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authorJussi Pitkanen2011-06-16 18:46:06 +0300
committerEugene Sandulenko2011-08-13 23:27:08 +0100
commitd02251fa4df9dc9e575a8f7e6705f5ef8384a2fd (patch)
treef571bce8c83a24f9e74f44e1bac2f78ece3ca75e /engines/agi
parent368a3722a3cae2326efaf124608605058b274cd5 (diff)
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AGI: Formatting (+ a few debug prints)
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/detection_tables.h16
-rw-r--r--engines/agi/words.cpp6
2 files changed, 13 insertions, 9 deletions
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h
index be9bc1e185..100719cd26 100644
--- a/engines/agi/detection_tables.h
+++ b/engines/agi/detection_tables.h
@@ -37,7 +37,7 @@ using Common::GUIO_NONE;
gid, \
interp, \
features, \
- ver, \
+ ver \
}
#define GAME_LVFPNF(id,name,fname,md5,size,lang,ver,features,gid,platform,interp) { \
@@ -53,7 +53,7 @@ using Common::GUIO_NONE;
gid, \
interp, \
features, \
- ver, \
+ ver \
}
#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformPC,GType_V2)
@@ -196,7 +196,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_GOLDRUSH,
GType_V3,
GF_MACGOLDRUSH,
- 0x3149,
+ 0x3149
},
@@ -514,7 +514,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_SQ2,
GType_V2,
0,
- 0x2936,
+ 0x2936
},
@@ -659,7 +659,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_FANMADE,
GType_V2,
GF_AGDS,
- 0x2440,
+ 0x2440
},
{
@@ -676,7 +676,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_GETOUTTASQ,
GType_V2,
0,
- 0x2440,
+ 0x2440
},
FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE),
@@ -831,7 +831,7 @@ static const AGIGameDescription gameDescriptions[] = {
GID_FANMADE,
GType_V3,
GF_FANMADE,
- 0x3149,
+ 0x3149
},
FANMADE_SVP("V - The Graphical Adventure", "1646eaade74f137a9041eb427a389969", 768, 0x2440, Common::kPlatformCoCo3),
@@ -859,7 +859,7 @@ static AGIGameDescription g_fallbackDesc = {
GID_FANMADE,
GType_V2,
GF_FANMADE,
- 0x2917,
+ 0x2917
};
/**
diff --git a/engines/agi/words.cpp b/engines/agi/words.cpp
index 8b53e9d3a3..ec6928f8ed 100644
--- a/engines/agi/words.cpp
+++ b/engines/agi/words.cpp
@@ -39,6 +39,8 @@ static char *myStrndup(const char *src, int n) {
int AgiEngine::loadWords_v1(Common::File &f) {
char str[64];
int k;
+
+ debug(0, "Loading dictionary");
// Loop through alphabet, as words in the dictionary file are sorted by
// first character
@@ -57,6 +59,7 @@ int AgiEngine::loadWords_v1(Common::File &f) {
w->word = myStrndup(str, k + 1);
w->id = f.readUint16LE();
_game.words[str[0] - 'a'].push_back(w);
+ debug(3, "'%s' (%d)", w->word, w->id);
}
} while((uint8)str[0] != 0xFF);
@@ -77,7 +80,8 @@ int AgiEngine::loadWords(const char *fname) {
for (int i = 0; i < 26; i++) {
fp.seek(i * 2, SEEK_SET);
int offset = fp.readUint16BE();
- if (offset == 0) continue;
+ if (offset == 0)
+ continue;
fp.seek(offset, SEEK_SET);
int k = fp.readByte();
while (!fp.eos() && !fp.err()) {