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authorPaul Gilbert2015-05-31 14:45:10 -0400
committerPaul Gilbert2015-05-31 14:45:10 -0400
commite5296ebf8dd09f603499b1894a33865ec71bb28f (patch)
treed7de032efd54dfdb3159cbc778a0c9ce8cd8aa91 /engines/agi
parent673537bad93f0b440172a0cc263ebf19cc95ffc0 (diff)
parent141ff4d08dc24b6bb17098bd71801e2a58e6a38f (diff)
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Merge branch 'master' into phantom
Diffstat (limited to 'engines/agi')
-rw-r--r--engines/agi/agi.cpp100
-rw-r--r--engines/agi/agi.h5
-rw-r--r--engines/agi/detection.cpp56
-rw-r--r--engines/agi/detection_tables.h174
-rw-r--r--engines/agi/font.h271
-rw-r--r--engines/agi/graphics.cpp29
-rw-r--r--engines/agi/graphics.h2
-rw-r--r--engines/agi/loader_v2.cpp8
-rw-r--r--engines/agi/loader_v3.cpp5
-rw-r--r--engines/agi/preagi.cpp8
-rw-r--r--engines/agi/preagi_mickey.cpp2
-rw-r--r--engines/agi/sound_pcjr.cpp13
-rw-r--r--engines/agi/text.cpp4
13 files changed, 513 insertions, 164 deletions
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index 6bdbabd33e..2b5d7137bc 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -97,50 +97,62 @@ void AgiEngine::processEvents() {
}
break;
case Common::EVENT_LBUTTONDOWN:
- key = BUTTON_LEFT;
- _mouse.button = kAgiMouseButtonLeft;
- keyEnqueue(key);
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ key = BUTTON_LEFT;
+ _mouse.button = kAgiMouseButtonLeft;
+ keyEnqueue(key);
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_RBUTTONDOWN:
- key = BUTTON_RIGHT;
- _mouse.button = kAgiMouseButtonRight;
- keyEnqueue(key);
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ key = BUTTON_RIGHT;
+ _mouse.button = kAgiMouseButtonRight;
+ keyEnqueue(key);
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_WHEELUP:
- key = WHEEL_UP;
- keyEnqueue(key);
+ if (_game.mouseEnabled) {
+ key = WHEEL_UP;
+ keyEnqueue(key);
+ }
break;
case Common::EVENT_WHEELDOWN:
- key = WHEEL_DOWN;
- keyEnqueue(key);
+ if (_game.mouseEnabled) {
+ key = WHEEL_DOWN;
+ keyEnqueue(key);
+ }
break;
case Common::EVENT_MOUSEMOVE:
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
-
- if (!_game.mouseFence.isEmpty()) {
- if (_mouse.x < _game.mouseFence.left)
- _mouse.x = _game.mouseFence.left;
- if (_mouse.x > _game.mouseFence.right)
- _mouse.x = _game.mouseFence.right;
- if (_mouse.y < _game.mouseFence.top)
- _mouse.y = _game.mouseFence.top;
- if (_mouse.y > _game.mouseFence.bottom)
- _mouse.y = _game.mouseFence.bottom;
-
- g_system->warpMouse(_mouse.x, _mouse.y);
+ if (_game.mouseEnabled) {
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+
+ if (!_game.mouseFence.isEmpty()) {
+ if (_mouse.x < _game.mouseFence.left)
+ _mouse.x = _game.mouseFence.left;
+ if (_mouse.x > _game.mouseFence.right)
+ _mouse.x = _game.mouseFence.right;
+ if (_mouse.y < _game.mouseFence.top)
+ _mouse.y = _game.mouseFence.top;
+ if (_mouse.y > _game.mouseFence.bottom)
+ _mouse.y = _game.mouseFence.bottom;
+
+ g_system->warpMouse(_mouse.x, _mouse.y);
+ }
}
break;
case Common::EVENT_LBUTTONUP:
case Common::EVENT_RBUTTONUP:
- _mouse.button = kAgiMouseButtonUp;
- _mouse.x = event.mouse.x;
- _mouse.y = event.mouse.y;
+ if (_game.mouseEnabled) {
+ _mouse.button = kAgiMouseButtonUp;
+ _mouse.x = event.mouse.x;
+ _mouse.y = event.mouse.y;
+ }
break;
case Common::EVENT_KEYDOWN:
if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) {
@@ -492,20 +504,19 @@ struct GameSettings {
const char *detectname;
};
-static const GameSettings agiSettings[] = {
- {"agi", "AGI game", GID_AGI, MDT_ADLIB, "OBJECT"},
- {NULL, NULL, 0, 0, NULL}
-};
-
AgiBase::AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
// Assign default values to the config manager, in case settings are missing
ConfMan.registerDefault("originalsaveload", "false");
+ ConfMan.registerDefault("altamigapalette", "false");
+ ConfMan.registerDefault("mousesupport", "true");
_noSaveLoadAllowed = false;
_rnd = new Common::RandomSource("agi");
_sound = 0;
+ _fontData = NULL;
+
initFeatures();
initVersion();
}
@@ -554,6 +565,19 @@ AgiEngine::AgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : AgiBas
memset(&_debug, 0, sizeof(struct AgiDebug));
memset(&_mouse, 0, sizeof(struct Mouse));
+ _game.mouseEnabled = true;
+ if (!ConfMan.getBool("mousesupport")) {
+ // we effectively disable the mouse for games, that explicitly do not want mouse support to be enabled
+ _game.mouseEnabled = false;
+ }
+
+ // We are currently using the custom font for all fanmade games
+ if (!(getFeatures() & (GF_FANMADE | GF_AGDS))) {
+ _fontData = fontData_Sierra; // original Sierra font
+ } else {
+ _fontData = fontData_FanGames; // our (own?) custom font, that supports umlauts etc.
+ }
+
_game._vm = this;
_game.clockEnabled = false;
@@ -712,7 +736,9 @@ Common::Error AgiBase::init() {
}
Common::Error AgiEngine::go() {
- CursorMan.showMouse(true);
+ if (_game.mouseEnabled) {
+ CursorMan.showMouse(true);
+ }
setTotalPlayTime(0);
if (_game.state < STATE_LOADED) {
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index 6256de05d2..04e02dcf87 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -643,6 +643,7 @@ struct AgiGame {
int simpleSave; /**< select simple savegames */
Common::Rect mouseFence; /**< rectangle set by fence.mouse command */
+ bool mouseEnabled; /**< if mouse is supposed to be active */
// IF condition handling
int testResult;
@@ -780,6 +781,8 @@ protected:
void initRenderMode();
+ const uint8 *_fontData;
+
public:
GfxMgr *_gfx;
@@ -839,6 +842,8 @@ public:
bool canLoadGameStateCurrently();
bool canSaveGameStateCurrently();
+
+ const uint8 *getFontData() { return _fontData; };
};
typedef void (*AgiCommand)(AgiGame *state, uint8 *p);
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 1d58900056..823ec7be66 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -138,15 +138,42 @@ static const PlainGameDescriptor agiGames[] = {
{0, 0}
};
-static const ExtraGuiOption agiExtraGuiOption = {
- _s("Use original save/load screens"),
- _s("Use the original save/load screens, instead of the ScummVM ones"),
- "originalsaveload",
- false
-};
-
#include "agi/detection_tables.h"
+static const ADExtraGuiOptionsMap optionsList[] = {
+ {
+ GAMEOPTION_ORIGINAL_SAVELOAD,
+ {
+ _s("Use original save/load screens"),
+ _s("Use the original save/load screens, instead of the ScummVM ones"),
+ "originalsaveload",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_AMIGA_ALTERNATIVE_PALETTE,
+ {
+ _s("Use an alternative palette"),
+ _s("Use an alternative palette, common for all Amiga games. This was the old behavior"),
+ "altamigapalette",
+ false
+ }
+ },
+
+ {
+ GAMEOPTION_DISABLE_MOUSE,
+ {
+ _s("Mouse support"),
+ _s("Enables mouse support. Allows to use mouse for movement and in game menus."),
+ "mousesupport",
+ true
+ }
+ },
+
+ AD_EXTRA_GUI_OPTIONS_TERMINATOR
+};
+
using namespace Agi;
class AgiMetaEngine : public AdvancedMetaEngine {
@@ -154,7 +181,7 @@ class AgiMetaEngine : public AdvancedMetaEngine {
mutable Common::String _extra;
public:
- AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames) {
+ AgiMetaEngine() : AdvancedMetaEngine(Agi::gameDescriptions, sizeof(Agi::AGIGameDescription), agiGames, optionsList) {
_singleid = "agi";
_guioptions = GUIO1(GUIO_NOSPEECH);
}
@@ -168,7 +195,6 @@ public:
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
- virtual const ExtraGuiOptions getExtraGuiOptions(const Common::String &target) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@@ -227,12 +253,6 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameD
return res;
}
-const ExtraGuiOptions AgiMetaEngine::getExtraGuiOptions(const Common::String &target) const {
- ExtraGuiOptions options;
- options.push_back(agiExtraGuiOption);
- return options;
-}
-
SaveStateList AgiMetaEngine::listSaves(const char *target) const {
const uint32 AGIflag = MKTAG('A','G','I',':');
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
@@ -267,15 +287,13 @@ SaveStateList AgiMetaEngine::listSaves(const char *target) const {
int AgiMetaEngine::getMaximumSaveSlot() const { return 999; }
void AgiMetaEngine::removeSaveState(const char *target, int slot) const {
- char fileName[MAXPATHLEN];
- sprintf(fileName, "%s.%03d", target, slot);
+ Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
const uint32 AGIflag = MKTAG('A','G','I',':');
- char fileName[MAXPATHLEN];
- sprintf(fileName, "%s.%03d", target, slot);
+ Common::String fileName = Common::String::format("%s.%03d", target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(fileName);
diff --git a/engines/agi/detection_tables.h b/engines/agi/detection_tables.h
index 2d7fba3507..0ae822a538 100644
--- a/engines/agi/detection_tables.h
+++ b/engines/agi/detection_tables.h
@@ -22,7 +22,16 @@
namespace Agi {
-#define GAME_LVFPN(id,extra,fname,md5,size,lang,ver,features,gid,platform,interp) { \
+#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
+#define GAMEOPTION_AMIGA_ALTERNATIVE_PALETTE GUIO_GAMEOPTIONS2
+#define GAMEOPTION_DISABLE_MOUSE GUIO_GAMEOPTIONS3
+// TODO: properly implement GAMEOPTIONs
+
+#define GAMEOPTIONS_DEFAULT GUIO2(GAMEOPTION_ORIGINAL_SAVELOAD,GAMEOPTION_DISABLE_MOUSE)
+#define GAMEOPTIONS_AMIGA GUIO2(GAMEOPTION_ORIGINAL_SAVELOAD,GAMEOPTION_AMIGA_ALTERNATIVE_PALETTE)
+#define GAMEOPTIONS_FANMADE_MOUSE GUIO1(GAMEOPTION_ORIGINAL_SAVELOAD)
+
+#define GAME_LVFPN(id,extra,fname,md5,size,lang,ver,features,gid,platform,interp,guioptions) { \
{ \
id, \
extra, \
@@ -30,7 +39,7 @@ namespace Agi {
lang, \
platform, \
ADGF_NO_FLAGS, \
- GUIO0() \
+ guioptions \
}, \
gid, \
interp, \
@@ -38,7 +47,7 @@ namespace Agi {
ver \
}
-#define GAME_LVFPNF(id,name,fname,md5,size,lang,ver,features,gid,platform,interp) { \
+#define GAME_LVFPNF(id,name,fname,md5,size,lang,ver,features,gid,platform,interp,guioptions) { \
{ \
id, \
name, \
@@ -46,7 +55,7 @@ namespace Agi {
lang, \
platform, \
ADGF_USEEXTRAASTITLE, \
- GUIO0() \
+ guioptions \
}, \
gid, \
interp, \
@@ -54,43 +63,52 @@ namespace Agi {
ver \
}
