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author | Filippos Karapetis | 2008-04-11 17:00:29 +0000 |
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committer | Filippos Karapetis | 2008-04-11 17:00:29 +0000 |
commit | e2fe69ff71f2f100e19c27e5039a79152b49cca6 (patch) | |
tree | a6155bef85f547b7948a990a668fc30f05af095f /engines/agi | |
parent | d0f46196c2a5d58e6551282faf85675014067dfd (diff) | |
download | scummvm-rg350-e2fe69ff71f2f100e19c27e5039a79152b49cca6.tar.gz scummvm-rg350-e2fe69ff71f2f100e19c27e5039a79152b49cca6.tar.bz2 scummvm-rg350-e2fe69ff71f2f100e19c27e5039a79152b49cca6.zip |
Show current text prompt when the accept_input opcode is called. This, together with commit #31477 fix bugs #1875076 - "AGI GR: Input prompt not changing in outhouse" and #1939632 - "SQ2: Text prompt glitch"
svn-id: r31485
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/op_cmd.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index c30b5b52f7..7897b57c30 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -1282,6 +1282,7 @@ cmd(accept_input) { debugC(4, kDebugLevelScripts | kDebugLevelInput, "input normal"); g_agi->newInputMode(INPUT_NORMAL); game.inputEnabled = true; + g_agi->writePrompt(); } cmd(prevent_input) { @@ -1373,8 +1374,6 @@ cmd(set_string) { if (p0 > MAX_STRINGS) return; strcpy(game.strings[p0], curLogic->texts[p1 - 1]); - if (p0 == 0 && game.hasPrompt) - g_agi->writePrompt(); } cmd(display) { |