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authorEugene Sandulenko2007-01-20 21:27:57 +0000
committerEugene Sandulenko2007-01-20 21:27:57 +0000
commitcd8a5f3a98287fe7366db100c2fb45ff986e2d1b (patch)
treec3acca9454ff39fc71da8444eb98494683a6261f /engines/agi
parent47b1321d1520eabcfa4d971bd945f4461eeada49 (diff)
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First phase of detection-related plugins interface improvements. Now plugins
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/detection.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index d32e49e330..1b4e35fea4 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -31,7 +31,7 @@
namespace Agi {
-static DetectedGameList GAME_detectGames(const FSList &fslist);
+static GameList GAME_detectGames(const FSList &fslist);
}
static const PlainGameDescriptor agiGames[] = {
@@ -958,7 +958,7 @@ bool AgiEngine::initGame() {
return true;
}
-DetectedGameList GAME_detectGames(const FSList &fslist) {
+GameList GAME_detectGames(const FSList &fslist) {
return Common::ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION(
fslist,
(const byte *)gameDescriptions,