-#define BOOTER2(id,extra,fname,md5,size,ver,gid) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2)
-#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2)
-#define GAME3(id,extra,fname,md5,ver,gid) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V3)
+#define BOOTER2(id,extra,fname,md5,size,ver,gid) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2,GAMEOPTIONS_DEFAULT)
+#define GAME(id,extra,md5,ver,gid) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V2,GAMEOPTIONS_DEFAULT)
+#define GAME3(id,extra,fname,md5,ver,gid) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,Common::kPlatformDOS,GType_V3,GAMEOPTIONS_DEFAULT)
-#define GAME_P(id,extra,md5,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_V2)
+#define GAME_P(id,extra,md5,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_V2,GAMEOPTIONS_DEFAULT)
+#define GAME_PO(id,extra,md5,ver,gid,platform,guioptions) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_V2,guioptions)
-#define GAME_FP(id,extra,md5,ver,flags,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V2)
+#define GAME_FP(id,extra,md5,ver,flags,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V2,GAMEOPTIONS_DEFAULT)
+#define GAME_FPO(id,extra,md5,ver,flags,gid,platform,guioptions) GAME_LVFPN(id,extra,"logdir",md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V2,guioptions)
#define GAME_F(id,extra,md5,ver,flags,gid) GAME_FP(id,extra,md5,ver,flags,gid,Common::kPlatformDOS)
+#define GAME_FO(id,extra,md5,ver,flags,gid,guioptions) GAME_FPO(id,extra,md5,ver,flags,gid,Common::kPlatformDOS,guioptions)
-#define GAME_PS(id,extra,md5,size,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,Common::EN_ANY,ver,0,gid,platform,GType_V2)
+#define GAME_PS(id,extra,md5,size,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,Common::EN_ANY,ver,0,gid,platform,GType_V2,GAMEOPTIONS_DEFAULT)
-#define GAME_LPS(id,extra,md5,size,lang,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,lang,ver,0,gid,platform,GType_V2)
+#define GAME_LPS(id,extra,md5,size,lang,ver,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,lang,ver,0,gid,platform,GType_V2,GAMEOPTIONS_DEFAULT)
-#define GAME_LFPS(id,extra,md5,size,lang,ver,flags,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,lang,ver,flags,gid,platform,GType_V2)
+#define GAME_LFPS(id,extra,md5,size,lang,ver,flags,gid,platform) GAME_LVFPN(id,extra,"logdir",md5,size,lang,ver,flags,gid,platform,GType_V2,GAMEOPTIONS_DEFAULT)
-#define GAME3_P(id,extra,fname,md5,ver,flags,gid,platform) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V3)
+#define GAME3_P(id,extra,fname,md5,ver,flags,gid,platform) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V3,GAMEOPTIONS_DEFAULT)
+#define GAME3_PO(id,extra,fname,md5,ver,flags,gid,platform,guioptions) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,flags,gid,platform,GType_V3,guioptions)
-#define GAMEpre_P(id,extra,fname,md5,ver,gid,platform) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_PreAGI)
+#define GAMEpre_P(id,extra,fname,md5,ver,gid,platform) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_PreAGI,GAMEOPTIONS_DEFAULT)
+#define GAMEpre_PO(id,extra,fname,md5,ver,gid,platform,guioptions) GAME_LVFPN(id,extra,fname,md5,-1,Common::EN_ANY,ver,0,gid,platform,GType_PreAGI,guioptions)
-#define GAMEpre_PS(id,extra,fname,md5,size,ver,gid,platform) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,platform,GType_PreAGI)
+#define GAMEpre_PS(id,extra,fname,md5,size,ver,gid,platform) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,0,gid,platform,GType_PreAGI,GAMEOPTIONS_DEFAULT)
-#define GAME3_PS(id,extra,fname,md5,size,ver,flags,gid,platform) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,flags,gid,platform,GType_V3)
+#define GAME3_PS(id,extra,fname,md5,size,ver,flags,gid,platform) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,flags,gid,platform,GType_V3,GAMEOPTIONS_DEFAULT)
+#define GAME3_PSO(id,extra,fname,md5,size,ver,flags,gid,platform,guioptions) GAME_LVFPN(id,extra,fname,md5,size,Common::EN_ANY,ver,flags,gid,platform,GType_V3,guioptions)
-#define FANMADE_ILVF(id,name,md5,lang,ver,features) GAME_LVFPNF(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformDOS,GType_V2)
+#define FANMADE_ILVFO(id,name,md5,lang,ver,features,guioptions) GAME_LVFPNF(id,name,"logdir",md5,-1,lang,ver,(GF_FANMADE|features),GID_FANMADE,Common::kPlatformDOS,GType_V2,guioptions)
-#define FANMADE_ISVP(id,name,md5,size,ver,platform) GAME_LVFPNF(id,name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2)
-#define FANMADE_SVP(name,md5,size,ver,platform) FANMADE_ISVP("agi-fanmade",name,md5,size,ver,platform)
+#define FANMADE_ISVPO(id,name,md5,size,ver,platform,guioptions) GAME_LVFPNF(id,name,"logdir",md5,size,Common::EN_ANY,ver,GF_FANMADE,GID_FANMADE,platform,GType_V2,guioptions)
+#define FANMADE_SVP(name,md5,size,ver,platform) FANMADE_ISVPO("agi-fanmade",name,md5,size,ver,platform,GAMEOPTIONS_DEFAULT)
-#define FANMADE_LVF(name,md5,lang,ver,features) FANMADE_ILVF("agi-fanmade",name,md5,lang,ver,features)
+#define FANMADE_LVFO(name,md5,lang,ver,features,guioptions) FANMADE_ILVFO("agi-fanmade",name,md5,lang,ver,features,guioptions)
-#define FANMADE_LF(name,md5,lang,features) FANMADE_LVF(name,md5,lang,0x2917,features)
+#define FANMADE_LF(name,md5,lang,features) FANMADE_LVFO(name,md5,lang,0x2917,features,GAMEOPTIONS_DEFAULT)
+#define FANMADE_LFO(name,md5,lang,features,guioptions) FANMADE_LVFO(name,md5,lang,0x2917,features,guioptions)
#define FANMADE_IF(id,name,md5,features) FANMADE_ILVF(id,name,md5,Common::EN_ANY,0x2917,features)
-#define FANMADE_V(name,md5,ver) FANMADE_LVF(name,md5,Common::EN_ANY,ver,0)
+#define FANMADE_V(name,md5,ver) FANMADE_LVFO(name,md5,Common::EN_ANY,ver,0,GAMEOPTIONS_DEFAULT)
#define FANMADE_F(name,md5,features) FANMADE_LF(name,md5,Common::EN_ANY,features)
+#define FANMADE_FO(name,md5,features,guioptions) FANMADE_LFO(name,md5,Common::EN_ANY,features,guioptions)
#define FANMADE_L(name,md5,lang) FANMADE_LF(name,md5,lang,0)
#define FANMADE_I(id,name,md5) FANMADE_IF(id,name,md5,0)
+#define FANMADE_O(name,md5,guioptions) FANMADE_FO(name,md5,0,guioptions)
#define FANMADE(name,md5) FANMADE_F(name,md5,0)
@@ -130,7 +148,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_BC,
GType_V1,
@@ -151,7 +169,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_BC,
GType_V1,
@@ -172,7 +190,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_BC,
GType_V1,
@@ -181,7 +199,7 @@ static const AGIGameDescription gameDescriptions[] = {
},
// Black Cauldron (Amiga) 2.00 6/14/87
- GAME_P("bc", "2.00 1987-06-14", "7b01694af21213b4727bb94476f64eb5", 0x2440, GID_BC, Common::kPlatformAmiga),
+ GAME_PO("bc", "2.00 1987-06-14", "7b01694af21213b4727bb94476f64eb5", 0x2440, GID_BC, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Black Cauldron (Apple IIgs) 1.0O 2/24/89 (CE)
// Menus not tested
@@ -210,7 +228,7 @@ static const AGIGameDescription gameDescriptions[] = {
// Donald Duck's Playground (Amiga) 1.0C
// Menus not tested
- GAME_P("ddp", "1.0C 1987-04-27", "550971d196f65190a5c760d2479406ef", 0x2272, GID_DDP, Common::kPlatformAmiga),
+ GAME_PO("ddp", "1.0C 1987-04-27", "550971d196f65190a5c760d2479406ef", 0x2272, GID_DDP, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Donald Duck's Playground (ST) 1.0A 8/8/86
// Menus not tested
@@ -221,7 +239,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME_PS("ddp", "1.0C 1986-06-09", "550971d196f65190a5c760d2479406ef", 132, 0x2272, GID_DDP, Common::kPlatformDOS),
// Gold Rush! (Amiga) 1.01 1/13/89 aka 2.05 3/9/89 # 2.316
- GAME3_PS("goldrush", "1.01 1989-01-13 aka 2.05 1989-03-09", "dirs", "a1d4de3e75c2688c1e2ca2634ffc3bd8", 2399, 0x3149, 0, GID_GOLDRUSH, Common::kPlatformAmiga),
+ GAME3_PSO("goldrush", "1.01 1989-01-13 aka 2.05 1989-03-09", "dirs", "a1d4de3e75c2688c1e2ca2634ffc3bd8", 2399, 0x3149, 0, GID_GOLDRUSH, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Gold Rush! (Apple IIgs) 1.0M 2/28/89 (CE) aka 2.01 12/22/88
// Menus not tested
@@ -252,7 +270,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformMacintosh,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_GOLDRUSH,
GType_V3,
@@ -269,7 +287,7 @@ static const AGIGameDescription gameDescriptions[] = {
// King's Quest 1 (Amiga) 1.0U # 2.082
// The original game did not have menus, they are enabled under ScummVM
- GAME_FP("kq1", "1.0U 1986", "246c695324f1c514aee2b904fa352fad", 0x2440, GF_MENUS, GID_KQ1, Common::kPlatformAmiga),
+ GAME_FPO("kq1", "1.0U 1986", "246c695324f1c514aee2b904fa352fad", 0x2440, GF_MENUS, GID_KQ1, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// King's Quest 1 (ST) 1.0V
// The original game did not have menus, they are enabled under ScummVM
@@ -298,7 +316,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME_P("kq2", "2.0A 1988-06-16 (CE)", "5203c8b95250a2ecfee93ddb99414753", 0x2917, GID_KQ2, Common::kPlatformApple2GS),
// King's Quest 2 (Amiga) 2.0J
- GAME_P("kq2", "2.0J 1987-01-29", "b866f0fab2fad91433a637a828cfa410", 0x2440, GID_KQ2, Common::kPlatformAmiga),
+ GAME_PO("kq2", "2.0J 1987-01-29", "b866f0fab2fad91433a637a828cfa410", 0x2440, GID_KQ2, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// King's Quest 2 (Mac) 2.0R
GAME_P("kq2", "2.0R 1988-03-23", "cbdb0083317c8e7cfb7ac35da4bc7fdc", 0x2440, GID_KQ2, Common::kPlatformMacintosh),
@@ -324,7 +342,7 @@ static const AGIGameDescription gameDescriptions[] = {
// King's Quest 3 (Amiga) 1.01 11/8/86
// The original game did not have menus, they are enabled under ScummVM
- GAME_FP("kq3", "1.01 1986-11-08", "8ab343306df0e2d98f136be4e8cfd0ef", 0x2440, GF_MENUS, GID_KQ3, Common::kPlatformAmiga),
+ GAME_FPO("kq3", "1.01 1986-11-08", "8ab343306df0e2d98f136be4e8cfd0ef", 0x2440, GF_MENUS, GID_KQ3, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// King's Quest 3 (ST) 1.02 11/18/86
// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
@@ -340,7 +358,7 @@ static const AGIGameDescription gameDescriptions[] = {
// Original pauses with ESC, has menus accessible with mouse.
