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author | Filippos Karapetis | 2007-11-20 23:42:45 +0000 |
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committer | Filippos Karapetis | 2007-11-20 23:42:45 +0000 |
commit | e17acaa1c6d9343e48b983b392bc3186759e1bc0 (patch) | |
tree | d559cc47907c0aeec7110ca639a1c62a0075306b /engines/agi | |
parent | 0bc6fbd435e628a085b7e81e506f6b561c77a6ec (diff) | |
download | scummvm-rg350-e17acaa1c6d9343e48b983b392bc3186759e1bc0.tar.gz scummvm-rg350-e17acaa1c6d9343e48b983b392bc3186759e1bc0.tar.bz2 scummvm-rg350-e17acaa1c6d9343e48b983b392bc3186759e1bc0.zip |
Fix regression with the menus
svn-id: r29588
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index ff135e0014..434befeb9b 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -244,6 +244,8 @@ void Mickey::drawMenu(MSA_MENU menu, int sel0, int sel1) { attr, (char *)menu.row[iRow].entry[iWord].szText); } } + _vm->_gfx->doUpdate(); + _vm->_system->updateScreen(); // TODO: this should go in the game's main loop } void Mickey::getMouseMenuSelRow(MSA_MENU menu, int *sel0, int *sel1, int iRow, int x, int y) { |