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authorFilippos Karapetis2007-11-20 23:42:45 +0000
committerFilippos Karapetis2007-11-20 23:42:45 +0000
commite17acaa1c6d9343e48b983b392bc3186759e1bc0 (patch)
treed559cc47907c0aeec7110ca639a1c62a0075306b /engines/agi
parent0bc6fbd435e628a085b7e81e506f6b561c77a6ec (diff)
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Fix regression with the menus
svn-id: r29588
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/preagi_mickey.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index ff135e0014..434befeb9b 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -244,6 +244,8 @@ void Mickey::drawMenu(MSA_MENU menu, int sel0, int sel1) {
attr, (char *)menu.row[iRow].entry[iWord].szText);
}
}
+ _vm->_gfx->doUpdate();
+ _vm->_system->updateScreen(); // TODO: this should go in the game's main loop
}
void Mickey::getMouseMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow, int x, int y) {