// ver = 0x3086 -> menus accessible with ESC or mouse, bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly).
// ver = 0x3149 -> menus accessible with mouse, ESC pauses game, bug #2835581 disappears.
- GAME3_PS("kq3", "2.15 1989-11-15", "dirs", "8e35bded2bc5cf20f5eec2b15523b155", 1805, 0x3149, 0, GID_KQ3, Common::kPlatformAmiga),
+ GAME3_PSO("kq3", "2.15 1989-11-15", "dirs", "8e35bded2bc5cf20f5eec2b15523b155", 1805, 0x3149, 0, GID_KQ3, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// King's Quest 3 (PC) 1.01 11/08/86 [AGI 2.272]
// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
@@ -405,7 +423,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME_P("lsl1", "1.04 1987-06-18", "8b579f8673fe9448c2538f5ed9887cf0", 0x2440, GID_LSL1, Common::kPlatformAtariST),
// Leisure Suit Larry 1 (Amiga) 1.05 6/26/87 # x.yyy
- GAME_P("lsl1", "1.05 1987-06-26", "3f5d26d8834ca49c147fb60936869d56", 0x2440, GID_LSL1, Common::kPlatformAmiga),
+ GAME_PO("lsl1", "1.05 1987-06-26", "3f5d26d8834ca49c147fb60936869d56", 0x2440, GID_LSL1, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Leisure Suit Larry 1 (IIgs) 1.0E
GAME_P("lsl1", "1.0E 1987", "5f9e1dd68d626c6d303131c119582ad4", 0x2440, GID_LSL1, Common::kPlatformApple2GS),
@@ -423,7 +441,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME3_P("mh1", "2.0E 1988-10-05 (CE)", "mhdir", "2f1509f76f24e6e7d213f2dadebbf156", 0x3149, 0, GID_MH1, Common::kPlatformApple2GS),
// Manhunter NY (Amiga) 1.06 3/18/89
- GAME3_P("mh1", "1.06 1989-03-18", "dirs", "92c6183042d1c2bb76236236a7d7a847", 0x3149, GF_OLDAMIGAV20, GID_MH1, Common::kPlatformAmiga),
+ GAME3_PO("mh1", "1.06 1989-03-18", "dirs", "92c6183042d1c2bb76236236a7d7a847", 0x3149, GF_OLDAMIGAV20, GID_MH1, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// reported by Filippos (thebluegr) in bugreport #1654500
// Manhunter NY (PC 5.25") 1.22 8/31/88 [AGI 3.002.107]
@@ -442,7 +460,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME3_P("mh2", "1.0 1989-07-29", "mh2dir", "5e3581495708b952fea24438a6c7e040", 0x3149, 0, GID_MH1, Common::kPlatformAtariST),
// Manhunter SF (Amiga) 3.06 8/17/89 # 2.333
- GAME3_PS("mh2", "3.06 1989-08-17", "dirs", "b412e8a126368b76696696f7632d4c16", 2573, 0x3086, GF_OLDAMIGAV20, GID_MH2, Common::kPlatformAmiga),
+ GAME3_PSO("mh2", "3.06 1989-08-17", "dirs", "b412e8a126368b76696696f7632d4c16", 2573, 0x3086, GF_OLDAMIGAV20, GID_MH2, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Manhunter SF (PC 5.25") 3.03 8/17/89 [AGI 3.002.149]
GAME3("mh2", "3.03 1989-08-17 5.25\"", "mh2dir", "b90e4795413c43de469a715fb3c1fa93", 0x3149, GID_MH2),
@@ -464,7 +482,7 @@ static const AGIGameDescription gameDescriptions[] = {
// Mixed-Up Mother Goose (Amiga) 1.1
// Problematic: crashes
// Menus not tested
- GAME3_PS("mixedup", "1.1 1986-12-10", "dirs", "5c1295fe6daaf95831195ba12894dbd9", 2021, 0x3086, 0, GID_MIXEDUP, Common::kPlatformAmiga),
+ GAME3_PSO("mixedup", "1.1 1986-12-10", "dirs", "5c1295fe6daaf95831195ba12894dbd9", 2021, 0x3086, 0, GID_MIXEDUP, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
#endif
// Mixed Up Mother Goose (IIgs)
@@ -486,7 +504,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME_P("pq1", "2.0B 1988-04-21", "e7c175918372336461e3811d594f482f", 0x2917, GID_PQ1, Common::kPlatformApple2GS),
// Police Quest 1 (Amiga) 2.0B 2/22/89 # 2.310
- GAME3_PS("pq1", "2.0B 1989-02-22", "dirs", "cfa93e5f2aa7378bddd10ad6746a2ffb", 1613, 0x3149, 0, GID_PQ1, Common::kPlatformAmiga),
+ GAME3_PSO("pq1", "2.0B 1989-02-22", "dirs", "cfa93e5f2aa7378bddd10ad6746a2ffb", 1613, 0x3149, 0, GID_PQ1, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Police Quest 1 (IIgs) 2.0A-88318
GAME_P("pq1", "2.0A 1988-03-18", "8994e39d0901de3d07cecfb954075bb5", 0x2917, GID_PQ1, Common::kPlatformApple2GS),
@@ -524,7 +542,7 @@ static const AGIGameDescription gameDescriptions[] = {
// Space Quest 1 (Amiga) 1.2 # 2.082
// The original game did not have menus, they are enabled under ScummVM
- GAME_FP("sq1", "1.2 1986", "0b216d931e95750f1f4837d6a4b821e5", 0x2440, GF_MENUS | GF_OLDAMIGAV20, GID_SQ1, Common::kPlatformAmiga),
+ GAME_FPO("sq1", "1.2 1986", "0b216d931e95750f1f4837d6a4b821e5", 0x2440, GF_MENUS | GF_OLDAMIGAV20, GID_SQ1, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Space Quest 1 (Mac) 1.5D
GAME_P("sq1", "1.5D 1987-04-02", "ce88419aadd073d1c6682d859b3d8aa2", 0x2440, GID_SQ1, Common::kPlatformMacintosh),
@@ -570,7 +588,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformAmiga,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_AMIGA
},
GID_SQ2,
GType_V2,
@@ -616,7 +634,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAMEpre_P("winnie", "", "title.pic", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformDOS),
// Winnie the Pooh in the Hundred Acre Wood (Amiga)
- GAMEpre_P("winnie", "", "title", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformAmiga),
+ GAMEpre_PO("winnie", "", "title", "2e7900c1ccaa7671d65405f6d1efed30", 0x0000, GID_WINNIE, Common::kPlatformAmiga, GAMEOPTIONS_AMIGA),
// Winnie the Pooh in the Hundred Acre Wood (C64)
GAMEpre_P("winnie", "", "title.pic", "d4eb97cffc866110f71e1ec9f84fe643", 0x0000, GID_WINNIE, Common::kPlatformC64),
@@ -630,15 +648,15 @@ static const AGIGameDescription gameDescriptions[] = {
// Xmas Card 1986 (CoCo3 360k) [AGI 2.072]
GAME_PS("xmascard", "", "25ad35e9628fc77e5e0dd35852a272b6", 768, 0x2440, GID_XMASCARD, Common::kPlatformCoCo3),
- FANMADE_F("2 Player Demo", "4279f46b3cebd855132496476b1d2cca", GF_AGIMOUSE),
+ FANMADE_FO("2 Player Demo", "4279f46b3cebd855132496476b1d2cca", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("AGI Combat", "0be6a8a9e19203dcca0067d280798871"),
FANMADE("AGI Contest 1 Template", "d879aed25da6fc655564b29567358ae2"),
FANMADE("AGI Contest 2 Template", "5a2fb2894207eff36c72f5c1b08bcc07"),
- FANMADE("AGI Mouse Demo 0.60 demo 1", "c07e2519de674c67386cb2cc6f2e3904"),
- FANMADE("AGI Mouse Demo 0.60 demo 2", "cc49d8b88ed6faf4f53ce92c84e0fe1b"),
- FANMADE("AGI Mouse Demo 0.70", "3497c291e4afb6f758e61740678a2aec"),
- FANMADE_F("AGI Mouse Demo 1.00", "20397f0bf0ef936f416bb321fb768fc7", GF_AGIMOUSE),
- FANMADE_F("AGI Mouse Demo 1.10", "f4ad396b496d6167635ad0b410312ab8", GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_O("AGI Mouse Demo 0.60 demo 1", "c07e2519de674c67386cb2cc6f2e3904", GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_O("AGI Mouse Demo 0.60 demo 2", "cc49d8b88ed6faf4f53ce92c84e0fe1b", GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_O("AGI Mouse Demo 0.70", "3497c291e4afb6f758e61740678a2aec", GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("AGI Mouse Demo 1.00", "20397f0bf0ef936f416bb321fb768fc7", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("AGI Mouse Demo 1.10", "f4ad396b496d6167635ad0b410312ab8", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("AGI Piano (v1.0)", "8778b3d89eb93c1d50a70ef06ef10310"),
FANMADE("AGI Quest (v1.46-TJ0)", "1cf1a5307c1a0a405f5039354f679814"),
GAME("tetris", "", "7a874e2db2162e7a4ce31c9130248d8a", 0x2917, GID_FANMADE),
@@ -657,15 +675,15 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Al Pond 1 - Al Lives Forever (v1.0)", "e8921c3043b749b056ff51f56d1b451b"),
FANMADE("Al Pond 1 - Al Lives Forever (v1.3)", "fb4699474054962e0dbfb4cf12ca52f6"),
FANMADE("Apocalyptic Quest (v0.03 Teaser)", "42ced528b67965d3bc3b52c635f94a57"),
- FANMADE_F("Apocalyptic Quest (v4.00 Alpha 1)", "e15581628d84949b8d352d224ec3184b", GF_AGIMOUSE),
- FANMADE_F("Apocalyptic Quest (v4.00 Alpha 2)", "0eee850005860e46345b38fea093d194", GF_AGIMOUSE),
- FANMADE_F("Band Quest (Demo)", "7326abefd793571cc17ed0db647bdf34", GF_AGIMOUSE),
- FANMADE_F("Band Quest (Early Demo)", "de4758dd34676b248c8301b32d93bc6f", GF_AGIMOUSE),
