlatformAmiga),
+ // Original pauses with ESC, has menus accessible with mouse.
+ // ver = 0x3086 -> menus accessible with ESC or mouse, bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly).
+ // ver = 0x3149 -> menus accessible with mouse, ESC pauses game, bug #2835581 disappears.
+ GAME3_PS("kq3", "2.15 1989-11-15", "dirs", "8e35bded2bc5cf20f5eec2b15523b155", 1805, 0x3149, 0, GID_KQ3, Common::kPlatformAmiga),
// King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272]
// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game