+ FANMADE_FO("Apocalyptic Quest (v4.00 Alpha 1)", "e15581628d84949b8d352d224ec3184b", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Apocalyptic Quest (v4.00 Alpha 2)", "0eee850005860e46345b38fea093d194", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Band Quest (Demo)", "7326abefd793571cc17ed0db647bdf34", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Band Quest (Early Demo)", "de4758dd34676b248c8301b32d93bc6f", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Beyond the Titanic 2", "9b8de38dc64ffb3f52b7877ea3ebcef9"),
FANMADE("Biri Quest 1", "1b08f34f2c43e626c775c9d6649e2f17"),
FANMADE("Bob The Farmboy", "e4b7df9d0830addee5af946d380e66d7"),
- FANMADE_F("Boring Man 1: The Toad to Robinland", "d74481cbd227f67ace37ce6a5493039f", GF_AGIMOUSE),
- FANMADE_F("Boring Man 2: Ho Man! This Game Sucks!", "250032ba105bdf7c1bc4fed767c2d37e", GF_AGIMOUSE),
+ FANMADE_FO("Boring Man 1: The Toad to Robinland", "d74481cbd227f67ace37ce6a5493039f", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Boring Man 2: Ho Man! This Game Sucks!", "250032ba105bdf7c1bc4fed767c2d37e", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Botz", "a8fabe4e807adfe5ec02bfec6d983695"),
FANMADE("Brian's Quest (v1.0)", "0964aa79b9cdcff7f33a12b1d7e04b9c"),
FANMADE("CPU-21 (v1.0)", "35b7cdb4d17e890e4c52018d96e9cbf4"),
@@ -676,12 +694,12 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Coco Coq (English) - Coco Coq In Grostesteing's Base (v.1.0.3)", "97631f8e710544a58bd6da9e780f9320"),
FANMADE_L("Coco Coq (French) - Coco Coq Dans la Base de Grostesteing (v1.0.2)", "ef579ebccfe5e356f9a557eb3b2d8649", Common::FR_FRA),
FANMADE("Corby's Murder Mystery (v1.0)", "4ebe62ac24c5a8c7b7898c8eb070efe5"),
- FANMADE_F("DG: The AGIMouse Adventure (English v1.1)", "efe453b92bc1487ea69fbebede4d5f26", GF_AGIMOUSE|GF_AGIPAL),
- FANMADE_LF("DG: The AGIMouse Adventure (French v1.1)", "eb3d17ca466d672cbb95947e8d6e846a", Common::FR_FRA, GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_FO("DG: The AGIMouse Adventure (English v1.1)", "efe453b92bc1487ea69fbebede4d5f26", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_LFO("DG: The AGIMouse Adventure (French v1.1)", "eb3d17ca466d672cbb95947e8d6e846a", Common::FR_FRA, GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("DG: The Adventure Game (English v1.1)", "0d6376d493fa7a21ec4da1a063e12b25"),
FANMADE_L("DG: The Adventure Game (French v1.1)", "258bdb3bb8e61c92b71f2f456cc69e23", Common::FR_FRA),
FANMADE("Dashiki (16 Colors)", "9b2c7b9b0283ab9f12bedc0cb6770a07"),
- FANMADE_F("Dashiki (256 Colors)", "c68052bb209e23b39b55ff3d759958e6", GF_AGIMOUSE|GF_AGI256),
+ FANMADE_FO("Dashiki (256 Colors)", "c68052bb209e23b39b55ff3d759958e6", GF_AGIMOUSE|GF_AGI256, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Date Quest 1 (v1.0)", "ba3dcb2600645be53a13170aa1a12e69"),
FANMADE("Date Quest 2 (v1.0 Demo)", "1602d6a2874856e928d9a8c8d2d166e9"),
FANMADE("Date Quest 2 (v1.0)", "f13f6fc85aa3e6e02b0c20408fb63b47"),
@@ -708,20 +726,20 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Good Man (demo v3.41)", "3facd8a8f856b7b6e0f6c3200274d88c"),
GAME_LVFPNF("agi-fanmade", "Groza (russian) [AGDS sample]", "logdir", "421da3a18004122a966d64ab6bd86d2e", -1,
- Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformDOS,GType_V2),
+ Common::RU_RUS, 0x2440, GF_AGDS, GID_FANMADE, Common::kPlatformDOS,GType_V2,GAMEOPTIONS_DEFAULT),
GAME_LVFPNF("agi-fanmade", "Get Outta Space Quest", "logdir", "aaea5b4a348acb669d13b0e6f22d4dc9", -1,
- Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformDOS,GType_V2),
+ Common::EN_ANY, 0x2440, GF_FANMADE, GID_GETOUTTASQ, Common::kPlatformDOS,GType_V2,GAMEOPTIONS_DEFAULT),
- FANMADE_F("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE),
+ FANMADE_FO("Half-Death - Terror At White-Mesa", "b62c05d0ace878261392073f57ae788c", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Hank's Quest (v1.0 English) - Victim of Society", "64c15b3d0483d17888129100dc5af213"),
FANMADE("Hank's Quest (v1.1 English) - Victim of Society", "86d1f1dd9b0c4858d096e2a60cca8a14"),
FANMADE_L("Hank's Quest (v1.81 Dutch) - Slachtoffer Van Het Gebeuren", "41e53972d55ff3dff9e90d15fe1b659f", Common::NL_NLD),
FANMADE("Hank's Quest (v1.81 English) - Victim of Society", "7a776383282f62a57c3a960dafca62d1"),
FANMADE("Herbao (v0.2)", "6a5186fc8383a9060517403e85214fc2"),
- FANMADE_F("Hitler's Legacy (v.0004q)", "a412881269ba34584bd0a3268e5a9863", GF_AGIMOUSE),
+ FANMADE_FO("Hitler's Legacy (v.0004q)", "a412881269ba34584bd0a3268e5a9863", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Hobbits", "4a1c1ef3a7901baf0ab45fde0cfadd89"),
- FANMADE_F("Isabella Coq - A Present For My Dad", "55c6819f2330c4d5d6459874c9f123d9", GF_AGIMOUSE),
+ FANMADE_FO("Isabella Coq - A Present For My Dad", "55c6819f2330c4d5d6459874c9f123d9", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Jack & Julia - VAMPYR", "8aa0b9a26f8d5a4421067ab8cc3706f6"),
FANMADE("Jeff's Quest (v.5 alpha Jun 1)", "10f1720eed40c12b02a0f32df3e72ded"),
FANMADE("Jeff's Quest (v.5 alpha May 31)", "51ff71c0ed90db4e987a488ed3bf0551"),
@@ -730,8 +748,8 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Jiggy Jiggy Uh! Uh!", "bc331588a71e7a1c8840f6cc9b9487e4"),
FANMADE("Jimmy In: The Alien Attack (v0.1)", "a4e9db0564a494728de7873684a4307c"),
FANMADE("Joe McMuffin In \"What's Cooking, Doc\" (v1.0)", "8a3de7e61a99cb605fa6d233dd91c8e1"),
- FANMADE_LVF("Jolimie, le Village Maudit (v0.5)", "21818501636b3cb8ad5de5c1a66de5c2", Common::FR_FRA, 0x2936, GF_AGIMOUSE|GF_AGIPAL),
- FANMADE_LVF("Jolimie, le Village Maudit (v1.1)", "68d7aef1161bb5972fe03efdf29ccb7f", Common::FR_FRA, 0x2936, GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_LVFO("Jolimie, le Village Maudit (v0.5)", "21818501636b3cb8ad5de5c1a66de5c2", Common::FR_FRA, 0x2936, GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_LVFO("Jolimie, le Village Maudit (v1.1)", "68d7aef1161bb5972fe03efdf29ccb7f", Common::FR_FRA, 0x2936, GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Journey Of Chef", "aa0a0b5a6364801ae65fdb96d6741df5"),
FANMADE("Jukebox (v1.0)", "c4b9c5528cc67f6ba777033830de7751"),
FANMADE("Justin Quest (v1.0 in development)", "103050989da7e0ffdc1c5e1793a4e1ec"),
@@ -747,18 +765,18 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("MD Quest - The Search for Michiel (v0.10)", "2a6fcb21d2b5e4144c38ed817fabe8ee"),
FANMADE("Maale Adummin Quest", "ddfbeb33feb7cf78504fe4dba14ec63b"),
FANMADE("Monkey Man", "2322d03f997e8cc235d4578efff69cfa"),
- FANMADE_F("Napalm Quest (v0.5)", "b659afb491d967bb34810d1c6ce22093", GF_AGIMOUSE),
+ FANMADE_FO("Napalm Quest (v0.5)", "b659afb491d967bb34810d1c6ce22093", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Naturette 1 (English v1.2)", "0a75884e7f010974a230bdf269651117"),
FANMADE("Naturette 1 (English v1.3)", "f15bbf999ac55ebd404aa1eb84f7c1d9"),
FANMADE_L("Naturette 1 (French v1.2)", "d3665622cc41aeb9c7ecf4fa43f20e53", Common::FR_FRA),
- FANMADE_F("Naturette 2: Daughter of the Moon (v1.0)", "bdf76a45621c7f56d1c9d40292c6137a", GF_AGIMOUSE|GF_AGIPAL),
- FANMADE_F("Naturette 3: Adventure in Treeworld (v1.0a)", "6dbb0e7fc75fec442e6d9e5a06f1530e", GF_AGIMOUSE|GF_AGIPAL),
- FANMADE_F("Naturette 4: From a Planet to Another Planet (Not Finished)", "13be8cd9cf35aeff0a39b8757057fbc8", GF_AGIMOUSE),
+ FANMADE_FO("Naturette 2: Daughter of the Moon (v1.0)", "bdf76a45621c7f56d1c9d40292c6137a", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Naturette 3: Adventure in Treeworld (v1.0a)", "6dbb0e7fc75fec442e6d9e5a06f1530e", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
+ FANMADE_FO("Naturette 4: From a Planet to Another Planet (Not Finished)", "13be8cd9cf35aeff0a39b8757057fbc8", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
// FIXME: Actually Naturette 4 has both English and French language support built into it. How to add that information?
- FANMADE_F("Naturette 4: From a Planet to Another Planet (2007-10-05)", "8253706b6ef5423a79413b216760297c", GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_FO("Naturette 4: From a Planet to Another Planet (2007-10-05)", "8253706b6ef5423a79413b216760297c", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("New AGI Hangman Test", "d69c0e9050ccc29fd662b74d9fc73a15"),
FANMADE("Nick's Quest - In Pursuit of QuakeMovie (v2.1 Gold)", "e29cbf9222551aee40397fabc83eeca0"),
- FANMADE_F("Open Mic Night (v0.1)", "70000a2f67aac27d1133d019df70246d", GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_FO("Open Mic Night (v0.1)", "70000a2f67aac27d1133d019df70246d", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Operation: Recon", "0679ce8405411866ccffc8a6743370d0"),
FANMADE("Patrick's Quest (Demo v1.0)", "f254f5b894b98fec5f92acc07fb62841"),
FANMADE("Phantasmagoria", "87d20c1c11aee99a4baad3797b63146b"),
@@ -802,14 +820,14 @@ static const AGIGameDescription gameDescriptions[] = {
FANMADE("Save Santa (v1.3)", "f8afdb6efc5af5e7c0228b44633066af"),
FANMADE("Schiller (preview 1)", "ade39dea968c959cfebe1cf935d653e9"),
FANMADE("Schiller (preview 2)", "62cd1f8fc758bf6b4aa334e553624cef"),
- GAME_F("serguei1", "v1.0", "b86725f067e456e10cdbdf5f58e01dec", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE),
+ GAME_FO("serguei1", "v1.0", "b86725f067e456e10cdbdf5f58e01dec", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE, GAMEOPTIONS_FANMADE_MOUSE),
// FIXME: The following two entries have identical MD5 checksums?
- GAME_F("serguei1", "v1.1 2002 Sep 5", "91975c1fb4b13b0f9a8e9ff74731030d", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE),
- GAME_F("serguei1", "v1.1 2003 Apr 10", "91975c1fb4b13b0f9a8e9ff74731030d", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE),
- GAME_F("serguei2", "v0.1.1 Demo", "906ccbc2ddedb29b63141acc6d10cd28", 0x2917, GF_FANMADE|GF_AGIMOUSE, GID_FANMADE),
- GAME_F("serguei2", "v1.3.1 Demo (March 22nd 2008)", "ad1308fcb8f48723cd388e012ebf5e20", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE),
+ GAME_FO("serguei1", "v1.1 2002 Sep 5", "91975c1fb4b13b0f9a8e9ff74731030d", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE, GAMEOPTIONS_FANMADE_MOUSE),
+ GAME_FO("serguei1", "v1.1 2003 Apr 10", "91975c1fb4b13b0f9a8e9ff74731030d", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE, GAMEOPTIONS_FANMADE_MOUSE),
+ GAME_FO("serguei2", "v0.1.1 Demo", "906ccbc2ddedb29b63141acc6d10cd28", 0x2917, GF_FANMADE|GF_AGIMOUSE, GID_FANMADE, GAMEOPTIONS_FANMADE_MOUSE),
+ GAME_FO("serguei2", "v1.3.1 Demo (March 22nd 2008)", "ad1308fcb8f48723cd388e012ebf5e20", 0x2917, GF_FANMADE|GF_AGIMOUSE|GF_AGIPAL, GID_FANMADE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Shifty (v1.0)", "2a07984d27b938364bf6bd243ac75080"),
- FANMADE_F("Sliding Tile Game (v1.00)", "949bfff5d8a81c3139152eed4d84ca75", GF_AGIMOUSE),
+ FANMADE_FO("Sliding Tile Game (v1.00)", "949bfff5d8a81c3139152eed4d84ca75", GF_AGIMOUSE, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE("Snowboarding Demo (v1.0)", "24bb8f29f1eddb5c0a099705267c86e4"),
FANMADE("Solar System Tour", "b5a3d0f392dfd76a6aa63f3d5f578403"),
FANMADE("Sorceror's Appraisal", "fe62615557b3cb7b08dd60c9d35efef1"),
@@ -819,7 +837,7 @@ static const AGIGameDescription gameDescriptions[] = {
GAME("sqx", "v10.0 Feb 05", "c992ae2f8ab18360404efdf16fa9edd1", 0x2917, GID_FANMADE),
GAME("sqx", "v10.0 Jul 18", "812edec45cefad559d190ffde2f9c910", 0x2917, GID_FANMADE),
GAME_PS("sqx", "", "f0a59044475a5fa37c055d8c3eb4d1a7", 768, 0x2440, GID_FANMADE, Common::kPlatformCoCo3),
- FANMADE_F("Space Quest 3.5", "c077bc28d7b36213dd99dc9ecb0147fc", GF_AGIMOUSE|GF_AGIPAL),
+ FANMADE_FO("Space Quest 3.5", "c077bc28d7b36213dd99dc9ecb0147fc", GF_AGIMOUSE|GF_AGIPAL, GAMEOPTIONS_FANMADE_MOUSE),
FANMADE_F("Space Trek (v1.0)", "807a1aeadb2ace6968831d36ab5ea37a", GF_CLIPCOORDS),
FANMADE("Special Delivery", "88764dfe61126b8e73612c851b510a33"),
FANMADE("Speeder Bike Challenge (v1.0)", "2deb25bab379285ca955df398d96c1e7"),
@@ -862,7 +880,7 @@ static const AGIGameDescription gameDescriptions[] = {
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_USEEXTRAASTITLE,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_FANMADE,
GType_V3,
@@ -890,7 +908,7 @@ static AGIGameDescription g_fallbackDesc = {
Common::UNK_LANG,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
- GUIO0()
+ GAMEOPTIONS_DEFAULT
},
GID_FANMADE,
GType_V2,
diff --git a/engines/agi/font.h b/engines/agi/font.h
index c77d8cf0c3..0e6b15f06b 100644
--- a/engines/agi/font.h
+++ b/engines/agi/font.h
@@ -26,7 +26,7 @@
namespace Agi {
// 8x8 font patterns
-static const uint8 curFont[] = {
+static const uint8 fontData_Sierra[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7E, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x7E, // cursor hollow
0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, // cursor solid
@@ -59,6 +59,267 @@ static const uint8 curFont[] = {
0x00, 0x24, 0x42, 0xFF, 0x42, 0x24, 0x00, 0x00,
0x00, 0x10, 0x38, 0x7C, 0xFE, 0xFE, 0x00, 0x00,
0x00, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00,
+ // original sierra font starts here
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x20 Space
+ 0x30, 0x78, 0x78, 0x30, 0x30, 0x00, 0x30, 0x00,
+ 0x6C, 0x6C, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0x00,
+ 0x30, 0x7C, 0xC0, 0x78, 0x0C, 0xF8, 0x30, 0x00,
+ 0x00, 0xC6, 0xCC, 0x18, 0x30, 0x66, 0xC6, 0x00,
+ 0x38, 0x6C, 0x38, 0x76, 0xDC, 0xCC, 0x76, 0x00,
+ 0x60, 0x60, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0x30, 0x60, 0x60, 0x60, 0x30, 0x18, 0x00,
+ 0x60, 0x30, 0x18, 0x18, 0x18, 0x30, 0x60, 0x00,
+ 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00,
+ 0x00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x60,
+ 0x00, 0x00, 0x00, 0xFC, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x00,
+ 0x06, 0x0C, 0x18, 0x30, 0x60, 0xC0, 0x80, 0x00,
+ 0x7C, 0xC6, 0xCE, 0xDE, 0xF6, 0xE6, 0x7C, 0x00, // 0x30
+ 0x30, 0x70, 0x30, 0x30, 0x30, 0x30, 0xFC, 0x00,
+ 0x78, 0xCC, 0x0C, 0x38, 0x60, 0xCC, 0xFC, 0x00,
+ 0x78, 0xCC, 0x0C, 0x38, 0x0C, 0xCC, 0x78, 0x00,
+ 0x1C, 0x3C, 0x6C, 0xCC, 0xFE, 0x0C, 0x1E, 0x00,
+ 0xFC, 0xC0, 0xF8, 0x0C, 0x0C, 0xCC, 0x78, 0x00,
+ 0x38, 0x60, 0xC0, 0xF8, 0xCC, 0xCC, 0x78, 0x00,
+ 0xFC, 0xCC, 0x0C, 0x18, 0x30, 0x30, 0x30, 0x00,
+ 0x78, 0xCC, 0xCC, 0x78, 0xCC, 0xCC, 0x78, 0x00,
+ 0x78, 0xCC, 0xCC, 0x7C, 0x0C, 0x18, 0x70, 0x00,
+ 0x00, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x00,
+ 0x00, 0x30, 0x30, 0x00, 0x00, 0x30, 0x30, 0x60,
+ 0x18, 0x30, 0x60, 0xC0, 0x60, 0x30, 0x18, 0x00,
+ 0x00, 0x00, 0xFC, 0x00, 0x00, 0xFC, 0x00, 0x00,
+ 0x60, 0x30, 0x18, 0x0C, 0x18, 0x30, 0x60, 0x00,
+ 0x78, 0xCC, 0x0C, 0x18, 0x30, 0x00, 0x30, 0x00,
+ 0x7C, 0xC6, 0xDE, 0xDE, 0xDE, 0xC0, 0x78, 0x00, // 0x40
+ 0x30, 0x78, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0x00,
+ 0xFC, 0x66, 0x66, 0x7C, 0x66, 0x66, 0xFC, 0x00,
+ 0x3C, 0x66, 0xC0, 0xC0, 0xC0, 0x66, 0x3C, 0x00,
+ 0xF8, 0x6C, 0x66, 0x66, 0x66, 0x6C, 0xF8, 0x00,
+ 0xFE, 0x62, 0x68, 0x78, 0x68, 0x62, 0xFE, 0x00,
+ 0xFE, 0x62, 0x68, 0x78, 0x68, 0x60, 0xF0, 0x00,
+ 0x3C, 0x66, 0xC0, 0xC0, 0xCE, 0x66, 0x3E, 0x00,
+ 0xCC, 0xCC, 0xCC, 0xFC, 0xCC, 0xCC, 0xCC, 0x00,
+ 0x78, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00,
+ 0x1E, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78, 0x00,
+ 0xE6, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0xE6, 0x00,
+ 0xF0, 0x60, 0x60, 0x60, 0x62, 0x66, 0xFE, 0x00,
+ 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00,
+ 0xC6, 0xE6, 0xF6, 0xDE, 0xCE, 0xC6, 0xC6, 0x00,
+ 0x38, 0x6C, 0xC6, 0xC6, 0xC6, 0x6C, 0x38, 0x00,
+ 0xFC, 0x66, 0x66, 0x7C, 0x60, 0x60, 0xF0, 0x00, // 0x50
+ 0x78, 0xCC, 0xCC, 0xCC, 0xDC, 0x78, 0x1C, 0x00,
+ 0xFC, 0x66, 0x66, 0x7C, 0x6C, 0x66, 0xE6, 0x00,
+ 0x78, 0xCC, 0xE0, 0x70, 0x1C, 0xCC, 0x78, 0x00,
+ 0xFC, 0xB4, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00,
+ 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xFC, 0x00,
+ 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00,
+ 0xC6, 0xC6, 0xC6, 0xD6, 0xFE, 0xEE, 0xC6, 0x00,
+ 0xC6, 0xC6, 0x6C, 0x38, 0x38, 0x6C, 0xC6, 0x00,
+ 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x30, 0x78, 0x00,
+ 0xFE, 0xC6, 0x8C, 0x18, 0x32, 0x66, 0xFE, 0x00,
+ 0x78, 0x60, 0x60, 0x60, 0x60, 0x60, 0x78, 0x00,
+ 0xC0, 0x60, 0x30, 0x18, 0x0C, 0x06, 0x02, 0x00,
+ 0x78, 0x18, 0x18, 0x18, 0x18, 0x18, 0x78, 0x00,
+ 0x10, 0x38, 0x6C, 0xC6, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF,
+ 0x30, 0x30, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, // 0x60
+ 0x00, 0x00, 0x78, 0x0C, 0x7C, 0xCC, 0x76, 0x00,
+ 0xE0, 0x60, 0x60, 0x7C, 0x66, 0x66, 0xDC, 0x00,
+ 0x00, 0x00, 0x78, 0xCC, 0xC0, 0xCC, 0x78, 0x00,
+ 0x1C, 0x0C, 0x0C, 0x7C, 0xCC, 0xCC, 0x76, 0x00,
+ 0x00, 0x00, 0x78, 0xCC, 0xFC, 0xC0, 0x78, 0x00,
+ 0x38, 0x6C, 0x60, 0xF0, 0x60, 0x60, 0xF0, 0x00,
+ 0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8,
+ 0xE0, 0x60, 0x6C, 0x76, 0x66, 0x66, 0xE6, 0x00,
+ 0x30, 0x00, 0x70, 0x30, 0x30, 0x30, 0x78, 0x00,
+ 0x0C, 0x00, 0x0C, 0x0C, 0x0C, 0xCC, 0xCC, 0x78,
+ 0xE0, 0x60, 0x66, 0x6C, 0x78, 0x6C, 0xE6, 0x00,
+ 0x70, 0x30, 0x30, 0x30, 0x30, 0x30, 0x78, 0x00,
+ 0x00, 0x00, 0xCC, 0xFE, 0xFE, 0xD6, 0xC6, 0x00,
+ 0x00, 0x00, 0xF8, 0xCC, 0xCC, 0xCC, 0xCC, 0x00,
+ 0x00, 0x00, 0x78, 0xCC, 0xCC, 0xCC, 0x78, 0x00,
+ 0x00, 0x00, 0xDC, 0x66, 0x66, 0x7C, 0x60, 0xF0, // 0x70
+ 0x00, 0x00, 0x76, 0xCC, 0xCC, 0x7C, 0x0C, 0x1E,
+ 0x00, 0x00, 0xDC, 0x76, 0x66, 0x60, 0xF0, 0x00,
+ 0x00, 0x00, 0x7C, 0xC0, 0x78, 0x0C, 0xF8, 0x00,
+ 0x10, 0x30, 0x7C, 0x30, 0x30, 0x34, 0x18, 0x00,
+ 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0xCC, 0x76, 0x00,
+ 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x78, 0x30, 0x00,
+ 0x00, 0x00, 0xC6, 0xD6, 0xFE, 0xFE, 0x6C, 0x00,
+ 0x00, 0x00, 0xC6, 0x6C, 0x38, 0x6C, 0xC6, 0x00,
+ 0x00, 0x00, 0xCC, 0xCC, 0xCC, 0x7C, 0x0C, 0xF8,
+ 0x00, 0x00, 0xFC, 0x98, 0x30, 0x64, 0xFC, 0x00,
+ 0x1C, 0x30, 0x30, 0xE0, 0x30, 0x30, 0x1C, 0x00,
+ 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00,
+ 0xE0, 0x30, 0x30, 0x1C, 0x30, 0x30, 0xE0, 0x00,
+ 0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ // custom font starting here at 0x80
+ 0x1E, 0x36, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00, // 0x80
+ 0x7C, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00,
+ 0x7C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x00,
+ 0x7E, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
+ 0x38, 0x6C, 0x6C, 0x6C, 0x6C, 0x6C, 0xFE, 0xC6,
+ 0x7E, 0x60, 0x60, 0x7C, 0x60, 0x60, 0x7E, 0x00,
+ 0xDB, 0xDB, 0x7E, 0x3C, 0x7E, 0xDB, 0xDB, 0x00,
+ 0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0x00,
+ 0x66, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x66, 0x00,
+ 0x3C, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x66, 0x00,
+ 0x66, 0x6C, 0x78, 0x70, 0x78, 0x6C, 0x66, 0x00,
+ 0x1E, 0x36, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00,
+ 0xC6, 0xEE, 0xFE, 0xFE, 0xD6, 0xC6, 0xC6, 0x00,
+ 0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0x00,
+ 0x3C, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x00,
+ 0x7E, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x00,
+ 0x7C, 0x66, 0x66, 0x66, 0x7C, 0x60, 0x60, 0x00,
+ 0x3C, 0x66, 0x60, 0x60, 0x60, 0x66, 0x3C, 0x00,
+ 0x7E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00,
+ 0x66, 0x66, 0x66, 0x3E, 0x06, 0x66, 0x3C, 0x00,
+ 0x7E, 0xDB, 0xDB, 0xDB, 0x7E, 0x18, 0x18, 0x00,
+ 0x66, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x66, 0x00,
+ 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7F, 0x03,
+ 0x66, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x06, 0x00,
+ 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x00,
+ 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x03,
+ 0xE0, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00,
+ 0xC6, 0xC6, 0xC6, 0xF6, 0xDE, 0xDE, 0xF6, 0x00,
+ 0x60, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00,
+ 0x78, 0x8C, 0x06, 0x3E, 0x06, 0x8C, 0x78, 0x00,
+ 0xCE, 0xDB, 0xDB, 0xFB, 0xDB, 0xDB, 0xCE, 0x00,
+ 0x3E, 0x66, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x00,
+ 0x00, 0x00, 0x3C, 0x06, 0x3E, 0x66, 0x3A, 0x00,
+ 0x00, 0x3C, 0x60, 0x3C, 0x66, 0x66, 0x3C, 0x00,
+ 0x00, 0x00, 0x7C, 0x66, 0x7C, 0x66, 0x7C, 0x00,
+ 0x00, 0x00, 0x7E, 0x60, 0x60, 0x60, 0x60, 0x00,
+ 0x00, 0x00, 0x3C, 0x6C, 0x6C, 0x6C, 0xFE, 0xC6,
+ 0x00, 0x00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0x00,
+ 0x00, 0x00, 0xDB, 0x7E, 0x3C, 0x7E, 0xDB, 0x00,
+ 0x00, 0x00, 0x3C, 0x66, 0x0C, 0x66, 0x3C, 0x00,
+ 0x00, 0x00, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x00,
+ 0x00, 0x18, 0x66, 0x6E, 0x7E, 0x76, 0x66, 0x00,
+ 0x00, 0x00, 0x66, 0x6C, 0x78, 0x6C, 0x66, 0x00,
+ 0x00, 0x00, 0x1E, 0x36, 0x66, 0x66, 0x66, 0x00,
+ 0x00, 0x00, 0xC6, 0xFE, 0xFE, 0xD6, 0xC6, 0x00,
+ 0x00, 0x00, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00,
+ 0x00, 0x00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x00,
+ 0x00, 0x00, 0x7E, 0x66, 0x66, 0x66, 0x66, 0x00,
+ 0x11, 0x44, 0x11, 0x44, 0x11, 0x44, 0x11, 0x44,
+ 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA,
+ 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77, 0xDD, 0x77,
+ 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x18, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18,
+ 0x36, 0x36, 0x36, 0xF6, 0x36, 0x36, 0x36, 0x36,
+ 0x00, 0x00, 0x00, 0xFE, 0x36, 0x36, 0x36, 0x36,
+ 0x00, 0xF8, 0x18, 0xF8, 0x18, 0x18, 0x18, 0x18,
+ 0x36, 0xF6, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36, 0x36,
+ 0x00, 0xFE, 0x06, 0xF6, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0xF6, 0x06, 0xFE, 0x00, 0x00, 0x00, 0x00,
+ 0x36, 0x36, 0x36, 0xFE, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0xF8, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xF8, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x18, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0x18, 0x18, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x18, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18,
+ 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0x18, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18,
+ 0x36, 0x36, 0x36, 0x37, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0x37, 0x30, 0x3F, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x3F, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0xF7, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xFF, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0x37, 0x30, 0x37, 0x36, 0x36, 0x36, 0x36,
+ 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x36, 0xF7, 0x00, 0xF7, 0x36, 0x36, 0x36, 0x36,
+ 0x18, 0xFF, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x36, 0x36, 0x36, 0xFF, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0xFF, 0x00, 0xFF, 0x18, 0x18, 0x18, 0x18,
+ 0x00, 0x00, 0x00, 0xFF, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0x36, 0x36, 0x3F, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0x1F, 0x18, 0x1F, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x1F, 0x18, 0x1F, 0x18, 0x18, 0x18, 0x18,
+ 0x00, 0x00, 0x00, 0x3F, 0x36, 0x36, 0x36, 0x36,
+ 0x36, 0x36, 0x36, 0xFF, 0x36, 0x36, 0x36, 0x36,
+ 0x18, 0xFF, 0x18, 0xFF, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x18, 0x18, 0xF8, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x1F, 0x18, 0x18, 0x18, 0x18,
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
+ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
+ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F,
+ 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x7C, 0x66, 0x66, 0x7C, 0x60, 0x00,
+ 0x00, 0x00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0x00,
+ 0x00, 0x00, 0x7E, 0x18, 0x18, 0x18, 0x18, 0x00,
+ 0x00, 0x00, 0x66, 0x66, 0x3E, 0x06, 0x7C, 0x00,
+ 0x00, 0x00, 0x7E, 0xDB, 0xDB, 0x7E, 0x18, 0x00,
+ 0x00, 0x00, 0x66, 0x3C, 0x18, 0x3C, 0x66, 0x00,
+ 0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x7F, 0x03,
+ 0x00, 0x00, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x00,
+ 0x00, 0x00, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x00,
+ 0x00, 0x00, 0xDB, 0xDB, 0xDB, 0xDB, 0xFF, 0x03,
+ 0x00, 0x00, 0xE0, 0x60, 0x7C, 0x66, 0x7C, 0x00,
+ 0x00, 0x00, 0xC6, 0xC6, 0xF6, 0xDE, 0xF6, 0x00,
+ 0x00, 0x00, 0x60, 0x60, 0x7C, 0x66, 0x7C, 0x00,
+ 0x00, 0x00, 0x7C, 0x06, 0x3E, 0x06, 0x7C, 0x00,
+ 0x00, 0x00, 0xCE, 0xDB, 0xFB, 0xDB, 0xCE, 0x00,
+ 0x00, 0x00, 0x3E, 0x66, 0x3E, 0x36, 0x66, 0x00,
+ 0x00, 0x00, 0xFE, 0x00, 0xFE, 0x00, 0xFE, 0x00,
+ 0x10, 0x10, 0x7C, 0x10, 0x10, 0x00, 0x7C, 0x00,
+ 0x00, 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30,
+ 0x00, 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C,
+ 0x0E, 0x1B, 0x1B, 0x18, 0x18, 0x18, 0x18, 0x18,
+ 0x18, 0x18, 0x18, 0x18, 0x18, 0xD8, 0xD8, 0x70,
+ 0x00, 0x18, 0x18, 0x00, 0x7E, 0x00, 0x18, 0x18,
+ 0x00, 0x76, 0xDC, 0x00, 0x76, 0xDC, 0x00, 0x00,
+ 0x00, 0x38, 0x6C, 0x6C, 0x38, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x38, 0x38, 0x00, 0x00, 0x00,
+ 0x03, 0x02, 0x06, 0x04, 0xCC, 0x68, 0x38, 0x10,
+ 0x3C, 0x42, 0x99, 0xA1, 0xA1, 0x99, 0x42, 0x3C,
+ 0x30, 0x48, 0x10, 0x20, 0x78, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x7C, 0x7C, 0x7C, 0x7C, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x7E, 0x00
+};
+
+static const uint8 fontData_FanGames[] = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x7E, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0x7E, /* cursor hollow */
+ 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, 0x7E, /* cursor solid */
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* cursor empty */
+ 0x10, 0x38, 0x7C, 0xFE, 0x7C, 0x38, 0x10, 0x00,
+ 0x3C, 0x3C, 0x18, 0xFF, 0xE7, 0x18, 0x3C, 0x00,
+ 0x10, 0x38, 0x7C, 0xFE, 0xEE, 0x10, 0x38, 0x00,
+ 0x00, 0x00, 0x18, 0x3C, 0x3C, 0x18, 0x00, 0x00,
+ 0xFF, 0xFF, 0xE7, 0xC3, 0xC3, 0xE7, 0xFF, 0xFF,
+ 0x00, 0x3C, 0x66, 0x42, 0x42, 0x66, 0x3C, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* \n */
+ 0x0F, 0x07, 0x0F, 0x7D, 0xCC, 0xCC, 0xCC, 0x78,
+ 0x3C, 0x66, 0x66, 0x66, 0x3C, 0x18, 0x7E, 0x18,
+ 0x08, 0x0C, 0x0A, 0x0A, 0x08, 0x78, 0xF0, 0x00,
+ 0x18, 0x14, 0x1A, 0x16, 0x72, 0xE2, 0x0E, 0x1C,
+ 0x10, 0x54, 0x38, 0xEE, 0x38, 0x54, 0x10, 0x00,
+ 0x80, 0xE0, 0xF8, 0xFE, 0xF8, 0xE0, 0x80, 0x00,
+ 0x02, 0x0E, 0x3E, 0xFE, 0x3E, 0x0E, 0x02, 0x00,
+ 0x18, 0x3C, 0x5A, 0x18, 0x5A, 0x3C, 0x18, 0x00,
+ 0x66, 0x66, 0x66, 0x66, 0x66, 0x00, 0x66, 0x00,
+ 0x7F, 0xDB, 0xDB, 0xDB, 0x7B, 0x1B, 0x1B, 0x00,
+ 0x1C, 0x22, 0x38, 0x44, 0x44, 0x38, 0x88, 0x70,
+ 0x00, 0x00, 0x00, 0x00, 0x7E, 0x7E, 0x7E, 0x00,
+ 0x18, 0x3C, 0x5A, 0x18, 0x5A, 0x3C, 0x18, 0x7E,
+ 0x18, 0x3C, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x00,
+ 0x18, 0x18, 0x18, 0x18, 0x5A, 0x3C, 0x18, 0x00,
+ 0x00, 0x18, 0x0C, 0xFE, 0x0C, 0x18, 0x00, 0x00,
+ 0x00, 0x30, 0x60, 0xFE, 0x60, 0x30, 0x00, 0x00,
+ 0x00, 0x00, 0xC0, 0xC0, 0xC0, 0xFE, 0x00, 0x00,
+ 0x00, 0x24, 0x42, 0xFF, 0x42, 0x24, 0x00, 0x00,
+ 0x00, 0x10, 0x38, 0x7C, 0xFE, 0xFE, 0x00, 0x00,
+ 0x00, 0xFE, 0xFE, 0x7C, 0x38, 0x10, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00,
0x6C, 0x24, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -154,9 +415,7 @@ static const uint8 curFont[] = {
0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00,
0xE0, 0x30, 0x30, 0x18, 0x30, 0x30, 0xE0, 0x00,
0x76, 0xDC, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- //0x00, 0x10, 0x38, 0x6C, 0xC6, 0xC6, 0xFE, 0x00,
- 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, //replacement 0x7F
-
+ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, /*replacement 0x7F */
0x1E, 0x36, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x00,
0x7C, 0x60, 0x60, 0x7C, 0x66, 0x66, 0x7C, 0x00,
0x7C, 0x66, 0x66, 0x7C, 0x66, 0x66, 0x7C, 0x00,
@@ -287,7 +546,7 @@ static const uint8 curFont[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x7E, 0x00
};
-static const uint8 mickey_fontdata[] = {
+static const uint8 fontData_Mickey[] = {
0x00, 0x36, 0x7F, 0x7F, 0x3E, 0x1C, 0x08, 0x00,
0x00, 0x00, 0x3F, 0x20, 0x2F, 0x28, 0x28, 0x28,
0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28, 0x28,
@@ -546,7 +805,7 @@ static const uint8 mickey_fontdata[] = {
0x10, 0x18, 0x1C, 0x1E, 0x1C, 0x18, 0x10, 0x00,
};
-static const uint8 ibm_fontdata[] = {
+static const uint8 fontData_IBM[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x7E, 0x81, 0xA5, 0x81, 0xBD, 0x99, 0x81, 0x7E,
0x7E, 0xFF, 0xDB, 0xFF, 0xC3, 0xE7, 0xFF, 0x7E,
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index 34651c70b2..32d0fdc06a 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "common/config-manager.h"
#include "common/file.h"
#include "common/textconsole.h"
@@ -220,7 +221,7 @@ static const uint8 amigaAgiPaletteV3[16 * 3] = {
/**
* 16 color amiga-ish palette.
*/
-static const uint8 newPalette[16 * 3] = {
+static const uint8 altAmigaPalette[16 * 3] = {
0x00, 0x00, 0x00,
0x00, 0x00, 0x3f,
0x00, 0x2A, 0x00,
@@ -615,6 +616,8 @@ void GfxMgr::putTextCharacter(int l, int x, int y, unsigned char c, int fg, int
int x1, y1, xx, yy, cc;
const uint8 *p;
+ assert(font);
+
p = font + ((unsigned int)c * CHAR_LINES);
for (y1 = 0; y1 < CHAR_LINES; y1++) {
for (x1 = 0; x1 < CHAR_COLS; x1++) {
@@ -698,7 +701,7 @@ void GfxMgr::printCharacter(int x, int y, char c, int fg, int bg) {
x *= CHAR_COLS;
y *= CHAR_LINES;
- putTextCharacter(0, x, y, c, fg, bg);
+ putTextCharacter(0, x, y, c, fg, bg, false, _vm->getFontData());
// redundant! already inside put_text_character!
// flush_block (x, y, x + CHAR_COLS - 1, y + CHAR_LINES - 1);
}
@@ -753,7 +756,7 @@ void GfxMgr::rawDrawButton(int x, int y, const char *s, int fgcolor, int bgcolor
drawRectangle(x1, y1, x2, y2, border ? BUTTON_BORDER : MSG_BOX_COLOR);
while (*s) {
- putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor);
+ putTextCharacter(0, x + textOffset, y + textOffset, *s++, fgcolor, bgcolor, false, _vm->getFontData());
x += CHAR_COLS;
}
@@ -904,6 +907,7 @@ static const byte sciMouseCursor[] = {
0,0,0,0,0,0,1,2,2,1,0
};
+#if 0
/**
* A black and white Apple IIGS style arrow cursor (9x11).
* 0 = Transparent.
@@ -923,6 +927,7 @@ static const byte appleIIgsMouseCursor[] = {
2,2,2,0,2,1,1,2,0,
0,0,0,0,0,2,2,2,0
};
+#endif
/**
* RGB-palette for the black and white SCI and Apple IIGS arrow cursors.
@@ -1030,8 +1035,22 @@ int GfxMgr::initVideo() {
initPalette(vgaPalette, 256, 8);
else if (_vm->_renderMode == Common::kRenderEGA)
initPalette(egaPalette);
- else
- initPalette(newPalette);
+ else if (_vm->_renderMode == Common::kRenderAmiga) {
+ if (!ConfMan.getBool("altamigapalette")) {
+ // Set the correct Amiga palette
+ if (_vm->getVersion() < 0x2936)
+ // TODO: This palette isn't used for Apple IIGS games yet, as
+ // we don't set a separate render mode for them yet
+ initPalette(amigaAgiPaletteV1, 16, 4);
+ else if (_vm->getVersion() == 0x2936)
+ initPalette(amigaAgiPaletteV2, 16, 4);
+ else if (_vm->getVersion() > 0x2936)
+ initPalette(amigaAgiPaletteV3, 16, 4);
+ } else
+ // Set the old common alternative Amiga palette
+ initPalette(altAmigaPalette);
+ } else
+ error("initVideo: Unhandled render mode");
if ((_agiScreen = (uint8 *)calloc(GFX_WIDTH, GFX_HEIGHT)) == NULL)
return errNotEnoughMemory;
diff --git a/engines/agi/graphics.h b/engines/agi/graphics.h
index 15668fbed3..506a9d93d6 100644
--- a/engines/agi/graphics.h
+++ b/engines/agi/graphics.h
@@ -56,7 +56,7 @@ public:
void gfxPutBlock(int x1, int y1, int x2, int y2);
- void putTextCharacter(int, int, int, unsigned char, int, int, bool checkerboard = false, const uint8 *font = curFont);
+ void putTextCharacter(int, int, int, unsigned char, int, int, bool checkerboard = false, const uint8 *font = fontData_Sierra);
void shakeScreen(int);
void shakeStart();
void shakeEnd();
diff --git a/engines/agi/loader_v2.cpp b/engines/agi/loader_v2.cpp
index 787eeaa0c7..693c53c2bf 100644
--- a/engines/agi/loader_v2.cpp
+++ b/engines/agi/loader_v2.cpp
@@ -135,13 +135,13 @@ int AgiLoader_v2::unloadResource(int t, int n) {
*/
uint8 *AgiLoader_v2::loadVolRes(struct AgiDir *agid) {
uint8 *data = NULL;
- char x[MAXPATHLEN], *path;
+ char x[6];
Common::File fp;
unsigned int sig;
+ Common::String path;
- sprintf(x, "vol.%i", agid->volume);
- path = x;
- debugC(3, kDebugLevelResources, "Vol res: path = %s", path);
+ path = Common::String::format("vol.%i", agid->volume);
+ debugC(3, kDebugLevelResources, "Vol res: path = %s", path.c_str());
if (agid->offset != _EMPTY && fp.open(path)) {
debugC(3, kDebugLevelResources, "loading resource at offset %d", agid->offset);
diff --git a/engines/agi/loader_v3.cpp b/engines/agi/loader_v3.cpp
index fa135e5476..39759b4649 100644
--- a/engines/agi/loader_v3.cpp
+++ b/engines/agi/loader_v3.cpp
@@ -198,14 +198,13 @@ int AgiLoader_v3::unloadResource(int t, int n) {
* NULL is returned if unsucsessful.
*/
uint8 *AgiLoader_v3::loadVolRes(AgiDir *agid) {
- char x[MAXPATHLEN];
+ char x[8];
uint8 *data = NULL, *compBuffer;
Common::File fp;
Common::String path;
debugC(3, kDebugLevelResources, "(%p)", (void *)agid);
- sprintf(x, "vol.%i", agid->volume);
- path = Common::String(_vm->_game.name) + x;
+ path = Common::String::format("%svol.%i", _vm->_game.name, agid->volume);
if (agid->offset != _EMPTY && fp.open(path)) {
fp.seek(agid->offset, SEEK_SET);
diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp
index daadb5ffef..c368c7b195 100644
--- a/engines/agi/preagi.cpp
+++ b/engines/agi/preagi.cpp
@@ -59,6 +59,12 @@ void PreAgiEngine::initialize() {
_gfx = new GfxMgr(this);
_picture = new PictureMgr(this, _gfx);
+ if (getGameID() == GID_MICKEY) {
+ _fontData = fontData_Mickey;
+ } else {
+ _fontData = fontData_IBM;
+ }
+
_gfx->initMachine();
_game.gameFlags = 0;
@@ -137,7 +143,7 @@ void PreAgiEngine::drawStr(int row, int col, int attr, const char *buffer) {
break;
default:
- _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, getGameID() == GID_MICKEY ? mickey_fontdata : ibm_fontdata);
+ _gfx->putTextCharacter(1, col * 8 , row * 8, static_cast<char>(code), attr & 0x0f, (attr & 0xf0) / 0x10, false, _fontData);
if (++col == 320 / 8) {
col = 0;
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index 4ca8d00824..a1572d7f1f 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -892,6 +892,7 @@ void MickeyEngine::drawRoom() {
drawRoomAnimation();
}
+#if 0
const uint8 colorBCG[16][2] = {
{ 0x00, 0x00 }, // 0 (black, black)
{ 0, 0 },
@@ -910,6 +911,7 @@ const uint8 colorBCG[16][2] = {
{ 0, 0 },
{ 0xFF, 0xFF } // F (white, white)
};
+#endif
void MickeyEngine::drawLogo() {
// TODO: clean this up and make it work properly, the logo is drawn way off to the right
diff --git a/engines/agi/sound_pcjr.cpp b/engines/agi/sound_pcjr.cpp
index 51b2d067a4..ea7a2789e0 100644
--- a/engines/agi/sound_pcjr.cpp
+++ b/engines/agi/sound_pcjr.cpp
@@ -120,8 +120,6 @@ SoundGenPCJr::SoundGenPCJr(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm, pMi
else
_dissolveMethod = 0;
- _dissolveMethod = 3;
-
memset(_channel, 0, sizeof(_channel));
memset(_tchannel, 0, sizeof(_tchannel));
@@ -207,9 +205,6 @@ int SoundGenPCJr::volumeCalc(SndGenChan *chan) {
chan->attenuationCopy = attenuation;
attenuation &= 0x0F;
- attenuation += _mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) / 17;
- if (attenuation > 0x0F)
- attenuation = 0x0F;
}
}
//if (computer_type == 2) && (attenuation < 8)
@@ -411,7 +406,7 @@ int SoundGenPCJr::chanGen(int chan, int16 *stream, int len) {
if (tpcm->noteCount <= 0) {
// get new tone data
if ((tpcm->avail) && (getNextNote(chan) == 0)) {
- tpcm->atten = _channel[chan].attenuation;
+ tpcm->atten = volumeCalc(&_channel[chan]);
tpcm->freqCount = _channel[chan].freqCount;
tpcm->genType = _channel[chan].genType;
@@ -477,8 +472,9 @@ int SoundGenPCJr::fillSquare(ToneChan *t, int16 *buf, int len) {
count = len;
+ int16 amp = (int16)(volTable[t->atten] * _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / Audio::Mixer::kMaxMixerVolume);
while (count > 0) {
- *(buf++) = t->sign ? volTable[t->atten] : -volTable[t->atten];
+ *(buf++) = t->sign ? amp : -amp;
count--;
// get next sample
@@ -515,8 +511,9 @@ int SoundGenPCJr::fillNoise(ToneChan *t, int16 *buf, int len) {
count = len;
+ int16 amp = (int16)(volTable[t->atten] * _mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) / Audio::Mixer::kMaxMixerVolume);
while (count > 0) {
- *(buf++) = t->sign ? volTable[t->atten] : -volTable[t->atten];
+ *(buf++) = t->sign ? amp : -amp;
count--;
// get next sample
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index eb48857bf2..16c8284ce0 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -50,7 +50,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff,
// FR: strings with len == 1 were not printed
if (len == 1) {
- _gfx->putTextCharacter(l, xoff + foff, yoff, *msg, fg, bg, checkerboard);
+ _gfx->putTextCharacter(l, xoff + foff, yoff, *msg, fg, bg, checkerboard, _fontData);
maxx = 1;
minx = 0;
ofoff = foff;
@@ -74,7 +74,7 @@ void AgiEngine::printText2(int l, const char *msg, int foff, int xoff, int yoff,
if (xpos >= GFX_WIDTH)
continue;
- _gfx->putTextCharacter(l, xpos, ypos, *m, fg, bg, checkerboard);
+ _gfx->putTextCharacter(l, xpos, ypos, *m, fg, bg, checkerboard, _fontData);
if (x1 > maxx)
maxx = x1;